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Granular sound synthesis is a popular audio generation technique based on rearranging sequences of small waveform windows. In order to control the synthesis, all grains in a given corpus are analyzed through a set of acoustic descriptors.…

Sound · Computer Science 2021-07-06 Adrien Bitton , Philippe Esling , Tatsuya Harada

Intuitive control of synthesis processes is an ongoing challenge within the domain of auditory perception and cognition. Previous works on sound modelling combined with psychophysical tests have enabled our team to develop a synthesizer…

Inspired by the role sound and friction play in interactions with everyday objects, this work aims to identify some of the ways in which kinetic surface friction rendering can complement interactive sonification controlled by movable…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong

Even in the digital age, designers largely rely on physical material samples to illustrate their products, as existing visual representations fail to sufficiently reproduce the look and feel of real world materials. Here, we investigate the…

Human-Computer Interaction · Computer Science 2018-11-27 Rodrigo Martín , Michael Weinmann , Matthias B. Hullin

Distributed tactile sensing remains difficult to scale over large areas: dense sensor arrays increase wiring, cost, and fragility, while many alternatives provide limited coverage or miss fast interaction dynamics. We present Sound of…

Robotics · Computer Science 2026-02-20 Xili Yi , Ying Xing , Zachary Manchester , Nima Fazeli

Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Ruihan Gao , Wenzhen Yuan , Jun-Yan Zhu

In this thesis, we present an articulated, empirical view on what human music making is, and on how this fundamentally relates to computation. The experimental evidence which we obtained seems to indicate that this view can be used as a…

Human-Computer Interaction · Computer Science 2025-02-13 Staas de Jong

I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…

Human-Computer Interaction · Computer Science 2023-07-13 Eric Easthope

The study of hand-object interaction requires generating viable grasp poses for high-dimensional multi-finger models, often relying on analytic grasp synthesis which tends to produce brittle and unnatural results. This paper presents…

Sound can exert forces on objects of any material and shape. This has made the contactless manipulation of objects by intense ultrasound a fascinating area of research with wide-ranging applications. While much is understood for acoustic…

Soft Condensed Matter · Physics 2024-01-17 Melody X. Lim , Bryan VanSaders , Heinrich M. Jaeger

We introduce the dynamic grasp synthesis task: given an object with a known 6D pose and a grasp reference, our goal is to generate motions that move the object to a target 6D pose. This is challenging, because it requires reasoning about…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Sammy Christen , Muhammed Kocabas , Emre Aksan , Jemin Hwangbo , Jie Song , Otmar Hilliges

Grasping and manipulating objects is an important human skill. Since most objects are designed to be manipulated by human hands, anthropomorphic hands can enable richer human-robot interaction. Desirable grasps are not only stable, but also…

Robotics · Computer Science 2019-07-26 Samarth Brahmbhatt , Ankur Handa , James Hays , Dieter Fox

This study explores the integration of auditory and tactile experiences in musical haptics, focusing on enhancing sensory dimensions of music through touch. Addressing the gap in translating auditory signals to meaningful tactile feedback,…

Human-Computer Interaction · Computer Science 2024-10-22 Miguel Altamirano Cabrera , Muhammad Haris Khan , Ali Alabbas , Luis Moreno , Issatay Tokmurziyev , Dzmitry Tsetserukou

This paper presents developments in the technology underlying the cyclotactor, a finger-based tactile I/O device for musical interaction. These include significant improvements both in the basic characteristics of tactile interaction and in…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

The MATRIX (Multipurpose Array of Tactile Rods for Interactive eXpression) is a new musical interface for amateurs and professionals alike. It gives users a 3- dimensional tangible interface to control music using their hands, and can be…

Human-Computer Interaction · Computer Science 2020-10-06 Dan Overholt

In the corresponding fluid dynamics video, created for the APS DFD 2012 Gallery of Fluid Motion, we show high-speed videos of 2D granular impact experiments, where an intruder strikes a collection of bidisperse photoelastic disks from…

Fluid Dynamics · Physics 2012-10-16 Abram H. Clark , R. P. Behringer

Tactile sensation plays a crucial role in the development of multi-modal large models and embodied intelligence. To collect tactile data with minimal cost as possible, a series of studies have attempted to generate tactile images by…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Jiahang Tu , Hao Fu , Fengyu Yang , Hanbin Zhao , Chao Zhang , Hui Qian

In this paper, we present an ultrasound mid-air haptic interaction system that integrates a designed visualization of haptic parameters while maintaining ease of control. The design of corresponding haptic parameters for real-world tactile…

Human-Computer Interaction · Computer Science 2024-07-23 Mingxin Zhang , Qirong Zhu , Yasutoshi Makino , Hiroyuki Shinoda

Data-driven approaches to tactile sensing aim to overcome the complexity of accurately modeling contact with soft materials. However, their widespread adoption is impaired by concerns about data efficiency and the capability to generalize…

Robotics · Computer Science 2020-03-06 Carmelo Sferrazza , Thomas Bi , Raffaello D'Andrea

In our daily life, we often encounter objects that are fragile and can be damaged by excessive grasping force, such as fruits. For these objects, it is paramount to grasp gently -- not using the maximum amount of force possible, but rather…

Robotics · Computer Science 2025-07-25 Ken Nakahara , Roberto Calandra
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