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Expert musicians can mould a musical piece to convey specific emotions that they intend to communicate. In this paper, we place a mid-level features based music emotion model in this performer-to-listener communication scenario, and…

Sound · Computer Science 2023-03-06 Shreyan Chowdhury , Gerhard Widmer

Modal synthesis is an important area of physical modeling whose exploration in the past has been held back by a large number of control parameters, the scarcity of general-purpose design tools and the difficulty of obtaining the…

Sound · Computer Science 2007-05-23 Ilia Bisnovatyi

In-hand pivoting is one of the important manipulation skills that leverage robot grippers' extrinsic dexterity to perform repositioning tasks to compensate for environmental uncertainties and imprecise motion execution. Although many…

Robotics · Computer Science 2023-03-07 Yaonan Zhu , Jacinto Colan , Tadayoshi Aoyama , Yasuhisa Hasegawa

The central role of the face in social interaction and non-verbal communication suggests we explore facial action as a means of musical expression. This paper presents the design, implementation, and preliminary studies of a novel system…

Human-Computer Interaction · Computer Science 2020-10-08 Mathias Funk , Kazuhiro Kuwabara , Michael J. Lyons

The investigation of tangible user interfaces commenced approximately thirty years ago. Questions on its commercial potential become more pressing as the field becomes mature. To take the field one step further -- as the emergence of…

Human-Computer Interaction · Computer Science 2026-01-01 Guillaume Riviere

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

Graphics · Computer Science 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

In this paper we review recent work on novel computing paradigms using coupled oscillatory dynamical systems. We explore systems of relaxation oscillators based on linear state transitioning devices, which switch between two discrete states…

Emerging Technologies · Computer Science 2016-08-22 Abhinav Parihar , Nikhil Shukla , Matthew Jerry , Suman Datta , Arijit Raychowdhury

The Emoti-Chair is a novel technology to enhance entertainment through vibrotactile stimulation. We assessed the experience of this technology in two workshops. In the first workshop, deaf film-makers experimented with creating vibetracks…

Human-Computer Interaction · Computer Science 2015-09-21 Anant Baijal , Julia Kim , Carmen Branje , Frank Russo , Deborah I. Fels

This study introduces a novel haptic device for enhancing dexterous manipulation in virtual reality. By stimulating mechanoreceptors on both sides of the fingernail, our lightweight system simulates tangential force sensations. We employ…

Human-Computer Interaction · Computer Science 2024-11-11 Yunxiu Xu , Shoichi Hasegawa

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

Human-Computer Interaction · Computer Science 2021-03-10 Yi-Chi Liao

This paper introduces the ACCompanion, an expressive accompaniment system. Similarly to a musician who accompanies a soloist playing a given musical piece, our system can produce a human-like rendition of the accompaniment part that follows…

Human Computer Interaction (HCI) has been redefined in this era. People want to interact with their devices in such a way that has physical significance in the real world, in other words, they want ergonomic input devices. In this paper, we…

Human-Computer Interaction · Computer Science 2016-06-24 Sayem Mohammad Siam , Jahidul Adnan Sakel , Md. Hasanul Kabir

While shared autonomy offers significant potential for assistive robotics, key questions remain about how to effectively map 2D control inputs to 6D robot motions. An intuitive framework should allow users to input commands effortlessly,…

Robotics · Computer Science 2025-01-29 Shalutha Rajapakshe , Jean-Marc Odobez , Emmanuel Senft

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

TactileWalk evaluates dynamic electrotactile patterns on fingertips for wearable navigation. We developed a fingertip stimulation prototype featuring a 10x6 electrode grid driven by an ESP32 microcontroller and high-voltage drivers to…

Human-Computer Interaction · Computer Science 2026-03-03 Vedika Nimbalkar , Roshan Peiris

Large language models (LLMs) are beginning to automate reward design for dexterous manipulation. However, no prior work has considered tactile sensing, which is known to be critical for human-like dexterity. We present Text2Touch, bringing…

Robotics · Computer Science 2025-09-10 Harrison Field , Max Yang , Yijiong Lin , Efi Psomopoulou , David Barton , Nathan F. Lepora

The airborne ultrasound tactile display can present tactile information without direct contact. Using this technology, we developed two methods for simulating the tactile sensation of tapping an object with a finger: the Amplitude…

Human-Computer Interaction · Computer Science 2024-11-12 Haruka Tsuchiya , Zen Somei , Yasutoshi Makino , Hiroyuki Shinoda

Skill transfer from humans to robots is challenging. Presently, many researchers focus on capturing only position or joint angle data from humans to teach the robots. Even though this approach has yielded impressive results for grasping…

The technologies behind passive resonant magnetically coupled tags are introduced and their application as a musical controller is illustrated for solo or group performances, interactive installations, and music toys.

Human-Computer Interaction · Computer Science 2020-10-06 Joseph A. Paradiso , Kai-yuh Hsiao , Ari Benbasat

Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual Try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Ruihan Gao , Wenzhen Yuan , Jun-Yan Zhu