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An audiobook can dramatically improve a work of literature's accessibility and improve reader engagement. However, audiobooks can take hundreds of hours of human effort to create, edit, and publish. In this work, we present a system that…
Streaming speech-to-avatar synthesis creates real-time animations for a virtual character from audio data. Accurate avatar representations of speech are important for the visualization of sound in linguistics, phonetics, and phonology,…
With the development of AI-Generated Content (AIGC), text-to-audio models are gaining widespread attention. However, it is challenging for these models to generate audio aligned with human preference due to the inherent information density…
State-of-the-art speech synthesis models try to get as close as possible to the human voice. Hence, modelling emotions is an essential part of Text-To-Speech (TTS) research. In our work, we selected FastSpeech2 as the starting point and…
This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and…
We introduce AV-Flow, an audio-visual generative model that animates photo-realistic 4D talking avatars given only text input. In contrast to prior work that assumes an existing speech signal, we synthesize speech and vision jointly. We…
With the recent booming of artificial intelligence (AI), particularly deep learning techniques, digital healthcare is one of the prevalent areas that could gain benefits from AI-enabled functionality. This research presents a novel…
Streaming speech enhancement is a crucial task for real-time applications such as online meetings, smart home appliances, and hearing aids. Deep neural network-based approaches achieve exceptional performance while demanding substantial…
In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…
There are growing implications surrounding generative AI in the speech domain that enable voice cloning and real-time voice conversion from one individual to another. This technology poses a significant ethical threat and could lead to…
Non-autoregressive text to speech (TTS) models such as FastSpeech can synthesize speech significantly faster than previous autoregressive models with comparable quality. The training of FastSpeech model relies on an autoregressive teacher…
In this paper, we introduce a novel Face-to-Face spoken dialogue model. It processes audio-visual speech from user input and generates audio-visual speech as the response, marking the initial step towards creating an avatar chatbot system…
The recent work of Super Characters method using two-dimensional word embedding achieved state-of-the-art results in text classification tasks, showcasing the promise of this new approach. This paper borrows the idea of Super Characters…
This paper introduces FastVC, an end-to-end model for fast Voice Conversion (VC). The proposed model can convert speech of arbitrary length from multiple source speakers to multiple target speakers. FastVC is based on a conditional…
The advent of large language models (LLMs) has made it possible to generate natural written dialogues between two agents. However, generating human-like spoken dialogues from these written dialogues remains challenging. Spoken dialogues…
In this work, we present DiffVoice, a novel text-to-speech model based on latent diffusion. We propose to first encode speech signals into a phoneme-rate latent representation with a variational autoencoder enhanced by adversarial training,…
We propose a novel robust and efficient Speech-to-Animation (S2A) approach for synchronized facial animation generation in human-computer interaction. Compared with conventional approaches, the proposed approach utilizes phonetic…
Automatic dubbing, which generates a corresponding version of the input speech in another language, could be widely utilized in many real-world scenarios such as video and game localization. In addition to synthesizing the translated…
In this paper, we introduce ConversaSynth, a framework designed to generate synthetic conversation audio using large language models (LLMs) with multiple persona settings. The framework first creates diverse and coherent text-based…
Human conversational styles are measured by the sense of humor, personality, and tone of voice. These characteristics have become essential for conversational intelligent virtual assistants. However, most of the state-of-the-art intelligent…