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Modern reinforcement learning algorithms reach super-human performance on many board and video games, but they are sample inefficient, i.e. they typically require significantly more playing experience than humans to reach an equal…

Machine Learning · Computer Science 2018-06-12 Dane Corneil , Wulfram Gerstner , Johanni Brea

This paper aims to improve privacy-preserving visual recognition, an increasingly demanded feature in smart camera applications, by formulating a unique adversarial training framework. The proposed framework explicitly learns a degradation…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Zhenyu Wu , Zhangyang Wang , Zhaowen Wang , Hailin Jin

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

Artificial Intelligence · Computer Science 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

Adversarial training has been widely explored for mitigating attacks against deep models. However, most existing works are still trapped in the dilemma between higher accuracy and stronger robustness since they tend to fit a model towards…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Guodong Cao , Zhibo Wang , Xiaowei Dong , Zhifei Zhang , Hengchang Guo , Zhan Qin , Kui Ren

One of the key issues for imitation learning lies in making policy learned from limited samples to generalize well in the whole state-action space. This problem is much more severe in high-dimensional state environments, such as game…

Machine Learning · Computer Science 2021-07-02 Xin-Qiang Cai , Yao-Xiang Ding , Yuan Jiang , Zhi-Hua Zhou

Imitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better…

Machine Learning · Computer Science 2021-06-14 Chuan Wen , Jierui Lin , Jianing Qian , Yang Gao , Dinesh Jayaraman

The imitation learning research community has recently made significant progress towards the goal of enabling artificial agents to imitate behaviors from video demonstrations alone. However, current state-of-the-art approaches developed for…

Robotics · Computer Science 2022-07-28 Haresh Karnan , Garrett Warnell , Faraz Torabi , Peter Stone

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage video generative models, which are pretrained on large-scale…

One of the key challenges in visual imitation learning is collecting large amounts of expert demonstrations for a given task. While methods for collecting human demonstrations are becoming easier with teleoperation methods and the use of…

Robotics · Computer Science 2021-07-20 Sarah Young , Jyothish Pari , Pieter Abbeel , Lerrel Pinto

Vision-language models (VLMs) have shown powerful capabilities in visual question answering and reasoning tasks by combining visual representations with the abstract skill set large language models (LLMs) learn during pretraining. Vision,…

Artificial Intelligence · Computer Science 2023-09-01 Riley Tavassoli , Mani Amani , Reza Akhavian

We introduce Correspondence-Oriented Imitation Learning (COIL), a conditional policy learning framework for visuomotor control with a flexible task representation in 3D. At the core of our approach, each task is defined by the intended…

Robotics · Computer Science 2025-12-08 Yunhao Cao , Zubin Bhaumik , Jessie Jia , Xingyi He , Kuan Fang

Generative Adversarial Imitation Learning (GAIL) is a powerful and practical approach for learning sequential decision-making policies. Different from Reinforcement Learning (RL), GAIL takes advantage of demonstration data by experts (e.g.,…

Machine Learning · Computer Science 2020-01-14 Minshuo Chen , Yizhou Wang , Tianyi Liu , Zhuoran Yang , Xingguo Li , Zhaoran Wang , Tuo Zhao

We present VILLA, the first known effort on large-scale adversarial training for vision-and-language (V+L) representation learning. VILLA consists of two training stages: (i) task-agnostic adversarial pre-training; followed by (ii)…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Zhe Gan , Yen-Chun Chen , Linjie Li , Chen Zhu , Yu Cheng , Jingjing Liu

Humans learn powerful representations of objects and scenes by observing how they evolve over time. Yet, outside of specific tasks that require explicit temporal understanding, static image pretraining remains the dominant paradigm for…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Nikhil Parthasarathy , S. M. Ali Eslami , João Carreira , Olivier J. Hénaff

Model-based reinforcement learning has attracted much attention due to its high sample efficiency and is expected to be applied to real-world robotic applications. In the real world, as unobservable disturbances can lead to unexpected…

Robotics · Computer Science 2025-05-26 Taisuke Kobayashi

Machine learning researchers have long noticed the phenomenon that the model training process will be more effective and efficient when the training samples are densely sampled around the underlying decision boundary. While this observation…

Machine Learning · Computer Science 2021-09-24 Honggang Yu , Shihfeng Zeng , Teng Zhang , Ing-Chao Lin , Yier Jin

Vision-Language Models (VLMs) extend large language models with visual reasoning, but their multimodal design also introduces new, underexplored vulnerabilities. Existing multimodal red-teaming methods largely rely on brittle templates,…

Cryptography and Security · Computer Science 2026-05-27 Qilin Liao , Anamika Lochab , Ruqi Zhang

Learning-based methods have improved locomotion skills of quadruped robots through deep reinforcement learning. However, the sim-to-real gap and low sample efficiency still limit the skill transfer. To address this issue, we propose an…

Robotics · Computer Science 2024-03-19 Haojie Shi , Tingguang Li , Qingxu Zhu , Jiapeng Sheng , Lei Han , Max Q. -H. Meng

Imitation learning aims to solve the problem of defining reward functions in real-world decision-making tasks. The current popular approach is the Adversarial Imitation Learning (AIL) framework, which matches expert state-action occupancy…

Machine Learning · Computer Science 2023-12-13 Bingzheng Wang , Guoqiang Wu , Teng Pang , Yan Zhang , Yilong Yin

We propose C-LAIfO, a computationally efficient algorithm designed for imitation learning from videos in the presence of visual mismatch between agent and expert domains. We analyze the problem of imitation from expert videos with visual…

Machine Learning · Computer Science 2024-09-17 Vittorio Giammarino , James Queeney , Ioannis Ch. Paschalidis
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