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Related papers: From Flow to Fuse: A Cognitive Perspective

200 papers

Generative AI shifts interaction toward intent-based outcome specification, despite user intents being inherently vague, fluid, and evolving. While a growing body of HCI research has proposed diverse interaction techniques to support this…

Human-Computer Interaction · Computer Science 2026-01-29 Yoonsu Kim , Kihoon Son , Seoyoung Kim , Brandon Chin , Juho Kim

Cognitive theories of human language processing often distinguish between concrete and abstract concepts. In this work, we analyze the discriminability of concrete and abstract concepts in fMRI data using a range of analysis methods. We…

Computation and Language · Computer Science 2020-02-21 Eva Hendrikx , Lisa Beinborn

This study investigates the issue of task allocation in Human-Machine Collaboration (HMC) within the context of Industry 4.0. By integrating philosophical insights and cognitive science, it clearly defines two typical modes of human…

Human-Computer Interaction · Computer Science 2024-10-18 Jiang Xu , Qiyang Miao , Ziyuan Huang , Yilin Lu , Lingyun Sun , Tianyang Yu , Jingru Pei , Qichao Zhao

The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules,…

Tremendous neuroscientific progress has recently been made by mapping brain connectivity, complementing extensive knowledge of task-evoked brain activation patterns. However, despite evidence that they are related, these connectivity and…

Neurons and Cognition · Quantitative Biology 2024-02-06 Michael W. Cole

Recent years have witnessed significant advances in technologies and services in modern network applications, including smart grid management, wireless communication, cybersecurity as well as multi-agent autonomous systems. Considering the…

Multiagent Systems · Computer Science 2023-08-29 Tao Li , Guanze Peng , Quanyan Zhu , Tamer Basar

Synesthesia, conceived as a neuropsychological condition, may prove valuable in studying the interaction between humans and machines by analyzing the co-occurrence of sensory or cognitive responses triggered by a stimulus. In our approach,…

Human-Computer Interaction · Computer Science 2024-04-16 Simona Corciulo , Mario Alessandro Bochicchio

Modeling and synthesizing image noise is an important aspect in many computer vision applications. The long-standing additive white Gaussian and heteroscedastic (signal-dependent) noise models widely used in the literature provide only a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Abdelrahman Abdelhamed , Marcus A. Brubaker , Michael S. Brown

Crowdscience games may hold unique potentials as learning opportunities compared to games made for fun or education. They are part of an actual science problem solving process: By playing, players help scientists, and thereby interact with…

Physics Education · Physics 2015-10-26 Andreas Lieberoth , Mads Kock Pedersen , Jacob Sherson

Divergent thinking in the ideation stage of creative problem-solving demands that individuals explore a broad design space. Yet this exploration rarely follows a neat, linear sequence; problem-solvers constantly shift among searching,…

Human-Computer Interaction · Computer Science 2025-09-26 Yaqing Yang , Vikram Mohanty , Nikolas Martelaro , Aniket Kittur , Yan-Ying Chen , Matthew K. Hong

Causality and game theory are two influential fields that contribute significantly to decision-making in various domains. Causality defines and models causal relationships in complex policy problems, while game theory provides insights into…

Artificial Intelligence · Computer Science 2025-04-21 Maarten C. Vonk , Mauricio Gonzalez Soto , Anna V. Kononova

Spatiotemporal flows of neural activity, such as traveling waves, have been observed throughout the brain since the earliest recordings; yet there is still little consensus on their functional role. Recent experiments and models have linked…

Neurons and Cognition · Quantitative Biology 2026-02-03 T. Anderson Keller , Lyle Muller , Terrence J. Sejnowski , Max Welling

Pioneered by the foundational information theory by Claude Shannon and the visionary framework of machine intelligence by Alan Turing, the convergent evolution of information and communication technologies (IT/CT) has created an unbroken…

We introduce, develop, and apply a new approach for dealing with the intuitive notion of function, called Flow Theory. Within our framework all functions are monadic and none of them has any domain. Sets, proper classes, categories,…

Logic in Computer Science · Computer Science 2019-12-03 Adonai Sant'Anna , Otavio Bueno , Marcio de Franca

The human brain constructs emotional percepts not by processing facial expressions in isolation, but through a dynamic, hierarchical integration of sensory input with semantic and contextual knowledge. However, existing vision-based dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Huanzhen Wang , Ziheng Zhou , Zeng Tao , Aoxing Li , Yingkai Zhao , Yuxuan Lin , Yan Wang , Wenqiang Zhang

The occurrence of diffusion on a graph is a prevalent and significant phenomenon, as evidenced by the spread of rumors, influenza-like viruses, smart grid failures, and similar events. Comprehending the behaviors of flow is a formidable…

Social and Information Networks · Computer Science 2023-08-09 Zijian Zhang , Zonghan Zhang , Zhiqian Chen

This paper describes information flow within logical environments. The theory of information flow, the logic of distributed systems, was first defined by Barwise and Seligman (Information Flow: The Logic of Distributed Systems. 1997).…

Logic in Computer Science · Computer Science 2016-03-14 Robert E. Kent

Recent advances in artificial intelligence (AI) have produced highly capable and controllable systems. This creates unprecedented opportunities for structured reasoning as well as collaboration among multiple AI systems and humans. To fully…

Technology can facilitate self-learning for academic and leisure activities such as music learning. In general, learning to play an unknown musical song at sight on the electric piano or any other instrument can be quite a chore. In a…

Human-Computer Interaction · Computer Science 2020-04-29 Martin Haug , Paavo Camps , Tobias Umland , Jan-Niklas Voigt-Antons

An experience of fun can be an important factor for validating the value of games. Research on non-game HCI has been attempted to measure the enjoyment of work. However, a majority of the studies do not discuss the importance and value of…

Human-Computer Interaction · Computer Science 2022-09-07 Michinari Kono , Koichi Araake