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We study "logit dynamics" [Blume, Games and Economic Behavior, 1993] for strategic games. This dynamics works as follows: at every stage of the game a player is selected uniformly at random and she plays according to a "noisy" best-response…

Computer Science and Game Theory · Computer Science 2015-05-18 Vincenzo Auletta , Diodato Ferraioli , Francesco Pasquale , Giuseppe Persiano

Markov games provide a powerful framework for modeling strategic multi-agent interactions in dynamic environments. Traditionally, convergence properties of decentralized learning algorithms in these settings have been established only for…

Multiagent Systems · Computer Science 2025-06-13 Chinmay Maheshwari , Manxi Wu , Shankar Sastry

Proof-of-Stake blockchains based on a longest-chain consensus protocol are an attractive energy-friendly alternative to the Proof-of-Work paradigm. However, formal barriers to "getting the incentives right" were recently discovered, driven…

Computer Science and Game Theory · Computer Science 2023-10-31 Matheus V. X. Ferreira , S. Matthew Weinberg

Consider a system of \(n\) players in which each initially starts on a different team. At each time step, we select an individual winner and an individual loser randomly and the loser joins the winner's team. The resulting Markov chain and…

Probability · Mathematics 2014-01-15 Robert Mena , Will Murray

Blockchain plays a crucial role in ensuring the security and integrity of decentralized systems, with the proof-of-work (PoW) mechanism being fundamental for achieving distributed consensus. As PoW blockchains see broader adoption, an…

Systems and Control · Electrical Eng. & Systems 2026-01-07 Xunqiang Lan , Xiao Tang , Ruonan Zhang , Bin Li , Qinghe Du , Dusit Niyato , Zhu Han

Behavioral diversity, expert imitation, fairness, safety goals and others give rise to preferences in sequential decision making domains that do not decompose additively across time. We introduce the class of convex Markov games that allow…

Computer Science and Game Theory · Computer Science 2025-06-17 Ian Gemp , Andreas Haupt , Luke Marris , Siqi Liu , Georgios Piliouras

This paper studies Mean Field Games (MFGs) in which agent dynamics are given by jump processes of controlled intensity, with mean-field interaction via the controls and affecting the jump intensities. We establish the existence of MFG…

Optimization and Control · Mathematics 2025-04-23 Nicolas Garcia , Ronnie Sircar , H. Mete Soner

We study a two-player, zero-sum, stochastic game with incomplete information on one side in which the players are allowed to play more and more frequently. The informed player observes the realization of a Markov chain on which the payoffs…

Optimization and Control · Mathematics 2013-07-15 Pierre Cardaliaguet , Catherine Rainer , Dinah Rosenberg , Nicolas Vieille

We introduce a discrete-time search game, in which two players compete to find an object first. The object moves according to a time-varying Markov chain on finitely many states. The players know the Markov chain and the initial probability…

Computer Science and Game Theory · Computer Science 2020-08-28 Benoit Duvocelle , János Flesch , Mathias Staudigl , Dries Vermeulen

We consider a finite number of $N$ statistically equal agents, each moving on a finite set of states according to a continuous-time Markov Decision Process (MDP). Transition intensities of the agents and generated rewards depend not only on…

Probability · Mathematics 2025-09-23 Nicole Bäuerle , Sebastian Höfer

We consider a scenario where N users try to access a common base station. Associated with each user is its channel state and a finite queue which varies with time. Each user chooses his power and the admission control variable in a dynamic…

Systems and Control · Computer Science 2012-10-31 Prashant Narayanan , Vinod Sharma

An ideal strategy in zero-sum games should not only grant the player an average reward no less than the value of Nash equilibrium, but also exploit the (adaptive) opponents when they are suboptimal. While most existing works in Markov games…

Machine Learning · Computer Science 2022-06-15 Qinghua Liu , Yuanhao Wang , Chi Jin

Blockchain has many benefits including decentralization, availability, persistency, consistency, anonymity, auditability and accountability, and it also covers a wide spectrum of applications ranging from cryptocurrency, financial services,…

Computational Engineering, Finance, and Science · Computer Science 2018-10-02 Quan-Lin Li , Jing-Yu Ma , Yan-Xia Chang

This paper studies a fundamental problem regarding the security of blockchain on how the existence of multiple misbehaving pools influences the profitability of selfish mining. Each selfish miner maintains a private chain and makes it…

Cryptography and Security · Computer Science 2018-11-21 Qianlan Bai , Xinyan Zhou , Xing Wang , Yuedong Xu , Xin Wang , Qingsheng Kong

The convergence, convergence rate and expected hitting time play fundamental roles in the analysis of randomised search heuristics. This paper presents a unified Markov chain approach to studying them. Using the approach, the sufficient and…

Optimization and Control · Mathematics 2013-12-10 Jun He , Feidun He , Xin Yao

We make several contributions that quantify the real-time hash rate and therefore the consensus of a blockchain. We show that by using only the hash value of blocks, we can estimate and measure the hash rate of all miners or individual…

Cryptography and Security · Computer Science 2017-07-04 A. Pinar Ozisik , George Bissias , Brian Levine

Maximal (also miner) extractable value, or MEV, usually refers to the value that privileged players can extract by strategically ordering, censoring, and placing transactions in a blockchain. Each blockchain network, which we refer to as a…

Computer Science and Game Theory · Computer Science 2022-08-30 Bruno Mazorra , Michael Reynolds , Vanesa Daza

This paper deals with design of the alternative secure Blockchain network framework to prevent damages from an attacker. The concept of the strategic alliance of the management is applied on the top of the recent developed stochastic game…

Cryptography and Security · Computer Science 2022-02-15 Song-Kyoo Kim

Given a large number of homogeneous players that are distributed across three possible states, we consider the problem in which these players have to control their transition rates, while minimizing a cost. The optimal transition rates are…

Systems and Control · Computer Science 2018-02-13 Leonardo Stella , Dario Bauso

We present the first general bounds on the mixing time of the Markov chain associated to the logit dynamics for wide classes of strategic games. The logit dynamics with inverse noise beta describes the behavior of a complex system whose…

Computer Science and Game Theory · Computer Science 2012-12-12 Vincenzo Auletta , Diodato Ferraioli , Francesco Pasquale , Paolo Penna , Giuseppe Persiano