Related papers: Skeletons and Minimum Energy Scheduling
In this paper we study the multiple-processor multitask scheduling problem in both deterministic and stochastic models, where each job have several tasks and is complete only when all its tasks are finished. We consider and analyze Modified…
The aim of the paper is to introduce general techniques in order to optimize the parallel execution time of sorting on a distributed architectures with processors of various speeds. Such an application requires a partitioning step. For…
Modern computing workloads are often composed of parallelizable jobs. A parallelizable job can be completed more quickly when run on additional servers. However, each job can only use a limited number of servers, known as its…
This paper considers single-machine scheduling problems in which a given solution, i.e. an ordered set of jobs, has to be improved as much as possible by re-sequencing the jobs. The need for rescheduling may arise in different contexts,…
To deliver high performance in power limited systems, architects have turned to using heterogeneous systems, either CPU+GPU or mixed CPU-hardware systems. However, in systems with different processor types and task affinities, scheduling…
This paper introduces the \emph{serial-parallel decision problem}. Consider an online scheduler that receives a series of tasks, where each task has both a parallel and a serial implementation. The parallel implementation has the advantage…
We study the problem of preemptive scheduling of n equal-length jobs with given release times on m identical parallel machines. The objective is to minimize the average flow time. Recently, Brucker and Kravchenko proved that the optimal…
We are given a set of $n$ jobs and a single processor that can vary its speed dynamically. Each job $J_j$ is characterized by its processing requirement (work) $p_j$, its release date $r_j$ and its deadline $d_j$. We are also given a budget…
In the moldable job scheduling problem one has to assign a set of $n$ jobs to $m$ machines, in order to minimize the time it takes to process all jobs. Each job is moldable, so it can be assigned not only to one but any number of the equal…
We study the scheduling problem of makespan minimization while taking machine conflicts into account. Machine conflicts arise in various settings, e.g., shared resources for pre- and post-processing of tasks or spatial restrictions. In this…
Multithreaded Multi-core processors are prevalent today and are used for solving some of the important problems in computing. Resource imbalance can negatively impact overall performance in such processors. Hence balanced resource…
This article introduces a highly parallel algorithm for molecular dynamics simulations with short-range forces on single node multi- and many-core systems. The algorithm is designed to achieve high parallel speedups for strongly…
This paper mainly focuses on a resource leveling variant of a two-processor scheduling problem. The latter problem is to schedule a set of dependent UET jobs on two identical processors with minimum makespan. It is known to be…
In this work, we investigate the potential utility of parallelization for meeting real-time constraints and minimizing energy. We consider malleable Gang scheduling of implicit-deadline sporadic tasks upon multiprocessors. We first show the…
In this paper we look at the problem of scheduling tasks on a single-processor system, where each task requires unit time and must be scheduled within a certain time window, and each task can be added to or removed from the system at any…
Budget Minimization is a scheduling problem with precedence constraints, i.e., a scheduling problem on a partially ordered set of jobs $(N, \unlhd)$. A job $j \in N$ is available for scheduling, if all jobs $i \in N$ with $i \unlhd j$ are…
The evolution of high-performance computing is associated with the growth of energy consumption. Performance of cluster computes (is increased via rising in performance and the number of used processors, GPUs, and coprocessors. An increment…
As the gap between compute and I/O performance tends to grow, modern High-Performance Computing (HPC) architectures include a new resource type: an intermediate persistent fast memory layer, called burst buffers. This is just one of many…
We study the computational complexity of scheduling jobs on a single speed-scalable processor with the objective of capturing the trade-off between the (weighted) flow time and the energy consumption. This trade-off has been extensively…
We study the restricted case of Scheduling on Unrelated Parallel Machines. In this problem, we are given a set of jobs $J$ with processing times $p_j$ and each job may be scheduled only on some subset of machines $S_j \subseteq M$. The goal…