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Related papers: Pose Normalization of Indoor Mapping Datasets Part…

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Orienting surface normals correctly and consistently is a fundamental problem in geometry processing. Applications such as visualization, feature detection, and geometry reconstruction often rely on the availability of correctly oriented…

Graphics · Computer Science 2019-04-11 Sebastian Ochmann , Reinhard Klein

We showcase a topological mapping framework for a challenging indoor warehouse setting. At the most abstract level, the warehouse is represented as a Topological Graph where the nodes of the graph represent a particular warehouse…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Sai Shubodh Puligilla , Satyajit Tourani , Tushar Vaidya , Udit Singh Parihar , Ravi Kiran Sarvadevabhatla , K. Madhava Krishna

We present a novel method to estimate the motion matrix between overlapping pairs of 3D views in the context of indoor scenes. We use the Manhattan world assumption to introduce lightweight geometric constraints under the form of planes…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Adrien Kaiser , José Alonso Ybanez Zepeda , Tamy Boubekeur

In this paper, a robust RGB-D SLAM system is proposed to utilize the structural information in indoor scenes, allowing for accurate tracking and efficient dense mapping on a CPU. Prior works have used the Manhattan World (MW) assumption to…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Raza Yunus , Yanyan Li , Federico Tombari

This paper presents a method for metric rectification of planar objects that preserves angles and length ratios. An inner structure of an object is assumed to follow the laws of Manhattan World i.e. the majority of line segments are aligned…

Computer Vision and Pattern Recognition · Computer Science 2019-12-05 Julia Shemiakina , Ivan Konovalenko , Daniil Tropin , Igor Faradjev

In this paper, we will demonstrate how Manhattan structure can be exploited to transform the Simultaneous Localization and Mapping (SLAM) problem, which is typically solved by a nonlinear optimization over feature positions, into a model…

Robotics · Computer Science 2019-01-23 Armon Shariati , Bernd Pfrommer , Camillo J. Taylor

This paper presents a novel approach for structure-preserving planar simplification of indoor scene point clouds for both simulated and real-world environments. Initially, the scene point cloud undergoes preprocessing steps, including noise…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Bishwash Khanal , Sanjay Rijal , Manish Awale , Vaghawan Ojha

This paper presents a method of estimating the geometry of a room and the 3D pose of objects from a single 360-degree panorama image. Assuming Manhattan World geometry, we formulate the task as a Bayesian inference problem in which we…

Computer Vision and Pattern Recognition · Computer Science 2016-10-03 Jiu Xu , Bjorn Stenger , Tommi Kerola , Tony Tung

We present a novel approach to align partial 3D reconstructions which may not have substantial overlap. Using floorplan priors, our method jointly predicts a room layout and estimates the transformations from a set of partial 3D data.…

Computer Vision and Pattern Recognition · Computer Science 2019-12-04 Cheng Lin , Changjian Li , Wenping Wang

Novel view synthesis and 3D modeling using implicit neural field representation are shown to be very effective for calibrated multi-view cameras. Such representations are known to benefit from additional geometric and semantic supervision.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Nikola Popovic , Danda Pani Paudel , Luc Van Gool

In man-made environments, such as indoor and urban scenes, most of the objects and structures are organized in the form of orthogonal and parallel planes. These planes can be approximated by the Atlanta world assumption, in which the…

Computer Vision and Pattern Recognition · Computer Science 2020-10-13 Yinlong Liu , Alois Knoll , Guang Chen

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured…

Computer Vision and Pattern Recognition · Computer Science 2022-05-19 Haoyu Guo , Sida Peng , Haotong Lin , Qianqian Wang , Guofeng Zhang , Hujun Bao , Xiaowei Zhou

Recent approaches for predicting layouts from 360 panoramas produce excellent results. These approaches build on a common framework consisting of three steps: a pre-processing step based on edge-based alignment, prediction of layout…

Computer Vision and Pattern Recognition · Computer Science 2020-12-29 Chuhang Zou , Jheng-Wei Su , Chi-Han Peng , Alex Colburn , Qi Shan , Peter Wonka , Hung-Kuo Chu , Derek Hoiem

A Manhattan world lying along cuboid buildings is useful for camera angle estimation. However, accurate and robust angle estimation from fisheye images in the Manhattan world has remained an open challenge because general scene images tend…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Nobuhiko Wakai , Satoshi Sato , Yasunori Ishii , Takayoshi Yamashita

Most man-made environments, such as urban and indoor scenes, consist of a set of parallel and orthogonal planar structures. These structures are approximated by the Manhattan world assumption, in which notion can be represented as a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Kyungdon Joo , Tae-Hyun Oh , Junsik Kim , In So Kweon

Intrinsic isometric shape matching has become the standard approach for pose invariant correspondence estimation among deformable shapes. Most existing approaches assume global consistency, i.e., the metric structure of the whole manifold…

Computer Vision and Pattern Recognition · Computer Science 2014-01-14 Alan Brunton , Michael Wand , Stefanie Wuhrer , Hans-Peter Seidel , Tino Weinkauf

We propose a method for room layout estimation that does not rely on the typical box approximation or Manhattan world assumption. Instead, we reformulate the geometry inference problem as an instance detection task, which we solve by…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Henry Howard-Jenkins , Shuda Li , Victor Prisacariu

Downsampling and feature extraction are essential procedures for 3D point cloud understanding. Existing methods are limited by the inconsistent point densities of different parts in the point cloud. In this work, we analyze the limitation…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Qi Wang , Sheng Shi , Jiahui Li , Wuming Jiang , Xiangde Zhang

Many man-made objects have intrinsic symmetries and Manhattan structure. By assuming an orthographic projection model, this paper addresses the estimation of 3D structures and camera projection using symmetry and/or Manhattan structure…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yuan Gao , Alan L. Yuille

We propose a robust normal estimation method for both point clouds and meshes using a low rank matrix approximation algorithm. First, we compute a local feature descriptor for each point and find similar, non-local neighbors that we…

Graphics · Computer Science 2021-10-05 Xuequan Lu , Scott Schaefer , Jun Luo , Lizhuang Ma , Ying He
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