Related papers: Single-image Full-body Human Relighting
Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require…
Previous image based relighting methods require capturing multiple images to acquire high frequency lighting effect under different lighting conditions, which needs nontrivial effort and may be unrealistic in certain practical use…
Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…
We present an object relighting system that allows an artist to select an object from an image and insert it into a target scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears…
Recently, deep learning-based single image reflection separation methods have been exploited widely. To benefit the learning approach, a large number of training image pairs (i.e., with and without reflections) were synthesized in various…
We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables…
Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…
Photographers routinely compose multiple manipulated photos of the same scene (layers) into a single image, which is better than any individual photo could be alone. Similarly, 3D artists set up rendering systems to produce layered images…
We present a method that tackles the challenge of predicting color and depth behind the visible content of an image. Our approach aims at building up a Layered Depth Image (LDI) from a single RGB input, which is an efficient representation…
Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional…
HDR reconstruction is an important task in computer vision with many industrial needs. The traditional approaches merge multiple exposure shots to generate HDRs that correspond to the physical quantity of illuminance of the scene. However,…
Depth guided any-to-any image relighting aims to generate a relit image from the original image and corresponding depth maps to match the illumination setting of the given guided image and its depth map. To the best of our knowledge, this…
Self-regularized low-light image enhancement does not require any normal-light image in training, thereby freeing from the chains on paired or unpaired low-/normal-images. However, existing methods suffer color deviation and fail to…
Rendering novel, relit views of a human head, given a monocular portrait image as input, is an inherently underconstrained problem. The traditional graphics solution is to explicitly decompose the input image into geometry, material and…
This paper proposes a self-supervised low light image enhancement method based on deep learning. Inspired by information entropy theory and Retinex model, we proposed a maximum entropy based Retinex model. With this model, a very simple…
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and…
Photometric stereo typically demands intricate data acquisition setups involving multiple light sources to recover surface normals accurately. In this paper, we propose MERLiN, an attention-based hourglass network that integrates single…
Single-image relighting is highly under-constrained: small illumination changes can produce large, nonlinear variations in shading, shadows, and specularities, while geometry and materials remain unobserved. Existing diffusion-based…
In this paper, we develop a personalized video relighting algorithm that produces high-quality and temporally consistent relit videos under any pose, expression, and lighting condition in real-time. Existing relighting algorithms typically…
Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…