Related papers: STAR: Sparse Transformer-based Action Recognition
Existing methods in video action recognition mostly do not distinguish human body from the environment and easily overfit the scenes and objects. In this work, we present a conceptually simple, general and high-performance framework for…
Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
Numerous methods for human activity recognition have been proposed in the past two decades. Many of these methods are based on sparse representation, which describes the whole video content by a set of local features. Trajectories, being…
Human activity recognition is a major field of study that employs computer vision, machine vision, and deep learning techniques to categorize human actions. The field of deep learning has made significant progress, with architectures that…
Understanding the relationship between different parts of an image is crucial in a variety of applications, including object recognition, scene understanding, and image classification. Despite the fact that Convolutional Neural Networks…
Skeleton-based action recognition is a hotspot in image processing. A key challenge of this task lies in its dependence on large, manually labeled datasets whose acquisition is costly and time-consuming. This paper devises a novel,…
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…
Human action video recognition has recently attracted more attention in applications such as video security and sports posture correction. Popular solutions, including graph convolutional networks (GCNs) that model the human skeleton as a…
Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency,…
Learning from spatio-temporal data has numerous applications such as human-behavior analysis, object tracking, video compression, and physics simulation.However, existing methods still perform poorly on challenging video tasks such as…
Image convolutions have been a cornerstone of a great number of deep learning advances in computer vision. The research community is yet to settle on an equivalent operator for sparse, unstructured continuous data like point clouds and…
We identify and overcome two key obstacles in extending the success of BERT-style pre-training, or the masked image modeling, to convolutional networks (convnets): (i) convolution operation cannot handle irregular, random-masked input…
In this work we propose a novel neural network architecture for the problem of human action recognition in videos. The proposed architecture expresses the processing steps of classical Fisher vector approaches, that is dimensionality…
Graph few-shot learning has garnered significant attention for its ability to rapidly adapt to downstream tasks with limited labeled data, sparking considerable interest among researchers. Recent advancements in graph few-shot learning…
In sparse coding, we attempt to extract features of input vectors, assuming that the data is inherently structured as a sparse superposition of basic building blocks. Similarly, neural networks perform a given task by learning features of…
The recognition of human actions in video streams is a challenging task in computer vision, with cardinal applications in e.g. brain-computer interface and surveillance. Deep learning has shown remarkable results recently, but can be found…
Sensor-based human activity recognition is a key technology for many human-centered intelligent applications. However, this research is still in its infancy and faces many unresolved challenges. To address these, we propose a comprehensive…
We demonstrate the possibility of what we call sparse learning: accelerated training of deep neural networks that maintain sparse weights throughout training while achieving dense performance levels. We accomplish this by developing sparse…
In this thesis, we propose a pioneering work on sparse keypoints tracking across images using transformer networks. While deep learning-based keypoints matching have been widely investigated using graph neural networks - and more recently…