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Centrality measures characterize important nodes in networks. Efficiently computing such nodes has received a lot of attention. When considering the generalization of computing central groups of nodes, challenging optimization problems…

Data Structures and Algorithms · Computer Science 2020-10-30 Eugenio Angriman , Ruben Becker , Gianlorenzo D'Angelo , Hugo Gilbert , Alexander van der Grinten , Henning Meyerhenke

We study the problem of fairly allocating a set of chores to a group of agents. The existence of envy-free up to any item (EFX) allocations is a long-standing open question for both goods and chores. We resolve this question by providing a…

Computer Science and Game Theory · Computer Science 2024-06-18 Vasilis Christoforidis , Christodoulos Santorinaios

We study the problem of allocating a set of indivisible goods among agents with subadditive valuations in a fair and efficient manner. Envy-Freeness up to any good (EFX) is the most compelling notion of fairness in the context of…

Computer Science and Game Theory · Computer Science 2020-08-18 Bhaskar Ray Chaudhury , Jugal Garg , Ruta Mehta

In fair division, equitability dictates that each participant receives the same level of utility. In this work, we study equitable allocations of indivisible goods among agents with additive valuations. While prior work has studied…

Computer Science and Game Theory · Computer Science 2019-05-28 Rupert Freeman , Sujoy Sikdar , Rohit Vaish , Lirong Xia

In this paper, we propose a parallel multiobjective evolutionary algorithm called Parallel Criterion-based Partitioning MOEA (PCPMOEA), with an application to the Mutliobjective Knapsack Problem (MOKP). The suggested search strategy is…

Optimization and Control · Mathematics 2018-11-07 Kantour Nedjmeddine , Bouroubi Sadek , Chaabane Djamel

We provide a Polynomial Time Approximation Scheme (PTAS) for the Bayesian optimal multi-item multi-bidder auction problem under two conditions. First, bidders are independent, have additive valuations and are from the same population.…

Computer Science and Game Theory · Computer Science 2012-11-06 Yang Cai , Zhiyi Huang

We consider the optimization problem of a multi-resource, multi-unit VCG auction that produces an optimal, i.e., non-approximated, social welfare. We present an algorithm that solves this optimization problem with pseudo-polynomial…

Computer Science and Game Theory · Computer Science 2019-05-23 Liran Funaro , Orna Agmon Ben-Yehuda , Assaf Schuster

We study the allocation of indivisible goods under conflicting constraints, represented by a graph. In this framework, vertices correspond to goods and edges correspond to conflicts between a pair of goods. Each agent is allocated an…

Computer Science and Game Theory · Computer Science 2025-06-18 Ayumi Igarashi , Pasin Manurangsi , Hirotaka Yoneda

We develop a framework for obtaining polynomial time approximation schemes (PTAS) for a class of stochastic dynamic programs. Using our framework, we obtain the first PTAS for the following stochastic combinatorial optimization problems:…

Data Structures and Algorithms · Computer Science 2018-05-22 Hao Fu , Jian Li , Pan Xu

In this work, we consider the problem of minimising the social cost in atomic congestion games. For this problem, we provide tight computational lower bounds along with taxation mechanisms yielding polynomial time algorithms with optimal…

Computer Science and Game Theory · Computer Science 2022-05-23 Dario Paccagnan , Martin Gairing

In this work, we revisit the problem of fairly allocating a number of indivisible items that are located on a line to multiple agents. A feasible allocation requires that the allocated items to each agent are connected on the line. The…

Computer Science and Game Theory · Computer Science 2022-05-24 Ankang Sun , Bo Li

We develop parallel predictive entropy search (PPES), a novel algorithm for Bayesian optimization of expensive black-box objective functions. At each iteration, PPES aims to select a batch of points which will maximize the information gain…

Machine Learning · Computer Science 2015-11-24 Amar Shah , Zoubin Ghahramani

We consider the classic Facility Location problem on planar graphs (non-uniform, uncapacitated). Given an edge-weighted planar graph $G$, a set of clients $C\subseteq V(G)$, a set of facilities $F\subseteq V(G)$, and opening costs…

Data Structures and Algorithms · Computer Science 2019-04-25 Vincent Cohen-Addad , Marcin Pilipczuk , Michał Pilipczuk

We study Bayesian persuasion under approximate best response, where the receiver may choose any action that is not too much suboptimal given their posterior belief upon receiving the signal. We focus on the computational aspects of the…

Computer Science and Game Theory · Computer Science 2024-02-14 Kunhe Yang , Hanrui Zhang

We study the fair allocation of mixtures of indivisible goods and chores under lexicographic preferences$\unicode{x2014}$a subdomain of additive preferences. A prominent fairness notion for allocating indivisible items is envy-freeness up…

Computer Science and Game Theory · Computer Science 2023-05-08 Hadi Hosseini , Aghaheybat Mammadov , Tomasz Wąs

We study classic scheduling problems on uniformly related machines. Efficient polynomial time approximation schemes (EPTAS's) are fast and practical approximation schemes. New methods and techniques are essential in developing such improved…

Data Structures and Algorithms · Computer Science 2014-04-04 Leah Epstein , Asaf Levin

We present an optimal, combinatorial 1-1/e approximation algorithm for monotone submodular optimization over a matroid constraint. Compared to the continuous greedy algorithm (Calinescu, Chekuri, Pal and Vondrak, 2008), our algorithm is…

Data Structures and Algorithms · Computer Science 2013-11-20 Yuval Filmus , Justin Ward

In many applications such as rationing medical care and supplies, university admissions, and the assignment of public housing, the decision of who receives an allocation can be justified by various normative criteria. Such settings have…

Computer Science and Game Theory · Computer Science 2023-05-30 Siddhartha Banerjee , Matthew Eichhorn , David Kempe

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

We present an information-theoretic framework for solving global black-box optimization problems that also have black-box constraints. Of particular interest to us is to efficiently solve problems with decoupled constraints, in which…