Related papers: A QPTAS for stabbing rectangles
Knapsack is one of the most fundamental problems in theoretical computer science. In the $(1 - \epsilon)$-approximation setting, although there is a fine-grained lower bound of $(n + 1 / \epsilon) ^ {2 - o(1)}$ based on the $(\min,…
In the moldable job scheduling problem one has to assign a set of $n$ jobs to $m$ machines, in order to minimize the time it takes to process all jobs. Each job is moldable, so it can be assigned not only to one but any number of the equal…
In this paper we present a novel non-parametric method of simplifying piecewise linear curves and we apply this method as a statistical approximation of structure within sequential data in the plane. We consider the problem of minimizing…
In this paper, the proximal point algorithm for quasi-convex minimization problem in nonpositive curvature metric spaces is studied. We prove $\Delta$-convergence of the generated sequence to a critical point (which is defined in the text)…
We study the \emph{order-finding problem} for Read-once Oblivious Algebraic Branching Programs (ROABPs). Given a polynomial $f$ and a parameter $w$, the goal is to find an order $\sigma$ in which $f$ has an ROABP of \emph{width} $w$. We…
Orthogonal geometric constructions are the basis of many many quantum error-correcting codes (QEC), but strict orthogonality constraints limit design flexibility and resource efficiency. We introduce a quasi-orthogonal geometric framework…
We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…
We consider a regularized least squares problem, with regularization by structured sparsity-inducing norms, which extend the usual $\ell_1$ and the group lasso penalty, by allowing the subsets to overlap. Such regularizations lead to…
We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…
The least square solution of minimum norm of a rectangular linear system of equations can be found out iteratively by using matrix splittings. However, the convergence of such an iteration scheme arising out of a matrix splitting is…
This paper discusses the problem of covering and hitting a set of line segments $\cal L$ in ${\mathbb R}^2$ by a pair of axis-parallel squares such that the side length of the larger of the two squares is minimized. We also discuss the…
The algorithm and complexity of approximating the permanent of a matrix is an extensively studied topic. Recently, its connection with quantum supremacy and more specifically BosonSampling draws special attention to the average-case…
In [19], a general, inexact, efficient proximal quasi-Newton algorithm for composite optimization problems has been proposed and a sublinear global convergence rate has been established. In this paper, we analyze the convergence properties…
Most optimization problems are notoriously hard. Considerable efforts must be spent in obtaining an optimal solution to certain instances that we encounter in the real world scenarios. Often it turns out that input instances get modified…
The Wasserstein barycenter problem seeks a probability measure that minimizes the weighted average of the Wasserstein distances to a given collection of probability measures. We study the discrete setting, where each measure has finite…
The Geometric Bin Packing (GBP) problem is a generalization of Bin Packing where the input is a set of $d$-dimensional rectangles, and the goal is to pack them into unit $d$-dimensional cubes efficiently. It is NP-Hard to obtain a PTAS for…
We investigate the scheduling of $n$ jobs divided into $c$ classes on $m$ identical parallel machines. For every class there is a setup time which is required whenever a machine switches from the processing of one class to another class.…
Octilinear graph drawings are a standard paradigm extending the orthogonal graph drawing style by two additional slopes (+1 and -1). We are interested in two constrained drawing problems where the input specifies a so-called representation,…
We study the problem of sampling weighted partial triangulations of a convex polygon. We consider the distribution where each partial triangulation $\sigma$ is chosen with probability proportional to $\lambda^{|\sigma|}$, where $\lambda>0$…
In the standard planar $k$-center clustering problem, one is given a set $P$ of $n$ points in the plane, and the goal is to select $k$ center points, so as to minimize the maximum distance over points in $P$ to their nearest center. Here we…