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A key problem in off-policy Reinforcement Learning (RL) is the mismatch, or distribution shift, between the dataset and the distribution over states and actions visited by the learned policy. This problem is exacerbated in the fully offline…

Machine Learning · Computer Science 2023-11-28 Melrose Roderick , Gaurav Manek , Felix Berkenkamp , J. Zico Kolter

Traditional offline reinforcement learning (RL) methods predominantly operate in a batch-constrained setting. This confines the algorithms to a specific state-action distribution present in the dataset, reducing the effects of…

Machine Learning · Statistics 2025-07-16 Charles A. Hepburn , Yue Jin , Giovanni Montana

We study an approach to offline reinforcement learning (RL) based on optimally solving finitely-represented MDPs derived from a static dataset of experience. This approach can be applied on top of any learned representation and has the…

Machine Learning · Computer Science 2025-02-06 Aayam Shrestha , Stefan Lee , Prasad Tadepalli , Alan Fern

Offline reinforcement learning (RL) is challenged by the distributional shift between learning policies and datasets. To address this problem, existing works mainly focus on designing sophisticated algorithms to explicitly or implicitly…

Machine Learning · Computer Science 2022-10-18 Yang Yue , Bingyi Kang , Xiao Ma , Zhongwen Xu , Gao Huang , Shuicheng Yan

The performance of offline reinforcement learning (RL) is sensitive to the proportion of high-return trajectories in the offline dataset. However, in many simulation environments and real-world scenarios, there are large ratios of…

Machine Learning · Computer Science 2024-06-18 Yixiang Shan , Zhengbang Zhu , Ting Long , Qifan Liang , Yi Chang , Weinan Zhang , Liang Yin

Despite notable successes of Reinforcement Learning (RL), the prevalent use of an online learning paradigm prevents its widespread adoption, especially in hazardous or costly scenarios. Offline RL has emerged as an alternative solution,…

Machine Learning · Computer Science 2024-05-08 Minjae Cho , Jonathan P. How , Chuangchuang Sun

In reinforcement learning (RL), function approximation errors are known to easily lead to the Q-value overestimations, thus greatly reducing policy performance. This paper presents a distributional soft actor-critic (DSAC) algorithm, which…

Machine Learning · Computer Science 2021-06-14 Jingliang Duan , Yang Guan , Shengbo Eben Li , Yangang Ren , Bo Cheng

Action and observation delays commonly occur in many Reinforcement Learning applications, such as remote control scenarios. We study the anatomy of randomly delayed environments, and show that partially resampling trajectory fragments in…

Machine Learning · Computer Science 2021-05-06 Simon Ramstedt , Yann Bouteiller , Giovanni Beltrame , Christopher Pal , Jonathan Binas

Offline reinforcement learning (RL) promises the ability to learn effective policies solely using existing, static datasets, without any costly online interaction. To do so, offline RL methods must handle distributional shift between the…

Machine Learning · Computer Science 2023-10-31 Joey Hong , Aviral Kumar , Sergey Levine

Distribution shift is a major obstacle in offline reinforcement learning, which necessitates minimizing the discrepancy between the learned policy and the behavior policy to avoid overestimating rare or unseen actions. Previous conservative…

Machine Learning · Computer Science 2024-06-12 Zeyuan Liu , Kai Yang , Xiu Li

Distributionally robust offline reinforcement learning (RL), which seeks robust policy training against environment perturbation by modeling dynamics uncertainty, calls for function approximations when facing large state-action spaces.…

Machine Learning · Computer Science 2025-11-03 Zhishuai Liu , Pan Xu

Recent advances in batch (offline) reinforcement learning have shown promising results in learning from available offline data and proved offline reinforcement learning to be an essential toolkit in learning control policies in a model-free…

Machine Learning · Computer Science 2022-12-19 Ashish Kumar , Ilya Kuzovkin

Offline reinforcement learning (RL) addresses the challenge of expensive and high-risk data exploration inherent in RL by pre-training policies on vast amounts of offline data, enabling direct deployment or fine-tuning in real-world…

Machine Learning · Computer Science 2024-08-13 Thanh Nguyen , Tung M. Luu , Tri Ton , Chang D. Yoo

Policy constraint methods in offline reinforcement learning employ additional regularization techniques to constrain the discrepancy between the learned policy and the offline dataset. However, these methods tend to result in overly…

Machine Learning · Computer Science 2024-08-06 Shirong Liu , Chenjia Bai , Zixian Guo , Hao Zhang , Gaurav Sharma , Yang Liu

Improving the sample efficiency of reinforcement learning algorithms requires effective exploration. Following the principle of $\textit{optimism in the face of uncertainty}$ (OFU), we train a separate exploration policy to maximize the…

Machine Learning · Computer Science 2022-11-23 Jiachen Li , Shuo Cheng , Zhenyu Liao , Huayan Wang , William Yang Wang , Qinxun Bai

In offline reinforcement learning (RL), we seek to utilize offline data to evaluate (or learn) policies in scenarios where the data are collected from a distribution that substantially differs from that of the target policy to be evaluated.…

Machine Learning · Computer Science 2021-03-09 Ruosong Wang , Yifan Wu , Ruslan Salakhutdinov , Sham M. Kakade

Several recent works have proposed a class of algorithms for the offline reinforcement learning (RL) problem that we will refer to as return-conditioned supervised learning (RCSL). RCSL algorithms learn the distribution of actions…

Machine Learning · Computer Science 2023-01-12 David Brandfonbrener , Alberto Bietti , Jacob Buckman , Romain Laroche , Joan Bruna

Modern navigation algorithms based on deep reinforcement learning (RL) show promising efficiency and robustness. However, most deep RL algorithms operate in a risk-neutral manner, making no special attempt to shield users from relatively…

Machine Learning · Computer Science 2021-04-12 Jinyoung Choi , Christopher R. Dance , Jung-eun Kim , Seulbin Hwang , Kyung-sik Park

Training a game-playing reinforcement learning agent requires multiple interactions with the environment. Ignorant random exploration may cause a waste of time and resources. It's essential to alleviate such waste. As discussed in this…

Machine Learning · Computer Science 2022-06-24 Tairan Huang , Xu Li , Hao Li , Mingming Sun , Ping Li

In dynamic programming (DP) and reinforcement learning (RL), an agent learns to act optimally in terms of expected long-term return by sequentially interacting with its environment modeled by a Markov decision process (MDP). More generally…

Machine Learning · Computer Science 2022-01-03 Mastane Achab , Gergely Neu