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Related papers: CurveFusion: Reconstructing Thin Structures from R…

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Thin structures, such as wire-frame sculptures, fences, cables, power lines, and tree branches, are common in the real world. It is extremely challenging to acquire their 3D digital models using traditional image-based or depth-based…

Graphics · Computer Science 2020-05-21 Peng Wang , Lingjie Liu , Nenglun Chen , Hung-Kuo Chu , Christian Theobalt , Wenping Wang

We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network that fuses the observations into a volumetric feature grid…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Aljaž Božič , Pablo Palafox , Justus Thies , Angela Dai , Matthias Nießner

Providing machines with the ability to recognize objects like humans has always been one of the primary goals of machine vision. The introduction of RGB-D cameras has paved the way for a significant leap forward in this direction thanks to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Mohammad Reza Loghmani , Mirco Planamente , Barbara Caputo , Markus Vincze

We present SplitFusion, a novel dense RGB-D SLAM framework that simultaneously performs tracking and dense reconstruction for both rigid and non-rigid components of the scene. SplitFusion first adopts deep learning based semantic instant…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Yang Li , Tianwei Zhang , Yoshihiko Nakamura , Tatsuya Harada

We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method based on a novel neural implicit representation -- multi-implicit-submap. Different from existing neural RGB-D reconstruction methods lacking either…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yijie Tang , Jiazhao Zhang , Zhinan Yu , He Wang , Kai Xu

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model.…

Graphics · Computer Science 2017-02-09 Angela Dai , Matthias Nießner , Michael Zollhöfer , Shahram Izadi , Christian Theobalt

The introduction of the neural implicit representation has notably propelled the advancement of online dense reconstruction techniques. Compared to traditional explicit representations, such as TSDF, it improves the mapping completeness and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Yuqing Lan , Chenyang Zhu , Shuaifeng Zhi , Jiazhao Zhang , Zhoufeng Wang , Renjiao Yi , Yijie Wang , Kai Xu

We introduce Intrinsic Image Fusion, a method that reconstructs high-quality physically based materials from multi-view images. Material reconstruction is highly underconstrained and typically relies on analysis-by-synthesis, which requires…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Peter Kocsis , Lukas Höllein , Matthias Nießner

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

While the keypoint-based maps created by sparse monocular simultaneous localisation and mapping (SLAM) systems are useful for camera tracking, dense 3D reconstructions may be desired for many robotic tasks. Solutions involving depth cameras…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Tristan Laidlow , Jan Czarnowski , Stefan Leutenegger

The efficient fusion of depth maps is a key part of most state-of-the-art 3D reconstruction methods. Besides requiring high accuracy, these depth fusion methods need to be scalable and real-time capable. To this end, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Silvan Weder , Johannes L. Schönberger , Marc Pollefeys , Martin R. Oswald

Detailed 3D reconstruction is an important challenge with application to robotics, augmented and virtual reality, which has seen impressive progress throughout the past years. Advancements were driven by the availability of depth cameras…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Andrea Nicastro , Ronald Clark , Stefan Leutenegger

This paper proposes a real-time dynamic scene reconstruction method capable of reproducing the motion, geometry, and segmentation simultaneously given live depth stream from a single RGB-D camera. Our approach fuses geometry frame by frame…

Computer Vision and Pattern Recognition · Computer Science 2018-07-20 Chao Li , Zheheng Zhao , Xiaohu Guo

We propose a 6D RGB-D odometry approach that finds the relative camera pose between consecutive RGB-D frames by keypoint extraction and feature matching both on the RGB and depth image planes. Furthermore, we feed the estimated pose to the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 Nadia Figueroa , Haiwei Dong , Abdulmotaleb El Saddik

In this paper, we propose a novel approach to reconstruct 3D human body shapes based on a sparse set of RGBD frames using a single RGBD camera. We specifically focus on the realistic settings where human subjects move freely during the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Xinxin Zuo , Sen Wang , Jiangbin Zheng , Weiwei Yu , Minglun Gong , Ruigang Yang , Li Cheng

This paper presents an extension to the KinectFusion algorithm which allows creating simplified 3D models with high quality RGB textures. This is achieved through (i) creating model textures using images from an HD RGB camera that is…

Graphics · Computer Science 2016-02-23 Song Liu , Wanqing Li , Philip Ogunbona , Yang-Wai Chow

RGBD-based real-time dynamic 3D reconstruction suffers from inaccurate inter-frame motion estimation as errors may accumulate with online tracking. This problem is even more severe for single-view-based systems due to strong occlusions.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Wenbin Lin , Chengwei Zheng , Jun-Hai Yong , Feng Xu

In this paper, we propose an efficient method for robust 3D self-portraits using a single RGBD camera. Benefiting from the proposed PIFusion and lightweight bundle adjustment algorithm, our method can generate detailed 3D self-portraits in…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Zhe Li , Tao Yu , Chuanyu Pan , Zerong Zheng , Yebin Liu

Robots operating in unstructured environments require a comprehensive understanding of their surroundings, necessitating geometric and semantic information from sensor data. Traditional RGB-D processing pipelines focus primarily on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Zhiwu Zheng , Lauren Mentzer , Berk Iskender , Michael Price , Colm Prendergast , Audren Cloitre
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