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We propose a general way to integrate procedural knowledge of a domain into deep learning models. We apply it to the case of video prediction, building on top of object-centric deep models and show that this leads to a better performance…
We propose a function-based temporal pooling method that captures the latent structure of the video sequence data - e.g. how frame-level features evolve over time in a video. We show how the parameters of a function that has been fit to the…
This paper aims at recognizing partially observed human actions in videos. Action videos acquired in uncontrolled environments often contain corrupt frames, which make actions partially observed. Furthermore, these frames can last for…
Human action recognition involves the characterization of human actions through the automated analysis of video data and is integral in the development of smart computer vision systems. However, several challenges like dynamic backgrounds,…
The ability to make educated predictions about their surroundings, and associate them with certain confidence, is important for intelligent systems, like autonomous vehicles and robots. It allows them to plan early and decide accordingly.…
Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose…
In many intelligent systems, a network of agents collaboratively perceives the environment for better and more efficient situation awareness. As these agents often have limited resources, it could be greatly beneficial to identify the…
We apply recent advances in deep generative modeling to the task of imitation learning from biological agents. Specifically, we apply variations of the variational recurrent neural network model to a multi-agent setting where we learn…
Action understanding, encompassing action detection and anticipation, plays a crucial role in numerous practical applications. However, untrimmed videos are often characterized by substantial redundant information and noise. Moreover, in…
Action recognition is a fundamental problem in computer vision with a lot of potential applications such as video surveillance, human computer interaction, and robot learning. Given pre-segmented videos, the task is to recognize actions…
We consider the problems of learning forward models that map state to high-dimensional images and inverse models that map high-dimensional images to state in robotics. Specifically, we present a perceptual model for generating video frames…
Video prediction is commonly referred to as forecasting future frames of a video sequence provided several past frames thereof. It remains a challenging domain as visual scenes evolve according to complex underlying dynamics, such as the…
Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…
Flow-based propagation and spatiotemporal Transformer are two mainstream mechanisms in video inpainting (VI). Despite the effectiveness of these components, they still suffer from some limitations that affect their performance. Previous…
We addressed the problem of detecting the change in behavior of information diffusion from a small amount of observation data, where the behavior changes were assumed to be effectively reflected in changes in the diffusion parameter value.…
In this work, we aim for temporally consistent semantic segmentation throughout frames in a video. Many semantic segmentation algorithms process images individually which leads to an inconsistent scene interpretation due to illumination…
Understanding and predicting motion is a fundamental component of visual intelligence. Although modern video models exhibit strong comprehension of scene dynamics, exploring multiple possible futures through full video synthesis remains…
In order to integrate uncertainty estimates into deep time-series modelling, Kalman Filters (KFs) (Kalman et al., 1960) have been integrated with deep learning models, however, such approaches typically rely on approximate inference…
The unsupervised Pretraining method has been widely used in aiding human action recognition. However, existing methods focus on reconstructing the already present frames rather than generating frames which happen in future.In this paper, We…
There has been an increasing interest in learning dynamics simulators for model-based control. Compared with off-the-shelf physics engines, a learnable simulator can quickly adapt to unseen objects, scenes, and tasks. However, existing…