English
Related papers

Related papers: The Experimenters' Dilemma: Inferential Preference…

200 papers

Conducting user studies is a crucial component in many scientific fields. While some studies require participants to be physically present, other studies can be conducted both physically (e.g. in-lab) and online (e.g. via crowdsourcing).…

Human-Computer Interaction · Computer Science 2020-10-26 Patrik Jonell , Taras Kucherenko , Ilaria Torre , Jonas Beskow

Traditionally, psychophysical experiments are conducted by repeated measurements on a few well-trained participants under well-controlled conditions, often resulting in, if done properly, high quality data. In recent years, however,…

Machine Learning · Computer Science 2019-07-29 Siavash Haghiri , Patricia Rubisch , Robert Geirhos , Felix Wichmann , Ulrike von Luxburg

Privacy and security researchers often rely on data collected through online crowdsourcing platforms such as Amazon Mechanical Turk (MTurk) and Prolific. Prior work -- which used data collected in the United States between 2013 and 2017 --…

Human-Computer Interaction · Computer Science 2022-06-13 Jenny Tang , Eleanor Birrell , Ada Lerner

Preference elicitation leverages AI or optimization to learn stakeholder preferences in settings ranging from marketing to public policy. The online robust preference elicitation procedure of arXiv:2003.01899 has been shown in simulation to…

Human-Computer Interaction · Computer Science 2023-11-08 Caroline M. Johnston , Patrick Vossler , Simon Blessenohl , Phebe Vayanos

Challenges around collecting and processing quality data have hampered progress in data-driven dialogue models. Previous approaches are moving away from costly, resource-intensive lab settings, where collection is slow but where the data is…

Computation and Language · Computer Science 2020-12-08 José Lopes , Francisco J. Chiyah Garcia , Helen Hastie

I study altruistic choices through the lens of a cognitively noisy decision-maker. I introduce a theoretical framework that demonstrates how increased cognitive noise can directionally affect altruistic decisions and put its implications to…

General Economics · Economics 2025-01-03 Niklas M. Witzig

Large-scale labeled dataset is the indispensable fuel that ignites the AI revolution as we see today. Most such datasets are constructed using crowdsourcing services such as Amazon Mechanical Turk which provides noisy labels from…

Human-Computer Interaction · Computer Science 2022-03-15 Chong Liu , Yu-Xiang Wang

A stylized experiment, the public goods game, has taught us the peculiar reproducible fact that humans tend to contribute more to shared resources than expected from economically rational assumptions. There have been two competing…

Physics and Society · Physics 2024-12-03 Chen Shen , Zhixue He , Hao Guo , Shuyue Hu , Jun Tanimoto , Lei Shi , Petter Holme

Crowd work platforms like Amazon Mechanical Turk and Prolific are vital for research, yet workers' growing use of generative AI tools poses challenges. Researchers face compromised data validity as AI responses replace authentic human…

Human-Computer Interaction · Computer Science 2025-06-02 Amanda Chan , Catherine Di , Joseph Rupertus , Gary Smith , Varun Nagaraj Rao , Manoel Horta Ribeiro , Andrés Monroy-Hernández

In this study, we investigate the attentiveness exhibited by participants sourced through Amazon Mechanical Turk (MTurk), thereby discovering a significant level of inattentiveness amongst the platform's top crowd workers (those classified…

Human-Computer Interaction · Computer Science 2022-04-04 Antonios Saravanos , Stavros Zervoudakis , Dongnanzi Zheng , Neil Stott , Bohdan Hawryluk , Donatella Delfino

We ask if participants in a choice experiment with repeated presentation of the same menus and no feedback provision: (i) exhibit overall behaviour that is consistent with ordinal and expected utility theory under *weak* preferences; (ii)…

General Economics · Economics 2025-12-02 Thomas Dohmen , Georgios Gerasimou

In this paper we model the problem of learning preferences of a population as an active learning problem. We propose an algorithm can adaptively choose pairs of items to show to users coming from a heterogeneous population, and use the…

Machine Learning · Statistics 2016-06-23 Aniruddha Bhargava , Ravi Ganti , Robert Nowak

Many experimental studies report that economics students tend to act more selfishly than students of other disciplines, a finding that received widespread public and professional attention. Two main explanations that the existing literature…

General Economics · Economics 2024-05-08 Avichai Snir , Dudi Levy , Dian Wang , Haipeng Allan Chen , Daniel Levy

Teachable interfaces can empower end-users to attune machine learning systems to their idiosyncratic characteristics and environment by explicitly providing pertinent training examples. While facilitating control, their effectiveness can be…

Human-Computer Interaction · Computer Science 2020-02-07 Jonggi Hong , Kyungjun Lee , June Xu , Hernisa Kacorri

We consider active learning under incentive compatibility constraints. The main application of our results is to economic experiments, in which a learner seeks to infer the parameters of a subject's preferences: for example their attitudes…

Computer Science and Game Theory · Computer Science 2019-11-15 Federico Echenique , Siddharth Prasad

Recovering and distinguishing between the strict-preference, indifference and/or indecisiveness parts of a decision maker's preferences is a challenging task but also important for testing theory and conducting welfare analysis. This paper…

Theoretical Economics · Economics 2025-09-15 Georgios Gerasimou

Situations where people have to decide between hurting themselves or another person are at the core of many individual and global conflicts. Yet little is known about how people behave when facing these situations in the lab. Here we report…

Populations and Evolution · Quantitative Biology 2014-12-23 Valerio Capraro

The main intreest of this study was to investigate the phenomenon of collective intelligence in an anonymous virtual environment developed for this purpose. In particular, we were interested in studiyng how dividing a fixed community in…

Social and Information Networks · Computer Science 2016-09-21 Federica Stefanelli , Enrico Imbimbo , Franco Bagnoli , Andrea Guazzini

A selfish learner seeks to maximize their own success, disregarding others. When success is measured as payoff in a game played against another learner, mutual selfishness typically fails to produce the optimal outcome for a pair of…

Populations and Evolution · Quantitative Biology 2022-07-07 Alex McAvoy , Yoichiro Mori , Joshua B. Plotkin

What is intuitive: pro-social or anti-social behaviour? To answer this fundamental question, recent studies analyse decision times in game theory experiments under the assumption that intuitive decisions are fast and that deliberation is…

Physics and Society · Physics 2020-04-14 Riccardo Gallotti , Jelena Grujic
‹ Prev 1 2 3 10 Next ›