Related papers: StyleCariGAN: Caricature Generation via StyleGAN F…
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…
Chinese calligraphy is the writing of Chinese characters as an art form performed with brushes so Chinese characters are rich of shapes and details. Recent studies show that Chinese characters can be generated through image-to-image…
In this paper, we propose a novel controllable text-to-image generative adversarial network (ControlGAN), which can effectively synthesise high-quality images and also control parts of the image generation according to natural language…
Encoder-decoder based architecture has been widely used in the generator of generative adversarial networks for facial manipulation. However, we observe that the current architecture fails to recover the input image color, rich facial…
Despite the ubiquitousness of materials maps in modern rendering pipelines, their editing and control remains a challenge. In this paper, we present an example-based material control method to augment input material maps based on…
Manga is a world popular comic form originated in Japan, which typically employs black-and-white stroke lines and geometric exaggeration to describe humans' appearances, poses, and actions. In this paper, we propose MangaGAN, the first…
Recently, synthesizing personalized characters from a single user-given portrait has received remarkable attention as a drastic popularization of social media and the metaverse. The input image is not always in frontal view, thus it is…
In this paper, we propose a novel encoder, called ShapeEditor, for high-resolution, realistic and high-fidelity face exchange. First of all, in order to ensure sufficient clarity and authenticity, our key idea is to use an advanced…
Recent inversion methods have shown that real images can be inverted into StyleGAN's latent space and numerous edits can be achieved on those images thanks to the semantically rich feature representations of well-trained GAN models.…
We present a novel face swapping method using the progressively growing structure of a pre-trained StyleGAN. Previous methods use different encoder decoder structures, embedding integration networks to produce high-quality results, but…
In this work, we introduce a new approach for face stylization. Despite existing methods achieving impressive results in this task, there is still room for improvement in generating high-quality artistic faces with diverse styles and…
We address the problem of reconstructing spatially-varying BRDFs from a small set of image measurements. This is a fundamentally under-constrained problem, and previous work has relied on using various regularization priors or on capturing…
Facial attributes are important since they provide a detailed description and determine the visual appearance of human faces. In this paper, we aim at converting a face image to a sketch while simultaneously generating facial attributes. To…
We propose an unsupervised segmentation framework for StyleGAN generated objects. We build on two main observations. First, the features generated by StyleGAN hold valuable information that can be utilized towards training segmentation…
The StyleGAN family succeed in high-fidelity image generation and allow for flexible and plausible editing of generated images by manipulating the semantic-rich latent style space.However, projecting a real image into its latent space…
Generative adversarial networks (GANs) synthesize realistic images from random latent vectors. Although manipulating the latent vectors controls the synthesized outputs, editing real images with GANs suffers from i) time-consuming…
Developing techniques for editing an outfit image through natural sentences and accordingly generating new outfits has promising applications for art, fashion and design. However, it is considered as a certainly challenging task since image…
Recent advances in generative models and adversarial training have enabled artificially generating artworks in various artistic styles. It is highly desirable to gain more control over the generated style in practice. However, artistic…
Image manipulation on the latent space of the pre-trained StyleGAN can control the semantic attributes of the generated images. Recently, some studies have focused on detecting channels with specific properties to directly manipulate the…
We present a StyleGAN2-based deep learning approach for 3D shape generation, called SDF-StyleGAN, with the aim of reducing visual and geometric dissimilarity between generated shapes and a shape collection. We extend StyleGAN2 to 3D…