Related papers: Self-supervised Outdoor Scene Relighting
We propose a data-driven learned sky model, which we use for outdoor lighting estimation from a single image. As no large-scale dataset of images and their corresponding ground truth illumination is readily available, we use complementary…
We explore total scene capture -- recording, modeling, and rerendering a scene under varying appearance such as season and time of day. Starting from internet photos of a tourist landmark, we apply traditional 3D reconstruction to register…
Intrinsic image decomposition (IID) of outdoor scenes is crucial for relighting, editing, and understanding large-scale environments, but progress has been limited by the lack of real-world datasets with reliable albedo and shading…
We propose a novel deep learning method for shadow removal. Inspired by physical models of shadow formation, we use a linear illumination transformation to model the shadow effects in the image that allows the shadow image to be expressed…
Reconstructing high-fidelity 3D facial texture from a single image is a quite challenging task due to the lack of complete face information and the domain gap between the 3D face and 2D image. Further, obtaining re-renderable 3D faces has…
Existing shadow detection models struggle to differentiate dark image areas from shadows. In this paper, we tackle this issue by verifying that all detected shadows are real, i.e. they have paired shadow casters. We perform this step in a…
Self-regularized low-light image enhancement does not require any normal-light image in training, thereby freeing from the chains on paired or unpaired low-/normal-images. However, existing methods suffer color deviation and fail to…
Inverse rendering aims to decompose a scene into its geometry, material properties and light conditions under a certain rendering model. It has wide applications like view synthesis, relighting, and scene editing. In recent years, inverse…
3D Gaussian Splatting (3DGS) has established itself as a leading technique for 3D reconstruction and novel view synthesis of static scenes, achieving outstanding rendering quality and fast training. However, the method does not explicitly…
Neural networks are a powerful framework for foreground segmentation in video acquired by static cameras, segmenting moving objects from the background in a robust way in various challenging scenarios. The premier methods are those based on…
With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks. Large-scale…
Low light conditions not only degrade human visual experience, but also reduce the performance of downstream machine analytics. Although many works have been designed for low-light enhancement or domain adaptive machine analytics, the…
Single image rain removal is a typical inverse problem in computer vision. The deep learning technique has been verified to be effective for this task and achieved state-of-the-art performance. However, previous deep learning methods need…
Scene understanding is a prerequisite to many high level tasks for any automated intelligent machine operating in real world environments. Recent attempts with supervised learning have shown promise in this direction but also highlighted…
Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…
We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…
Indoor scene understanding is central to applications such as robot navigation and human companion assistance. Over the last years, data-driven deep neural networks have outperformed many traditional approaches thanks to their…
In this paper, we address the problem of simultaneous relighting and novel view synthesis of a complex scene from multi-view images with a limited number of light sources. We propose an analysis-synthesis approach called Relit-NeuLF.…
The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in…
Significant progress has been made in self-supervised image denoising (SSID) in the recent few years. However, most methods focus on dealing with spatially independent noise, and they have little practicality on real-world sRGB images with…