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While much work focuses on the impacts of the pandemic on people's psychological and physical health, it is still unclear about the practical changes and adaptations. In this work, we interviewed 46 participants who were forced to work from…

Computers and Society · Computer Science 2021-09-29 Jie Cai , Sarah J Ryu , Hyejin Hannah Kum-Biocca , Donghee Yvette Wohn

Following the onset of the COVID-19 pandemic and subsequent lockdowns, software engineers' daily life was disrupted and abruptly forced into remote working from home. This change deeply impacted typical working routines, affecting both…

Software Engineering · Computer Science 2021-01-13 Daniel Russo , Paul P. H. Hanel , Seraphina Altnickel , Niels van Berkel

With the expansion of e-learning course curricula and the affordability of haptic devices, at-home virtual laboratories are emerging as an increasingly viable option for e-learners. We outline three novel haptic simulations for the…

Human-Computer Interaction · Computer Science 2019-02-22 Felix G. Hamza-Lup , Faith-Anne L. Kocadag

Virtual learning environments are actual solutions that facilitate collaborative learning, both in classroom and distance education. However, such environments are not yet fully disseminated in Brazilian universities. This work reports a…

Computers and Society · Computer Science 2017-09-25 Jose Solenir Lima Figueredo , Renato Santos Mascarenhas , Roberto Almeida Bittencourt

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

The investment of time and resources for better strategies and methodologies to tackle a potential pandemic is key to deal with potential outbreaks of new variants or other viruses in the future. In this work, we recreated the scene of a…

Machine Learning · Computer Science 2021-04-22 Andrés L. Suárez-Cetrulo , Ankit Kumar , Luis Miralles-Pechuán

During the wake of the Covid-19 pandemic, the educational paradigm has experienced a major change from in person learning traditional to online platforms. The change of learning convention has impacted the teacher-student especially in…

Human-Computer Interaction · Computer Science 2025-06-09 Mohammed Almutairi

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

Computers and Society · Computer Science 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto

Offline reinforcement learning enables sample-efficient policy acquisition without risky online interaction, yet policies trained on static datasets remain brittle under action-space perturbations such as actuator faults. This study…

Robotics · Computer Science 2026-03-02 Shingo Ayabe , Hiroshi Kera , Kazuhiko Kawamoto

Laboratory based courses play a critical role in scientific education. Automation is changing the nature of the laboratories, and there is a long running debate about the value of hands on versus simulated and remote laboratories. The…

Computers and Society · Computer Science 2009-12-07 Yasser . H. Elawady , A. S. Tolba

Interacting with the actual environment to acquire data is often costly and time-consuming in robotic tasks. Model-based offline reinforcement learning (RL) provides a feasible solution. On the one hand, it eliminates the requirements of…

Machine Learning · Computer Science 2023-10-17 Pengqin Wang , Meixin Zhu , Shaojie Shen

The COVID-19 pandemic imposed profound changes on the way we think about undergraduate physics education. Online courses became mainstream. Exam formats were reimagined. Digital whiteboards replaced face-to-face discussions. Laboratory…

Physics Education · Physics 2023-01-25 Sidney L. Johnson , Athanasios Hatzikoutelis , Christopher L. Smallwood

The COVID-19 impacted the teaching; indeed, both schools and universities had to shift from face-to-face to distance teaching organizing on-line lectures. Thanks to easily accessible materials, smartphones physics apps, on-line toolsand…

Physics Education · Physics 2021-08-17 Fausto Casaburo

Learning of advanced physics, requires a combination of empirical, conceptual and theoretical understanding. Students use a combination of these approaches to learn new material. Each student has different prior knowledge and will master…

Physics Education · Physics 2013-07-24 T. Sampson , M. Hilke

The COVID-19 pandemic has caused changes in terms of traditional teaching globally. In Kosova context, the Universities have found the transition from teaching in class to online classes quite challenging. This study investigates the…

Computers and Society · Computer Science 2021-04-09 Ereza Baftiu , Krenare Pireva Nuci

We have designed an introductory laboratory course that engaged first-year undergraduate students in two complementary types of iteration: (1) iterative improvement of experiments through cycles of modeling systems, designing experiments,…

Worldwide, computer science departments have experienced a dramatic increase in the number of student enrolments. Moreover, the ongoing COVID-19 pandemic requires institutions to radically replace the traditional way of on-site teaching,…

Computers and Society · Computer Science 2022-07-27 Kevin Kappelmann , Jonas Rädle , Lukas Stevens

Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

In the Summer of 2020, as COVID-19 limited in-person research opportunities and created additional barriers for many students, institutions either canceled or remotely hosted their Research Experience for Undergraduates (REU) programs. The…

Physics Education · Physics 2022-12-05 Dina Zohrabi Alaee , Benjamin M. Zwickl

Scrum is one of the most used frameworks for agile software development because of its potential improvements in productivity, quality, and client satisfaction. Academia has also focussed on teaching Scrum practices to prepare students to…

Software Engineering · Computer Science 2021-11-10 Ezequiel Scott , Marcelo Campo