Related papers: From Mean Field Games To Navier-Stokes Equations
In this paper we propose new method for proving of global solutions for 3D Navier-Stokes equations. This complies an application to the Clay Institute Millennium Prize Navier Stokes Problem. The proposed method can be applied for…
In this paper we discuss a class of mean field linear-quadratic-Gaussian (LQG) games for large population system which has never been addressed by existing literature. The features of our works are sketched as follows. First of all, our…
We identify structural assumptions which provide solvability of the Nash system arising from a linear-quadratic closed-loop game, with stable properties with respect to the number of players. In a setting of interactions governed by a…
The mean field games system is a coupled pair of nonlinear partial differential equations arising in differential game theory, as a limit as the number of agents tends to infinity. We prove existence and uniqueness of classical solutions…
Mean field games are studied by means of the weak formulation of stochastic optimal control. This approach allows the mean field interactions to enter through both state and control processes and take a form which is general enough to…
In this paper, I prove that existence of pure-strategy Nash equilibrium in games with infinitely many players is equivalent to the axiom of choice.
This paper provides primarily an analytical ad hoc -solution for 3-dimensional, incompressible Navier-Stokes equations with a suitable external force field. The solution turns out to be smooth and integrable on the whole space. There is…
We investigate how the framework of mean-field games may be used to investigate strategic interactions in large heterogeneous populations. We consider strategic interactions in a population of players which may be partitioned into…
We consider the solutions $\rho_\varepsilon, \mathbf{u}_\varepsilon$ to the compressible Navier-Stokes equations (NSE) in a domain periodically perforated by holes of diameter $\varepsilon>0$. We focus on the case where the diameter of the…
We consider stochastic differential games with $N$ players, linear-Gaussian dynamics in arbitrary state-space dimension, and long-time-average cost with quadratic running cost. Admissible controls are feedbacks for which the system is…
Here, we develop a deep learning algorithm for solving Principal-Agent (PA) mean field games with market-clearing conditions -- a class of problems that have thus far not been studied and one that poses difficulties for standard numerical…
There are only limited classes of multi-player stochastic games in which independent learning is guaranteed to converge to a Nash equilibrium. Markov potential games are a key example of such classes. Prior work has outlined sets of…
A new system of general Navier-Stokes-like equations is proposed to model electromagnetic analogous to hydrodynamic. While most attempts to derive analogues of hydrodynamic to electromagnetic, and vice-versa, start with Navier-Stokes or a…
We study discrete-time mean-field Markov games with infinite numbers of agents where each agent aims to minimize its ergodic cost. We consider the setting where the agents have identical linear state transitions and quadratic cost…
We analyze novel portfolio liquidation games with self-exciting order flow. Both the N-player game and the mean-field game are considered. We assume that players' trading activities have an impact on the dynamics of future market order…
This paper is concerned with a new class of mean-field games which involve a finite number of agents. Necessary and sufficient conditions are obtained for the existence of the decentralized open-loop Nash equilibrium in terms of…
The present paper is dedicated to the global large solutions and incompressible limit for the compressible Navier-Stokes system in $\mathbb{R}^d$ with $d\ge 2$. We aim at extending the work by Danchin and Mucha (Adv. Math., 320, 904--925,…
Finding Nash equilibria in two-player zero-sum continuous games is a central problem in machine learning, e.g. for training both GANs and robust models. The existence of pure Nash equilibria requires strong conditions which are not…
This paper investigates the linear-quadratic-Gaussian (LQG) mean-field game (MFG) for a class of stochastic delay systems. We consider a large population system in which the dynamics of each player satisfies some forward stochastic…
In this note we prove the uniqueness of solutions to a class of Mean Field Games systems subject to possibly degenerate individual noise. Our results hold true for arbitrary long time horizons and for general non-separable Hamiltonians that…