Related papers: Incremental Edge Orientation in Forests
A preferential attachment model for a growing network incorporating deletion of edges is studied and the expected asymptotic degree distribution is analyzed. At each time step $t=1,2,\ldots$, with probability $\pi_1>0$ a new vertex with one…
In the online Steiner tree problem, a sequence of points is revealed one-by-one: when a point arrives, we only have time to add a single edge connecting this point to the previous ones, and we want to minimize the total length of edges…
In the online Steiner forest problem we are given a graph $G$, and a sequence of terminal pairs $(u_i,v_i)$ which arrive in an online fashion. We are asked to maintain a low-cost subgraph in which each $u_i$ is connected to $v_i$ for all…
In this paper, we revisit the problem of sampling edges in an unknown graph $G = (V, E)$ from a distribution that is (pointwise) almost uniform over $E$. We consider the case where there is some a priori upper bound on the arboriciy of $G$.…
The algorithms-with-predictions framework has been used extensively to develop online algorithms with improved beyond-worst-case competitive ratios. Recently, there is growing interest in leveraging predictions for designing data structures…
Many problems in machine learning and game theory can be formulated as saddle-point problems, for which various first-order methods have been developed and proven efficient in practice. Under the general convex-concave assumption, most…
We introduce top trees as a design of a new simpler interface for data structures maintaining information in a fully-dynamic forest. We demonstrate how easy and versatile they are to use on a host of different applications. For example, we…
In collective tree exploration, a team of $k$ mobile agents is tasked to go through all edges of an unknown tree as fast as possible. An edge of the tree is revealed to the team when one agent becomes adjacent to that edge. The agents start…
Cuckoo hashing guarantees constant-time lookups regardless of table density, making it a viable candidate for high-density tables. Cuckoo hashing insertions perform poorly at high table densities, however. In this paper, we mitigate this…
We tackle two long-standing problems related to re-expansions in heuristic search algorithms. For graph search, A* can require $\Omega(2^{n})$ expansions, where $n$ is the number of states within the final $f$ bound. Existing algorithms…
We consider models of evolving networks $\{\mathcal{G}_n:n\geq 0\}$ modulated by two parameters: an attachment function $f:\mathbb{N}_0\to\mathbb{R}_+$ and a (possibly random) attachment sequence $\{m_i:i\geq 1\}$. Starting with a single…
An upward drawing of a tree is a drawing such that no parents are below their children. It is order-preserving if the edges to children appear in prescribed order around each node. Chan showed that any tree has an upward order-preserving…
We study the problem of determining the minimal genus of a simple finite connected graph. We present an algorithm which, for an arbitrary graph $G$ with $n$ vertices and $m$ edges, determines the orientable genus of $G$ in…
We show how to find and efficiently maintain maximal k-edge-connected subgraphs in undirected graphs. In particular, we provide the following results. (1) A general framework for maintaining the maximal k-edge-connected subgraphs upon…
In Connectivity Augmentation problems we are given a graph $H=(V,E_H)$ and an edge set $E$ on $V$, and seek a min-size edge set $J \subseteq E$ such that $H \cup J$ has larger edge/node connectivity than $H$. In the Edge-Connectivity…
Strategy improvement is a widely-used and well-studied class of algorithms for solving graph-based infinite games. These algorithms are parameterized by a switching rule, and one of the most natural rules is "all switches" which switches as…
Given a graph with edge costs and vertex profits and given a budget B, the Orienteering Problem asks for a walk of cost at most B of maximum profit. Additionally, each profit may be given with a time window within it can be collected by the…
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…
We study the fully dynamic maximum matching problem. In this problem, the goal is to efficiently maintain an approximate maximum matching of a graph that is subject to edge insertions and deletions. Our focus is on algorithms that maintain…
In the particular case we have insertions/deletions at the tail of a given set S of $n$ one-dimensional elements, we present a simpler and more concrete algorithm than that presented in [Anderson, 2007] achieving the same (but also…