English
Related papers

Related papers: SM-SGE: A Self-Supervised Multi-Scale Skeleton Gra…

200 papers

Person Re-Identification (Re-ID) task seeks to enhance the tracking of multiple individuals by surveillance cameras. It supports multimodal tasks, including text-based person retrieval and human matching. One of the most significant…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Quoc-Huy Trinh , Nhat-Tan Bui , Dinh-Hieu Hoang , Phuoc-Thao Vo Thi , Hai-Dang Nguyen , Debesh Jha , Ulas Bagci , Ngan Le , Minh-Triet Tran

The use of gait for person identification has important advantages such as being non-invasive, unobtrusive, not requiring cooperation and being less likely to be obscured compared to other biometrics. Existing methods for gait recognition…

Computer Vision and Pattern Recognition · Computer Science 2021-12-20 Adrian Cosma , Emilian Radoi

Graph transformers extend global self-attention to graph-structured data, achieving notable success in graph learning. Recently, random walk structural encoding (RWSE) has been found to further enhance their predictive power by encoding…

Machine Learning · Computer Science 2025-06-03 Louis Airale , Antonio Longa , Mattia Rigon , Andrea Passerini , Roberto Passerone

Person re-identification is being widely used in the forensic, and security and surveillance system, but person re-identification is a challenging task in real life scenario. Hence, in this work, a new feature descriptor model has been…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Dinesh Kumar Vishwakarma , Sakshi Upadhyay

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart

In this paper, we address self-supervised representation learning from human skeletons for action recognition. Previous methods, which usually learn feature presentations from a single reconstruction task, may come across the overfitting…

Computer Vision and Pattern Recognition · Computer Science 2020-10-15 Lilang Lin , Sijie Song , Wenhan Yan , Jiaying Liu

Skeleton-based action recognition is a central task in computer vision and human-robot interaction. However, most previous methods suffer from overlooking the explicit exploitation of the latent data distributions (i.e., the intra-class…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Shaojie Zhang , Jianqin Yin , Yonghao Dang

We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Liliang Chen , Jiaqi Li , Han Huang , Yandong Guo

We propose a multiscale spatio-temporal graph neural network (MST-GNN) to predict the future 3D skeleton-based human poses in an action-category-agnostic manner. The core of MST-GNN is a multiscale spatio-temporal graph that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Maosen Li , Siheng Chen , Yangheng Zhao , Ya Zhang , Yanfeng Wang , Qi Tian

Reconstructing multi-human body mesh from a single monocular image is an important but challenging computer vision problem. In addition to the individual body mesh models, we need to estimate relative 3D positions among subjects to generate…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Chenyan Wu , Yandong Li , Xianfeng Tang , James Wang

Knowledge graph embedding (KGE) has become a fundamental technique for representation learning on multi-relational data. Many seminal models, such as TransE, operate in an unbounded Euclidean space, which presents inherent limitations in…

Machine Learning · Computer Science 2025-11-05 Xuan-Truong Quan , Xuan-Son Quan , Duc Do Minh , Vinh Nguyen Van

Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zhan Chen , Sicheng Li , Bing Yang , Qinghan Li , Hong Liu

Skeleton-based multi-entity action recognition is a challenging task aiming to identify interactive actions or group activities involving multiple diverse entities. Existing models for individuals often fall short in this task due to the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yuhang Wen , Mengyuan Liu , Songtao Wu , Beichen Ding

In this paper, we introduce a completion framework to reconstruct the geometric shapes of various anatomies, including organs, vessels and muscles. Our work targets a scenario where one or multiple anatomies are missing in the imaging data…

Image and Video Processing · Electrical Eng. & Systems 2023-09-12 Jianning Li , Antonio Pepe , Gijs Luijten , Christina Schwarz-Gsaxner , Jens Kleesiek , Jan Egger

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

How to learn discriminative video representation from unlabeled videos is challenging but crucial for video analysis. The latest attempts seek to learn a representation model by predicting the appearance contents in the masked regions.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Xinyu Sun , Peihao Chen , Liangwei Chen , Changhao Li , Thomas H. Li , Mingkui Tan , Chuang Gan

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Edward J. Smith , Scott Fujimoto , Adriana Romero , David Meger

Structured representations such as keypoints are widely used in pose transfer, conditional image generation, animation, and 3D reconstruction. However, their supervised learning requires expensive annotation for each target domain. We…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Xingzhe He , Bastian Wandt , Helge Rhodin

We propose a scalable neural network framework to reconstruct the 3D mesh of a human body from multi-view images, in the subspace of the SMPL model. Use of multi-view images can significantly reduce the projection ambiguity of the problem,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Junbang Liang , Ming C. Lin

Despite recent success on 2D human pose estimation, 3D human pose estimation still remains an open problem. A key challenge is the ill-posed depth ambiguity nature. This paper presents a novel intermediate feature representation named…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 Qingfu Wan , Wei Zhang , Xiangyang Xue
‹ Prev 1 3 4 5 6 7 10 Next ›