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Related papers: HandVoxNet++: 3D Hand Shape and Pose Estimation us…

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We present a novel appearance-based approach for pose estimation of a human hand using the point clouds provided by the low-cost Microsoft Kinect sensor. Both the free-hand case, in which the hand is isolated from the surrounding…

Computer Vision and Pattern Recognition · Computer Science 2016-04-08 Pasquale Coscia , Francesco A. N. Palmieri , Francesco Castaldo , Alberto Cavallo

3D Convolutional Neural Networks are sensitive to transformations applied to their input. This is a problem because a voxelized version of a 3D object, and its rotated clone, will look unrelated to each other after passing through to the…

Computer Vision and Pattern Recognition · Computer Science 2018-04-13 Daniel Worrall , Gabriel Brostow

This paper addresses the challenge of 6DoF pose estimation from a single RGB image under severe occlusion or truncation. Many recent works have shown that a two-stage approach, which first detects keypoints and then solves a…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Sida Peng , Yuan Liu , Qixing Huang , Hujun Bao , Xiaowei Zhou

Sensitivity to severe occlusion and large view angles limits the usage scenarios of the existing monocular 3D dense face alignment methods. The state-of-the-art 3DMM-based method, directly regresses the model's coefficients, underutilizing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Heyuan Li , Bo Wang , Yu Cheng , Mohan Kankanhalli , Robby T. Tan

3D object detection is receiving increasing attention from both industry and academia thanks to its wide applications in various fields. In this paper, we propose Point-Voxel Region-based Convolution Neural Networks (PV-RCNNs) for 3D object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-09 Shaoshuai Shi , Li Jiang , Jiajun Deng , Zhe Wang , Chaoxu Guo , Jianping Shi , Xiaogang Wang , Hongsheng Li

In 3D shape recognition, multi-view based methods leverage human's perspective to analyze 3D shapes and have achieved significant outcomes. Most existing research works in deep learning adopt handcrafted networks as backbones due to their…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Zhaoqun Li , Hongren Wang , Jinxing Li

High-resolution representations are essential for position-sensitive vision problems, such as human pose estimation, semantic segmentation, and object detection. Existing state-of-the-art frameworks first encode the input image as a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-16 Jingdong Wang , Ke Sun , Tianheng Cheng , Borui Jiang , Chaorui Deng , Yang Zhao , Dong Liu , Yadong Mu , Mingkui Tan , Xinggang Wang , Wenyu Liu , Bin Xiao

Estimating the 6D pose of known objects is important for robots to interact with the real world. The problem is challenging due to the variety of objects as well as the complexity of a scene caused by clutter and occlusions between objects.…

Computer Vision and Pattern Recognition · Computer Science 2018-05-29 Yu Xiang , Tanner Schmidt , Venkatraman Narayanan , Dieter Fox

Discriminative methods often generate hand poses kinematically implausible, then generative methods are used to correct (or verify) these results in a hybrid method. Estimating 3D hand pose in a hierarchy, where the high-dimensional output…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Qi Ye , Shanxin Yuan , Tae-Kyun Kim

We present V-HPOT, a novel approach for improving the cross-domain performance of 3D hand pose estimation from egocentric images across diverse, unseen domains. State-of-the-art methods demonstrate strong performance when trained and tested…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Wiktor Mucha , Michael Wray , Martin Kampel

We present a framework for learning an efficient holistic representation for handwritten word images. The proposed method uses a deep convolutional neural network with traditional classification loss. The major strengths of our work lie in:…

Computer Vision and Pattern Recognition · Computer Science 2019-03-20 Praveen Krishnan , C. V. Jawahar

Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability across reconstruction, generation, editing,…

Graphics · Computer Science 2025-07-17 Tielong Wang , Yuxuan Xiong , Jinfan Liu , Zhifan Zhang , Ye Chen , Yue Shi , Bingbing Ni

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two interacting hands simultaneously, we propose to decompose the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Hao Meng , Sheng Jin , Wentao Liu , Chen Qian , Mengxiang Lin , Wanli Ouyang , Ping Luo

We present a learning-based method for representing grasp poses of a high-DOF hand using neural networks. Due to redundancy in such high-DOF grippers, there exists a large number of equally effective grasp poses for a given target object,…

Robotics · Computer Science 2020-07-17 Min Liu , Zherong Pan , Kai Xu , Kanishka Ganguly , Dinesh Manocha

3D human pose and shape estimation (HPE) aims to reconstruct the 3D human body, face, and hands from a single image. Although powerful deep learning models have achieved accurate estimation in this task, they require enormous memory and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Zhiteng Li , Yulun Zhang , Jing Lin , Haotong Qin , Jinjin Gu , Xin Yuan , Linghe Kong , Xiaokang Yang

Estimating the 3D hand articulation from a single color image is an important problem with applications in Augmented Reality (AR), Virtual Reality (VR), Human-Computer Interaction (HCI), and robotics. Apart from the absence of depth…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Christos Pantazopoulos , Spyridon Thermos , Gerasimos Potamianos

Current works on multi-person 3D pose estimation mainly focus on the estimation of the 3D joint locations relative to the root joint and ignore the absolute locations of each pose. In this paper, we propose the Human Depth Estimation…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Jiahao Lin , Gim Hee Lee

Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Nicholas Santavas , Ioannis Kansizoglou , Loukas Bampis , Evangelos Karakasis , Antonios Gasteratos

Robotic dexterous grasping is a challenging problem due to the high degree of freedom (DoF) and complex contacts of multi-fingered robotic hands. Existing deep reinforcement learning (DRL) based methods leverage human demonstrations to…

Robotics · Computer Science 2023-10-18 Qingtao Liu , Yu Cui , Qi Ye , Zhengnan Sun , Haoming Li , Gaofeng Li , Lin Shao , Jiming Chen

Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qichen Fu , Xingyu Liu , Ran Xu , Juan Carlos Niebles , Kris M. Kitani