Related papers: Passing a Non-verbal Turing Test: Evaluating Gestu…
To enable more natural face-to-face interactions, conversational agents need to adapt their behavior to their interlocutors. One key aspect of this is generation of appropriate non-verbal behavior for the agent, for example facial gestures,…
This study explores two frameworks for co-speech gesture generation, AQ-GT and its semantically-augmented variant AQ-GT-a, to evaluate their ability to convey meaning through gestures and how humans perceive the resulting movements. Using…
The rise of Large Language Models (LLMs) has affected various disciplines that got beyond mere text generation. Going beyond their textual nature, this project proposal aims to investigate the interaction between LLMs and non-verbal…
Artificial agents, particularly humanoid robots, interact with their environment, objects, and people using cameras, actuators, and physical presence. Their communication methods are often pre-programmed, limiting their actions and…
Machine-generated speech is characterized by its limited or unnatural emotional variation. Current text to speech systems generates speech with either a flat emotion, emotion selected from a predefined set, average variation learned from…
This paper explores the critical but often overlooked role of non-verbal cues, including co-speech gestures and facial expressions, in human communication and their implications for Natural Language Processing (NLP). We argue that…
This paper reports on the second GENEA Challenge to benchmark data-driven automatic co-speech gesture generation. Participating teams used the same speech and motion dataset to build gesture-generation systems. Motion generated by all these…
Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…
Neural networks have recently become good at engaging in dialog. However, current approaches are based solely on verbal text, lacking the richness of a real face-to-face conversation. We propose a neural conversation model that aims to read…
Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…
Embodied Conversational Agents that make use of co-speech gestures can enhance human-machine interactions in many ways. In recent years, data-driven gesture generation approaches for ECAs have attracted considerable research attention, and…
To improve the experiences of face-to-face conversation with avatar, this paper presents a novel conversation system. It is composed of two sequence-to-sequence models respectively for listening and speaking and a Generative Adversarial…
With an increasing need for elderly and disability care, there is an increasing opportunity for intelligent and mobile devices such as robots to provide care and support solutions. In order to naturally assist and interact with humans, a…
Co-speech gestures play a crucial role in the interactions between humans and embodied conversational agents (ECA). Recent deep learning methods enable the generation of realistic, natural co-speech gestures synchronized with speech, but…
Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training…
The development of virtual agents has enabled human-avatar interactions to become increasingly rich and varied. Moreover, an expressive virtual agent i.e. that mimics the natural expression of emotions, enhances social interaction between a…
Modeling face-to-face communication in computer vision, which focuses on recognizing and analyzing nonverbal cues and behaviors during interactions, serves as the foundation for our proposed alternative to text-based Human-AI interaction.…
Conversational agents (CAs) play an important role in human computer interaction. Creating believable movements for CAs is challenging, since the movements have to be meaningful and natural, reflecting the coupling between gestures and…
Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…
Gesture recognition research, unlike NLP, continues to face acute data scarcity, with progress constrained by the need for costly human recordings or image processing approaches that cannot generate authentic variability in the gestures…