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Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature…

Graphics · Computer Science 2023-10-10 Luchuan Song , Guojun Yin , Zhenchao Jin , Xiaoyi Dong , Chenliang Xu

Over the past years, image generation and manipulation have achieved remarkable progress due to the rapid development of generative AI based on deep learning. Recent studies have devoted significant efforts to address the problem of face…

Computer Vision and Pattern Recognition · Computer Science 2024-02-15 Yuhang Lu , Touradj Ebrahimi

Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Chao Xu , Shaoting Zhu , Junwei Zhu , Tianxin Huang , Jiangning Zhang , Ying Tai , Yong Liu

We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint…

Sound · Computer Science 2024-04-09 Junming Chen , Yunfei Liu , Jianan Wang , Ailing Zeng , Yu Li , Qifeng Chen

Experiments in affective computing are based on stimulus datasets that, in the process of standardization, receive metadata describing which emotions each stimulus evokes. In this paper, we explore an approach to creating stimulus datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jan Ignatowicz , Krzysztof Kutt , Grzegorz J. Nalepa

Mapping discrete and dimensional models of emotion remains a persistent challenge in affective science and computing. This incompatibility hinders the combination of valuable data sets, creating a significant bottleneck for training robust…

Human-Computer Interaction · Computer Science 2025-11-18 Michal R. Wrobel

Generating animal faces using generative AI techniques is challenging because the available training images are limited both in quantity and variation, particularly for facial expressions across individuals. In this study, we focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Takuya Igaue , Catia Correia-Caeiro , Akito Yoshida , Takako Miyabe-Nishiwaki , Ryusuke Hayashi

Effective human-AI interaction relies on AI's ability to accurately perceive and interpret human emotions. Current benchmarks for vision and vision-language models are severely limited, offering a narrow emotional spectrum that overlooks…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Christoph Schuhmann , Robert Kaczmarczyk , Gollam Rabby , Felix Friedrich , Maurice Kraus , Krishna Kalyan , Kourosh Nadi , Huu Nguyen , Kristian Kersting , Sören Auer

Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Sanjana Sinha , Sandika Biswas , Ravindra Yadav , Brojeshwar Bhowmick

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Human face generation and editing represent an essential task in the era of computer vision and the digital world. Recent studies have shown remarkable progress in multi-modal face generation and editing, for instance, using face…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Mohammadreza Mofayezi , Reza Alipour , Mohammad Ali Kakavand , Ehsaneddin Asgari

Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xiyi Chen , Marko Mihajlovic , Shaofei Wang , Sergey Prokudin , Siyu Tang

Generation of images containing multiple humans, performing complex actions, while preserving their facial identities, is a significant challenge. A major factor contributing to this is the lack of a dedicated benchmark. To address this, we…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Shubhankar Borse , Seokeon Choi , Sunghyun Park , Jeongho Kim , Shreya Kadambi , Risheek Garrepalli , Sungrack Yun , Munawar Hayat , Fatih Porikli

We present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals. Within a single model, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Christopher Otto , Prashanth Chandran , Sebastian Weiss , Markus Gross , Gaspard Zoss , Derek Bradley

Unconditional human image generation is an important task in vision and graphics, which enables various applications in the creative industry. Existing studies in this field mainly focus on "network engineering" such as designing new…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Jianglin Fu , Shikai Li , Yuming Jiang , Kwan-Yee Lin , Chen Qian , Chen Change Loy , Wayne Wu , Ziwei Liu

Although previous co-speech gesture generation methods are able to synthesize motions in line with speech content, it is still not enough to handle diverse and complicated motion distribution. The key challenges are: 1) the one-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Lianying Yin , Yijun Wang , Tianyu He , Jinming Liu , Wei Zhao , Bohan Li , Xin Jin , Jianxin Lin

3D generation is experiencing rapid advancements, while the development of 3D evaluation has not kept pace. How to keep automatic evaluation equitably aligned with human perception has become a well-recognized challenge. Recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Yuhan Zhang , Mengchen Zhang , Tong Wu , Tengfei Wang , Gordon Wetzstein , Dahua Lin , Ziwei Liu

The integration of emotional intelligence in machines is an important step in advancing human-computer interaction. This demands the development of reliable end-to-end emotion recognition systems. However, the scarcity of public affective…

Human-Computer Interaction · Computer Science 2023-06-07 Alireza F. Nia , Vanessa Tang , Gonzalo Maso Talou , Mark Billinghurst

The data scarcity problem in Electroencephalography (EEG) based affective computing results into difficulty in building an effective model with high accuracy and stability using machine learning algorithms especially deep learning models.…

Machine Learning · Computer Science 2021-09-09 Zhi Zhang , Sheng-hua Zhong , Yan Liu

Dynamic facial expression recognition in the wild remains challenging due to data scarcity and long-tail distributions, which hinder models from effectively learning the temporal dynamics of scarce emotions. To address these limitations, we…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Huanzhen Wang , Ziheng Zhou , Jiaqi Song , Li He , Yunshi Lan , Yan Wang , Wenqiang Zhang