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Usability is often defined as the ability of a system to carry out specific tasks by specific users in a specific context. Usability evaluation involves testing the system for its expected usability. Usability testing is performed in…

Human-Computer Interaction · Computer Science 2012-04-11 Munesh Chandra Trivedi , Mohammadi Akheela Khanum

This letter compares the performance of four different, popular simulation environments for robotics and reinforcement learning (RL) through a series of benchmarks. The benchmarked scenarios are designed carefully with current industrial…

Robotics · Computer Science 2021-03-09 Marian Körber , Johann Lange , Stephan Rediske , Simon Steinmann , Roland Glück

The COVID-19 pandemic highlighted the challenges of maintaining hands-on laboratory instruction in undergraduate physics education. In response, we developed and deployed an interactive online physics laboratory platform designed to closely…

Physics Education · Physics 2026-03-02 Ashadul Halder , Shibaji Banerjee

The COVID-19 pandemic has represented a challenge for higher education in terms to provide quality education despite the lockdown periods, the transformation of the in-person classes to virtual classes, and the demotivation and anxiety that…

Computers and Society · Computer Science 2022-03-31 Jonathan Álvarez Ariza

Virtualization has rapidly become a go-to technology for increasing efficiency in the data center. With virtualization technologies providing tremendous flexibility, even disparate architectures may be deployed on a single machine without…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-18 Joshua White , Adam Pilbeam

The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

Robot deployment in realistic dynamic environments is a challenging problem despite the fact that robots can be quite skilled at a large number of isolated tasks. One reason for this is that robots are rarely equipped with powerful…

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

Open-ended learning is a core research field of developmental robotics and AI aiming to build learning machines and robots that can autonomously acquire knowledge and skills incrementally as infants and children. The first contribution of…

Robotics · Computer Science 2022-03-03 Emilio Cartoni , Davide Montella , Jochen Triesch , Gianluca Baldassarre

Physically-realistic simulated environments are powerful platforms for enabling measurable, replicable and statistically-robust investigation of complex robotic systems. Such environments are epitomised by the RoboCup simulation leagues,…

Robotics · Computer Science 2014-12-19 David M Budden , Peter Wang , Oliver Obst , Mikhail Prokopenko

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

Human-Computer Interaction · Computer Science 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

Selecting an optimal robot, its base pose, and trajectory for a given task is currently mainly done by human expertise or trial and error. To evaluate automatic approaches to this combined optimization problem, we introduce a benchmark…

Robotics · Computer Science 2024-03-22 Matthias Mayer , Jonathan Külz , Matthias Althoff

This project aims to motivate research in competitive human-robot interaction by creating a robot competitor that can challenge human users in certain scenarios such as physical exercise and games. With this goal in mind, we introduce the…

Robotics · Computer Science 2022-02-16 Boling Yang , Golnaz Habibi , Patrick E. Lancaster , Byron Boots , Joshua R. Smith

We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…

Other Computer Science · Computer Science 2015-11-02 Ian D. Peake , Jan Olaf Blech , Ian Thomas , Nicholas May , Heinz W. Schmidt , Lasith Fernando , Ravi Sreenivasamurthy

Remote manipulation is emerging as one of the key robotics tasks needed in extreme environments. Several researchers have investigated how to add AI components into shared controllers to improve their reliability. Nonetheless, the impact of…

Robotics · Computer Science 2019-06-21 Claudio Zito , Maxime Adjigble , Brice D. Denoun , Lorenzo Jamone , Miles Hansard , Rustam Stolkin

Connected and automated vehicles and robot swarms hold transformative potential for enhancing safety, efficiency, and sustainability in the transportation and manufacturing sectors. Extensive testing and validation of these technologies is…

Current vision-based robotics simulation benchmarks have significantly advanced robotic manipulation research. However, robotics is fundamentally a real-world problem, and evaluation for real-world applications has lagged behind in…

Robotics · Computer Science 2025-08-18 Xuning Yang , Clemens Eppner , Jonathan Tremblay , Dieter Fox , Stan Birchfield , Fabio Ramos

The upcoming many-core architectures require software developers to exploit concurrency to utilize available computational power. Today's high-level language virtual machines (VMs), which are a cornerstone of software development, do not…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-02-05 Stefan Marr , Michael Haupt , Stijn Timbermont , Bram Adams , Theo D'Hondt , Pascal Costanza , Wolfgang De Meuter

The evaluation of robot capabilities to navigate human crowds is essential to conceive new robots intended to operate in public spaces. This paper initiates the development of a benchmark tool to evaluate such capabilities; our long term…

Existing AI evaluation practices often fail to capture how systems actually perform in low-resource environments, where operational constraints shape usability as much as model quality. Through a structured analysis of existing benchmark…

Artificial Intelligence · Computer Science 2026-05-28 Aakash Pant , Kavya Shah , Apoorv Agnihotri , Sneha Nikam , Prasaanth Balraj , Nakul Jain