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Our goal is to identify the features that predict the occurrence and placement of discourse cues in tutorial explanations in order to aid in the automatic generation of explanations. Previous attempts to devise rules for text generation…

cmp-lg · Computer Science 2007-05-23 Barbara Di Eugenio , Johanna D. Moore , Massimo Paolucci

Human speech is often accompanied by body gestures including arm and hand gestures. We present a method that reenacts a high-quality video with gestures matching a target speech audio. The key idea of our method is to split and re-assemble…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Yang Zhou , Jimei Yang , Dingzeyu Li , Jun Saito , Deepali Aneja , Evangelos Kalogerakis

Speech conveys more information than text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-13 Yichong Leng , Zhifang Guo , Kai Shen , Xu Tan , Zeqian Ju , Yanqing Liu , Yufei Liu , Dongchao Yang , Leying Zhang , Kaitao Song , Lei He , Xiang-Yang Li , Sheng Zhao , Tao Qin , Jiang Bian

Despite the rapid evolution and increasing efficacy of language and vision generative models, there remains a lack of comprehensive datasets that bridge the gap between personalized fashion needs and AI-driven design, limiting the potential…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Georgia Argyrou , Angeliki Dimitriou , Maria Lymperaiou , Giorgos Filandrianos , Giorgos Stamou

This text presents a cognitive-psychology analysis of spontaneous, co-speech gestures in a face-to-face architectural design meeting (A1 in DTRS7). The long-term objective is to formulate specifications for remote collaborative-design…

Human-Computer Interaction · Computer Science 2009-08-25 Willemien Visser

Models for text generation have become focal for many research tasks and especially for the generation of sentence corpora. However, understanding the properties of an automatically generated text corpus remains challenging. We propose a…

We propose a novel approach, MUSE, to illustrate textual attributes visually via portrait generation. MUSE takes a set of attributes written in text, in addition to facial features extracted from a photo of the subject as input. We propose…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Xiaodan Hu , Pengfei Yu , Kevin Knight , Heng Ji , Bo Li , Honghui Shi

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

This paper describes the ReprGesture entry to the Generation and Evaluation of Non-verbal Behaviour for Embodied Agents (GENEA) challenge 2022. The GENEA challenge provides the processed datasets and performs crowdsourced evaluations to…

Human-Computer Interaction · Computer Science 2022-08-26 Sicheng Yang , Zhiyong Wu , Minglei Li , Mengchen Zhao , Jiuxin Lin , Liyang Chen , Weihong Bao

We improve the informativeness of models for conditional text generation using techniques from computational pragmatics. These techniques formulate language production as a game between speakers and listeners, in which a speaker should…

Computation and Language · Computer Science 2019-04-05 Sheng Shen , Daniel Fried , Jacob Andreas , Dan Klein

How can robot manipulation policies generalize to novel tasks involving unseen object types and new motions? In this paper, we provide a solution in terms of predicting motion information from web data through human video generation and…

In recent years because of the advances in computer vision research, free hand gestures have been explored as means of human-computer interaction (HCI). Together with improved speech processing technology it is an important step toward…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 S. Kettebekov , R. Sharma

This paper presents a high-quality human motion prediction method that accurately predicts future human poses given observed ones. Our method is based on the observation that a good initial guess of the future poses is very helpful in…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Tiezheng Ma , Yongwei Nie , Chengjiang Long , Qing Zhang , Guiqing Li

The emergence of human-like abilities of AI systems for content generation in domains such as text, audio, and vision has prompted the development of classifiers to determine whether content originated from a human or a machine. Implicit in…

Artificial Intelligence · Computer Science 2023-09-19 Hayden Helm , Carey E. Priebe , Weiwei Yang

Generative spoken language models pretrained on large-scale raw audio can continue a speech prompt with appropriate content while preserving attributes like speaker and emotion, serving as foundation models for spoken dialogue. In prior…

Computation and Language · Computer Science 2026-05-28 Chan-Jan Hsu , Liang-Hsuan Tseng , Yi-Cheng Lin , Yen-Chun Kuo , Ju-Chieh Chou , Kai-Wei Chang , Hung-yi Lee , Carlos Busso

We consider the problem of image-to-video translation, where an input image is translated into an output video containing motions of a single object. Recent methods for such problems typically train transformation networks to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Long Zhao , Xi Peng , Yu Tian , Mubbasir Kapadia , Dimitris Metaxas

Generating full-body human gestures encompassing face, body, hands, and global movements from audio is a valuable yet challenging task in virtual avatar creation. Previous systems focused on tokenizing the human gestures framewisely and…

Graphics · Computer Science 2025-05-20 Zhizhuo Yin , Yuk Hang Tsui , Pan Hui

Generating reasonable and high-quality human interactive motions in a given dynamic environment is crucial for understanding, modeling, transferring, and applying human behaviors to both virtual and physical robots. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Peishan Cong , Ziyi Wang , Yuexin Ma , Xiangyu Yue

A fundamental challenge in the cognitive sciences is discovering the dynamics that govern behaviour. Take the example of spoken language, which is characterised by a highly variable and complex set of physical movements that map onto the…

Computation and Language · Computer Science 2025-05-06 Sam Kirkham

We present a model for pragmatically describing scenes, in which contrastive behavior results from a combination of inference-driven pragmatics and learned semantics. Like previous learned approaches to language generation, our model uses a…

Computation and Language · Computer Science 2016-09-27 Jacob Andreas , Dan Klein