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In many real-world scenarios, distribution shifts exist in the streaming data across time steps. Many complex sequential data can be effectively divided into distinct regimes that exhibit persistent dynamics. Discovering the shifted…

Machine Learning · Computer Science 2023-09-07 Weijieying Ren , Tianxiang Zhao , Wei Qin , Kunpeng Liu

Autonomous robots combine a variety of skills to form increasingly complex behaviors called missions. While the skills are often programmed at a relatively low level of abstraction, their coordination is architecturally separated and often…

Robotics · Computer Science 2020-11-17 Razan Ghzouli , Thorsten Berger , Einar Broch Johnsen , Swaib Dragule , Andrzej Wąsowski

Complex data analysis inherently seeks unexpected insights through exploratory visual analysis methods, transcending logical, step-by-step processing. However, existing interfaces such as notebooks and dashboards have limitations in…

Human-Computer Interaction · Computer Science 2024-03-22 Zijian Ding , Joel Chan

Recent studies have shown great promise in applying graph neural networks for multivariate time series forecasting, where the interactions of time series are described as a graph structure and the variables are represented as the graph…

Machine Learning · Computer Science 2022-06-29 Junchen Ye , Zihan Liu , Bowen Du , Leilei Sun , Weimiao Li , Yanjie Fu , Hui Xiong

Concept drift is a phenomenon in which the distribution of a data stream changes over time in unforeseen ways, causing prediction models built on historical data to become inaccurate. While a variety of automated methods have been developed…

Machine Learning · Computer Science 2023-08-10 Weikai Yang , Zhen Li , Mengchen Liu , Yafeng Lu , Kelei Cao , Ross Maciejewski , Shixia Liu

A match cut is a transition between a pair of shots that uses similar framing, composition, or action to fluidly bring the viewer from one scene to the next. Match cuts are frequently used in film, television, and advertising. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Boris Chen , Amir Ziai , Rebecca Tucker , Yuchen Xie

In this paper we present the first algorithm in the streaming model to characterize completely the biconnectivity properties of undirected networks: articulation points, bridges, and connected and biconnected components. The motivation of…

Data Structures and Algorithms · Computer Science 2020-06-16 Giorgio Ausiello , Donatella Firmani , Luigi Laura

This paper studies graphical model selection, i.e., the problem of estimating a graph of statistical relationships among a collection of random variables. Conventional graphical model selection algorithms are passive, i.e., they require all…

Machine Learning · Statistics 2014-04-15 Divyanshu Vats , Robert D. Nowak , Richard G. Baraniuk

The landscape of deep learning has vastly expanded the frontiers of source code analysis, particularly through the utilization of structural representations such as Abstract Syntax Trees (ASTs). While these methodologies have demonstrated…

Machine Learning · Computer Science 2024-06-18 Peter Samoaa , Mehrdad Farahani , Antonio Longa , Philipp Leitner , Morteza Haghir Chehreghani

This paper introduces Adaptive Computation Time (ACT), an algorithm that allows recurrent neural networks to learn how many computational steps to take between receiving an input and emitting an output. ACT requires minimal changes to the…

Neural and Evolutionary Computing · Computer Science 2017-02-22 Alex Graves

Graphs are an essential part of many machine learning problems such as analysis of parse trees, social networks, knowledge graphs, transportation systems, and molecular structures. Applying machine learning in these areas typically involves…

Artificial Intelligence · Computer Science 2019-07-16 Mehdi Ben Lazreg , Morten Goodwin , Ole-Christoffer Granmo

Sketching provides an intuitive way to convey dynamic intent in animation authoring (i.e., how elements change over time and space), making it a natural medium for automatic content creation. Yet existing approaches often constrain sketches…

Human-Computer Interaction · Computer Science 2026-01-29 Boyu Li , Lin-Ping Yuan , Zeyu Wang , Hongbo Fu

Datamation is designed to animate an analysis pipeline step by step, which is an intuitive and effective way to interpret the results from data analysis. However, creating a datamation is not easy. A qualified datamation needs to not only…

Human-Computer Interaction · Computer Science 2023-04-13 Yi Guo , Nan Cao , Ligan Cai , Yanqiu Wu , Daniel Weiskopf , Danqing Shi , Qing Chen

We present InvVis, a new approach for invertible visualization, which is reconstructing or further modifying a visualization from an image. InvVis allows the embedding of a significant amount of data, such as chart data, chart information,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Huayuan Ye , Chenhui Li , Yang Li , Changbo Wang

This paper revisits the role of quantitative and qualitative methods in visualization research in the context of advancements in artificial intelligence (AI). The focus is on how we can bridge between the different methods in an integrated…

Human-Computer Interaction · Computer Science 2024-09-12 Daniel Weiskopf

The description of large temporal graphs requires effective methods giving an appropriate mesoscopic partition. Many approaches exist today to detect communities in static graphs. However, many networks are intrinsically dynamical, and need…

Social and Information Networks · Computer Science 2017-07-10 Matteo Morini , Patrick Flandrin , Eric Fleury , Tommaso Venturini , Pablo Jensen

While most neural generative models generate outputs in a single pass, the human creative process is usually one of iterative building and refinement. Recent work has proposed models of editing processes, but these mostly focus on editing…

Machine Learning · Computer Science 2021-03-08 Ziyu Yao , Frank F. Xu , Pengcheng Yin , Huan Sun , Graham Neubig

This work addresses the task of generating English sentences from Abstract Meaning Representation (AMR) graphs. To cope with this task, we transform each input AMR graph into a structure similar to a dependency tree and annotate it with…

Computation and Language · Computer Science 2017-07-25 Timo Schick

2D animation is a common factor in game development, used for characters, effects and background art. It involves work that takes both skill and time, but parts of which are repetitive and tedious. Automated animation approaches exist, but…

Graphics · Computer Science 2022-09-02 Dagmar Lukka Loftsdóttir , Matthew Guzdial

Sentence matching is a fundamental task of natural language processing with various applications. Most recent approaches adopt attention-based neural models to build word- or phrase-level alignment between two sentences. However, these…

Computation and Language · Computer Science 2021-10-22 Peng Cui , Le Hu , Yuanchao Liu