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Multi-faceted data visualization typically involves several dedicated views. To create a comprehensive understanding of the data, users have to mentally integrate the information from the different views. This integration is hindered by…

Human-Computer Interaction · Computer Science 2025-07-23 Abdulhaq Adetunji Salako , Hannes Hagen , Christian Tominski

Animated transitions help viewers follow changes between related visualizations. Specifying effective animations demands significant effort: authors must select the elements and properties to animate, provide transition parameters, and…

Human-Computer Interaction · Computer Science 2020-09-04 Younghoon Kim , Jeffrey Heer

Complex animated transitions may be easier to understand when divided into separate, consecutive stages. However, effective staging requires careful attention to both animation semantics and timing parameters. We present Gemini2, a system…

Human-Computer Interaction · Computer Science 2021-08-11 Younghoon Kim , Jeffrey Heer

Animation is ubiquitous in visualization systems, and a common technique for creating these animations is the transition. In the transition approach, animations are created by smoothly interpolating a visual attribute between a start and…

Graphics · Computer Science 2017-03-03 Andrew McCaleb Reach , Chris North

Interactive visual applications create animations that encode changes in the data. For example, cross-filtering dynamically updates linked visualizations based on the user's continuous brushing actions. The animated effects resulting from…

Human-Computer Interaction · Computer Science 2016-04-04 Eugene Wu , Lilong Jiang , Larry Xu , Arnab Nandi

We propose "aquanims" as new design metaphors for animated transitions that preserve displayed areas during the transformation. Animated transitions are used to facilitate understanding of graphical transformations between different…

Human-Computer Interaction · Computer Science 2021-02-01 Michael Aupetit

Visual correspondence is a fundamental building block on the way to building assistive tools for hand-drawn animation. However, while a large body of work has focused on learning visual correspondences at the pixel-level, few approaches…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Evan Casey , Víctor Pérez , Zhuoru Li , Harry Teitelman , Nick Boyajian , Tim Pulver , Mike Manh , William Grisaitis

We have developed (1) a graph visualization system that allows users to explore graphs by viewing them as a succession of spanning trees selected interactively, (2) a radial graph layout algorithm, and (3) an animation algorithm that…

Human-Computer Interaction · Computer Science 2007-05-23 Andrew Pavlo , Christopher Homan , Jonathan Schull

The production of 2D animation follows an industry-standard workflow, encompassing four essential stages: character design, keyframe animation, in-betweening, and coloring. Our research focuses on reducing the labor costs in the above…

Computer Vision and Pattern Recognition · Computer Science 2025-01-31 Yihao Meng , Hao Ouyang , Hanlin Wang , Qiuyu Wang , Wen Wang , Ka Leong Cheng , Zhiheng Liu , Yujun Shen , Huamin Qu

Transitions are widely used in data videos to seamlessly connect data-driven charts or connect visualizations and non-data-driven motion graphics. To inform the transition designs in data videos, we conduct a content analysis based on more…

Human-Computer Interaction · Computer Science 2020-09-14 Junxiu Tang , Lingyun Yu , Tan Tang , Xinhuan Shu , Lu Ying , Yuhua Zhou , Peiran Ren , Yingcai Wu

Information visualizations such as bar charts and line charts are very popular for exploring data and communicating insights. Interpreting and making sense of such visualizations can be challenging for some people, such as those who are…

Computation and Language · Computer Science 2020-12-01 Jason Obeid , Enamul Hoque

The visualization of hierarchically structured data over time is an ongoing challenge and several approaches exist trying to solve it. Techniques such as animated or juxtaposed tree visualizations are not capable of providing a good…

Graphics · Computer Science 2020-02-11 Fabian Bolte , Mahsan Nourani , Eric D. Ragan , Stefan Bruckner

We present an interactive visualization system for exploring named entities and their relationships across document collections. The system is designed around a graph-based representation that integrates three types of nodes: documents,…

Human-Computer Interaction · Computer Science 2025-12-10 Uroš Šmajdek , Ciril Bohak

Objective: Effective collaboration between machines and clinicians requires flexible data structures to represent medical processes and clinical practice guidelines. Such a data structure could enable effective turn-taking between human and…

Human-Computer Interaction · Computer Science 2018-08-29 Blake Hannaford , Randall Bly , Ian Humphreys , Mark Whipple

Dynamic data visualizations can convey large amounts of information over time, such as using motion to depict changes in data values for multiple entities. Such dynamic displays put a demand on our visual processing capacities, yet our…

Human-Computer Interaction · Computer Science 2024-08-12 Songwen Hu , Ouxun Jiang , Jeffrey Riedmiller , Cindy Xiong Bearfield

Pictorial charts are favored for their memorability and visual appeal, offering a more engaging alternative to basic charts. However, their creation can be complex and time-consuming due to the lack of native support in popular…

Human-Computer Interaction · Computer Science 2025-01-14 Siyu Yan , Tiancheng Liu , Weikai Yang , Nan Tang , Yuyu Luo

Video generation models internalize physical realism as their prior. Anime deliberately violates physics: smears, impact frames, chibi shifts; and its thousands of coexisting artistic conventions yield no single "physics of anime" a model…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Tencent HY Team

A human action can be seen as transitions between one's body poses over time, where the transition depicts a temporal relation between two poses. Recognizing actions thus involves learning a classifier sensitive to these pose transitions as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-03 Guillermo Garcia-Hernando , Tae-Kyun Kim

Creating 3D character animations traditionally requires significant time and effort from the animator. Advancements in generative methods now enable easy creation of multiple character animation variations for use or further editing.…

Human-Computer Interaction · Computer Science 2026-05-05 Ludwig Sidenmark , Qian Zhou , George Fitzmaurice , Fraser Anderson

We present a novel task, i.e., animating a target 3D object through the motion of a raw driving sequence. In previous works, extra auxiliary correlations between source and target meshes or intermedia factors are inevitable to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Haoyu Chen , Hao Tang , Nicu Sebe , Guoying Zhao
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