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The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

This paper presents a simple method for "do as I do" motion transfer: given a source video of a person dancing, we can transfer that performance to a novel (amateur) target after only a few minutes of the target subject performing standard…

Graphics · Computer Science 2019-08-29 Caroline Chan , Shiry Ginosar , Tinghui Zhou , Alexei A. Efros

We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Jae Shin Yoon , Lingjie Liu , Vladislav Golyanik , Kripasindhu Sarkar , Hyun Soo Park , Christian Theobalt

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absence of a comprehensive dataset featuring paired video-pose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yue Ma , Yingqing He , Xiaodong Cun , Xintao Wang , Siran Chen , Ying Shan , Xiu Li , Qifeng Chen

To address the sequential changes of images including poses, in this paper we propose a recurrent regression neural network(RRNN) framework to unify two classic tasks of cross-pose face recognition on still images and video-based face…

Computer Vision and Pattern Recognition · Computer Science 2016-07-26 Yang Li , Wenming Zheng , Zhen Cui

Estimating human pose, shape, and motion from images and videos are fundamental challenges with many applications. Recent advances in 2D human pose estimation use large amounts of manually-labeled training data for learning convolutional…

Computer Vision and Pattern Recognition · Computer Science 2018-01-22 Gül Varol , Javier Romero , Xavier Martin , Naureen Mahmood , Michael J. Black , Ivan Laptev , Cordelia Schmid

Several video-based 3D pose and shape estimation algorithms have been proposed to resolve the temporal inconsistency of single-image-based methods. However it still remains challenging to have stable and accurate reconstruction. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Ziwen Li , Bo Xu , Han Huang , Cheng Lu , Yandong Guo

How to effectively represent camera pose is an essential problem in 3D computer vision, especially in tasks such as camera pose regression and novel view synthesis. Traditionally, 3D position of the camera is represented by Cartesian…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Yaxuan Zhu , Ruiqi Gao , Siyuan Huang , Song-Chun Zhu , Ying Nian Wu

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Hongwen Zhang , Jie Cao , Guo Lu , Wanli Ouyang , Zhenan Sun

Precise 6D pose estimation of rigid objects from RGB images is a critical but challenging task in robotics, augmented reality and human-computer interaction. To address this problem, we propose DeepRM, a novel recurrent network architecture…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Alexander Avery , Andreas Savakis

Implicit neural representations for video (NeRV) have recently become a novel way for high-quality video representation. However, existing works employ a single network to represent the entire video, which implicitly confuse static and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Hao Yan , Zhihui Ke , Xiaobo Zhou , Tie Qiu , Xidong Shi , Dadong Jiang

For reconstructing high-fidelity human 3D models from monocular videos, it is crucial to maintain consistent large-scale body shapes along with finely matched subtle wrinkles. This paper explores the observation that the per-frame rendering…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Chunjin Song , Zhijie Wu , Bastian Wandt , Leonid Sigal , Helge Rhodin

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Ziyan Wang , Timur Bagautdinov , Stephen Lombardi , Tomas Simon , Jason Saragih , Jessica Hodgins , Michael Zollhöfer

Videos are more informative than images because they capture the dynamics of the scene. By representing motion in videos, we can capture dynamic activities. In this work, we introduce GPT-4 generated motion descriptions that capture…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Chinmaya Devaraj , Cornelia Fermuller , Yiannis Aloimonos

Motion transfer of talking-head videos involves generating a new video with the appearance of a subject video and the motion pattern of a driving video. Current methodologies primarily depend on a limited number of subject images and 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Haomiao Ni , Jiachen Liu , Yuan Xue , Sharon X. Huang

While diffusion models have shown great potential in portrait generation, generating expressive, coherent, and controllable cinematic portrait videos remains a significant challenge. Existing intermediate signals for portrait generation,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Junyi Wang , Yudong Guo , Boyang Guo , Shengming Yang , Juyong Zhang

Existing multi-person video pose estimation methods typically adopt a two-stage pipeline: detecting individuals in each frame, followed by temporal modeling for single person pose estimation. This design relies on heuristic operations such…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yonghui Yu , Jiahang Cai , Xun Wang , Wenwu Yang

In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Da Zhang , Hamid Maei , Xin Wang , Yuan-Fang Wang