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Robot learning from interacting with the physical world is fundamentally bottlenecked by the cost of physical interaction. The two alternatives, supervised finetuning (SFT) from expert demonstrations and reinforcement learning (RL) in a…

Robotics · Computer Science 2026-02-03 Ansh Kumar Sharma , Yixiang Sun , Ninghao Lu , Yunzhe Zhang , Jiarao Liu , Sherry Yang

Deep Reinforcement Learning (Deep RL) has been in the spotlight for the past few years, due to its remarkable abilities to solve problems which were considered to be practically unsolvable using traditional Machine Learning methods.…

Machine Learning · Computer Science 2022-05-12 Aristotelis Lazaridis , Ioannis Vlahavas

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic…

End-to-end reinforcement learning (RL) for humanoid locomotion is appealing for its compact perception-action mapping, yet practical policies often suffer from training instability, inefficient feature fusion, and high actuation cost. We…

Robotics · Computer Science 2026-02-12 Yinuo Wang , Yuanyang Qi , Jinzhao Zhou , Pengxiang Meng , Xiaowen Tao

While reinforcement learning (RL) can empower autonomous agents by enabling self-improvement through interaction, its practical adoption remains challenging due to costly rollouts, limited task diversity, unreliable reward signals, and…

Reinforcement learning (RL) has proven effective for AI-based building energy management. However, there is a lack of flexible framework to implement RL across various control problems in building energy management. To address this gap, we…

Artificial Intelligence · Computer Science 2025-09-16 Xilei Dai , Ruotian Chen , Songze Guan , Wen-Tai Li , Chau Yuen

We introduce Meta MLGym and MLGym-Bench, a new framework and benchmark for evaluating and developing LLM agents on AI research tasks. This is the first Gym environment for machine learning (ML) tasks, enabling research on reinforcement…

While reinforcement learning (RL) has the potential to enable robots to autonomously acquire a wide range of skills, in practice, RL usually requires manual, per-task engineering of reward functions, especially in real world settings where…

Robotics · Computer Science 2019-02-15 Tianhe Yu , Gleb Shevchuk , Dorsa Sadigh , Chelsea Finn

This thesis work presents a more efficient and effective approach to training control-related tasks for humanoid robots using Reinforcement Learning (RL). The traditional RL methods are limited in adapting to real-world environments,…

Robotics · Computer Science 2025-12-17 Jonathan Spraggett

We present a reinforcement learning framework for autonomous goalkeeping with humanoid robots in real-world scenarios. While prior work has demonstrated similar capabilities on quadrupedal platforms, humanoid goalkeeping introduces two…

We introduce OpenTinker, an infrastructure for reinforcement learning (RL) of large language model (LLM) agents built around a separation of concerns across algorithm design, execution, and agent-environment interaction. Rather than relying…

Artificial Intelligence · Computer Science 2026-01-13 Siqi Zhu , Jiaxuan You

Many roboticists dream of presenting a robot with a task in the evening and returning the next morning to find the robot capable of solving the task. What is preventing us from achieving this? Sim-to-real reinforcement learning (RL) has…

Robotics · Computer Science 2024-07-24 Younghyo Park , Gabriel B. Margolis , Pulkit Agrawal

Reinforcement learning (RL) has the potential to transform real-world decision-making systems by enabling autonomous agents to learn from experience. Deploying RL in real-world settings, especially in the context of human-robot interaction,…

Machine Learning · Computer Science 2026-02-04 Saurav Singh , Rodney Sanchez , Alexander Ororbia , Jamison Heard

Reinforcement learning is a promising framework for solving control problems, but its use in practical situations is hampered by the fact that reward functions are often difficult to engineer. Specifying goals and tasks for autonomous…

Machine Learning · Computer Science 2019-02-22 Justin Fu , Anoop Korattikara , Sergey Levine , Sergio Guadarrama

While large models trained with self-supervised learning on offline datasets have shown remarkable capabilities in text and image domains, achieving the same generalisation for agents that act in sequential decision problems remains an open…

Machine Learning · Computer Science 2025-03-04 Michael Matthews , Michael Beukman , Chris Lu , Jakob Foerster

skrl is an open-source modular library for reinforcement learning written in Python and designed with a focus on readability, simplicity, and transparency of algorithm implementations. In addition to supporting environments that use the…

Machine Learning · Computer Science 2022-07-12 Antonio Serrano-Muñoz , Dimitris Chrysostomou , Simon Bøgh , Nestor Arana-Arexolaleiba

Reinforcement learning has shown great promise in the training of robot behavior due to the sequential decision making characteristics. However, the required enormous amount of interactive and informative training data provides the major…

Artificial Intelligence · Computer Science 2020-12-22 Sha Luo , Hamidreza Kasaei , Lambert Schomaker

Consider mutli-goal tasks that involve static environments and dynamic goals. Examples of such tasks, such as goal-directed navigation and pick-and-place in robotics, abound. Two types of Reinforcement Learning (RL) algorithms are used for…

Machine Learning · Computer Science 2019-01-08 Vikas Dhiman , Shurjo Banerjee , Jeffrey M. Siskind , Jason J. Corso

The OpenAI Gym project contains hundreds of control problems whose goal is to provide a testbed for reinforcement learning algorithms. One such problem is Freeway-ram-v0, where the observations presented to the agent are 128 bytes of RAM.…

Artificial Intelligence · Computer Science 2021-09-06 James S. Plank , Catherine D. Schuman , Robert M. Patton

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne