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Pose-free neural radiance fields (NeRF) aim to train NeRF with unposed multi-view images and it has achieved very impressive success in recent years. Most existing works share the pipeline of training a coarse pose estimator with rendered…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Jiahui Zhang , Fangneng Zhan , Yingchen Yu , Kunhao Liu , Rongliang Wu , Xiaoqin Zhang , Ling Shao , Shijian Lu

While NeRF-based human representations have shown impressive novel view synthesis results, most methods still rely on a large number of images / views for training. In this work, we propose a novel animatable NeRF called ActorsNeRF. It is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Jiteng Mu , Shen Sang , Nuno Vasconcelos , Xiaolong Wang

We introduce a free-viewpoint rendering method -- HumanNeRF -- that works on a given monocular video of a human performing complex body motions, e.g. a video from YouTube. Our method enables pausing the video at any frame and rendering the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Chung-Yi Weng , Brian Curless , Pratul P. Srinivasan , Jonathan T. Barron , Ira Kemelmacher-Shlizerman

Recent advancements in 3D avatar generation excel with multi-view supervision for photorealistic models. However, monocular counterparts lag in quality despite broader applicability. We propose ReCaLaB to close this gap. ReCaLaB is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yuchen Rao , Eduardo Perez Pellitero , Benjamin Busam , Yiren Zhou , Jifei Song

We introduce HOSNeRF, a novel 360{\deg} free-viewpoint rendering method that reconstructs neural radiance fields for dynamic human-object-scene from a single monocular in-the-wild video. Our method enables pausing the video at any frame and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Jia-Wei Liu , Yan-Pei Cao , Tianyuan Yang , Eric Zhongcong Xu , Jussi Keppo , Ying Shan , Xiaohu Qie , Mike Zheng Shou

Obtaining personalized 3D animatable avatars from a monocular camera has several real world applications in gaming, virtual try-on, animation, and VR/XR, etc. However, it is very challenging to model dynamic and fine-grained clothing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Yuxuan Xue , Bharat Lal Bhatnagar , Riccardo Marin , Nikolaos Sarafianos , Yuanlu Xu , Gerard Pons-Moll , Tony Tung

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

We propose Neural Deformable Fields (NDF), a new representation for dynamic human digitization from a multi-view video. Recent works proposed to represent a dynamic human body with shared canonical neural radiance fields which links to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Ruiqi Zhang , Jie Chen

In this work, we introduce a method that learns a single dynamic neural radiance field (NeRF) from monocular talking face videos of multiple identities. NeRFs have shown remarkable results in modeling the 4D dynamics and appearance of human…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Aggelina Chatziagapi , Grigorios G. Chrysos , Dimitris Samaras

Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Yifan Jiang , Peter Hedman , Ben Mildenhall , Dejia Xu , Jonathan T. Barron , Zhangyang Wang , Tianfan Xue

Neural Radiance Fields (NeRF) coupled with GANs represent a promising direction in the area of 3D reconstruction from a single view, owing to their ability to efficiently model arbitrary topologies. Recent work in this area, however, has…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Dario Pavllo , David Joseph Tan , Marie-Julie Rakotosaona , Federico Tombari

In the rapidly evolving landscape of digital content creation, the demand for fast, convenient, and autonomous methods of crafting detailed 3D reconstructions of humans has grown significantly. Addressing this pressing need, our AirNeRF…

Robotics · Computer Science 2024-07-16 Alexey Kotcov , Maria Dronova , Vladislav Cheremnykh , Sausar Karaf , Dzmitry Tsetserukou

In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Gyumin Shim , Jaeseong Lee , Junha Hyung , Jaegul Choo

Face rendering using neural radiance fields (NeRF) is a rapidly developing research area in computer vision. While recent methods primarily focus on controlling facial attributes such as identity and expression, they often overlook the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Hengfei Wang , Zhongqun Zhang , Yihua Cheng , Hyung Jin Chang

We present the first method capable of photorealistically reconstructing deformable scenes using photos/videos captured casually from mobile phones. Our approach augments neural radiance fields (NeRF) by optimizing an additional continuous…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Keunhong Park , Utkarsh Sinha , Jonathan T. Barron , Sofien Bouaziz , Dan B Goldman , Steven M. Seitz , Ricardo Martin-Brualla

We introduce an approach that creates animatable human avatars from monocular videos using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields (NeRFs) achieve high-quality novel-view/novel-pose image synthesis but…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Zhiyin Qian , Shaofei Wang , Marko Mihajlovic , Andreas Geiger , Siyu Tang

Neural Radiance Fields (NeRF) are compelling techniques for modeling dynamic 3D scenes from 2D image collections. These volumetric representations would be well suited for synthesizing novel facial expressions but for two problems. First,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Heng Yu , Koichiro Niinuma , Laszlo A. Jeni

Dynamic radiance fields have emerged as a promising approach for generating novel views from a monocular video. However, previous methods enforce the geometric consistency to dynamic radiance fields only between adjacent input frames,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Byeongjun Park , Changick Kim

Dynamic Neural Radiance Field (NeRF) from monocular videos has recently been explored for space-time novel view synthesis and achieved excellent results. However, defocus blur caused by depth variation often occurs in video capture,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Xianrui Luo , Huiqiang Sun , Juewen Peng , Zhiguo Cao

Neural radiance field (NeRF) has become a popular 3D representation method for human avatar reconstruction due to its high-quality rendering capabilities, e.g., regarding novel views and poses. However, previous methods for editing the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Jinlong Fan , Jing Zhang , Dacheng Tao