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This paper introduces JaxPruner, an open-source JAX-based pruning and sparse training library for machine learning research. JaxPruner aims to accelerate research on sparse neural networks by providing concise implementations of popular…

This paper presents Gym-TORAX, a Python package enabling the implementation of Reinforcement Learning (RL) environments for simulating plasma dynamics and control in tokamaks. Users define succinctly a set of control actions and…

Machine Learning · Computer Science 2026-03-23 Antoine Mouchamps , Arthur Malherbe , Adrien Bolland , Damien Ernst

The Abstraction and Reasoning Corpus (ARC) tests AI systems' ability to perform human-like inductive reasoning from a few demonstration pairs. Existing Gymnasium-based RL environments severely limit experimental scale due to computational…

Artificial Intelligence · Computer Science 2026-01-27 Aadam , Monu Verma , Mohamed Abdel-Mottaleb

Financial exchanges across the world use limit order books (LOBs) to process orders and match trades. For research purposes it is important to have large scale efficient simulators of LOB dynamics. LOB simulators have previously been…

Trading and Market Microstructure · Quantitative Finance 2023-08-28 Sascha Frey , Kang Li , Peer Nagy , Silvia Sapora , Chris Lu , Stefan Zohren , Jakob Foerster , Anisoara Calinescu

Reinforcement learning (RL) research requires diverse, challenging environments that are both tractable and scalable. While modern video games may offer rich dynamics, they are computationally expensive and poorly suited for large-scale…

Machine Learning · Computer Science 2025-10-06 Waris Radji , Thomas Michel , Hector Piteau

jinns is an open-source Python library for physics-informed neural networks, built to tackle both forward and inverse problems, as well as meta-model learning. Rooted in the JAX ecosystem, it provides a versatile framework for efficiently…

Machine Learning · Statistics 2024-12-19 Hugo Gangloff , Nicolas Jouvin

Games have long been used as benchmarks and testing environments for research in artificial intelligence. A key step in supporting this research was the development of game description languages: frameworks that compile domain-specific code…

Artificial Intelligence · Computer Science 2026-03-27 Graham Todd , Alexander G. Padula , Dennis J. N. J. Soemers , Julian Togelius

Interactive real-time rigid body simulation is a crucial tool in any modern game engine or 3D authoring tool. The quest for fast, robust and accurate simulations is ever evolving. PBRBD (Position Based Rigid Body Dynamics), a recent…

Graphics · Computer Science 2023-11-17 Miguel Luis Nunes Seabra , Daniel Simões Lopes , João Madeiras Pereira

Robotic manipulation is challenging due to discontinuous dynamics, as well as high-dimensional state and action spaces. Data-driven approaches that succeed in manipulation tasks require large amounts of data and expert demonstrations,…

Nowadays, realistic simulation environments are essential to validate and build reliable robotic solutions. This is particularly true when using Reinforcement Learning (RL) based control policies. To this end, both robotics and RL…

Robotics · Computer Science 2023-10-12 Matteo El-Hariry , Antoine Richard , Miguel Olivares-Mendez

SPARKX is an open-source Python package developed to analyze simulation data from heavy-ion collision experiments. By offering a comprehensive suite of tools, SPARKX simplifies data analysis workflows, supports multiple formats such as…

Data Analysis, Statistics and Probability · Physics 2026-02-02 Nils Sass , Hendrik Roch , Niklas Götz , Renata Krupczak , Carl B. Rosenkvist

skrl is an open-source modular library for reinforcement learning written in Python and designed with a focus on readability, simplicity, and transparency of algorithm implementations. In addition to supporting environments that use the…

Machine Learning · Computer Science 2022-07-12 Antonio Serrano-Muñoz , Dimitris Chrysostomou , Simon Bøgh , Nestor Arana-Arexolaleiba

Open-source reinforcement learning (RL) environments have played a crucial role in driving progress in the development of AI algorithms. In modern RL research, there is a need for simulated environments that are performant, scalable, and…

Humanoid locomotion is a key skill to bring humanoids out of the lab and into the real-world. Many motion generation methods for locomotion have been proposed including reinforcement learning (RL). RL locomotion policies offer great…

Robotics · Computer Science 2024-07-09 William Thibault , William Melek , Katja Mombaur

Differentiable numerical simulations of physical systems have gained rising attention in the past few years with the development of automatic differentiation tools. This paper presents JAX-SSO, a differentiable finite element analysis…

Mathematical Software · Computer Science 2024-07-30 Gaoyuan Wu

The goal of continuous control is to synthesize desired behaviors. In reinforcement learning (RL)-driven approaches, this is often accomplished through careful task reward engineering for efficient exploration and running an off-the-shelf…

Multi-agent reinforcement learning (MARL) research is inherently computationally expensive and it is often difficult to obtain a sufficient number of experiment samples to test hypotheses and make robust statistical claims. Furthermore,…

The rapid rise of scientific machine learning (SciML) has expanded the role of differentiable modeling, surrogate modeling, and data-driven constitutive laws in large-scale simulation. The JAX framework provides an attractive environment…

Mathematical Software · Computer Science 2026-04-27 Alberto Cattaneo , M Keith Ballard , Robert M. Kirby , Varun Shankar

We present DrJAX, a JAX-based library designed to support large-scale distributed and parallel machine learning algorithms that use MapReduce-style operations. DrJAX leverages JAX's sharding mechanisms to enable native targeting of TPUs and…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-19 Keith Rush , Zachary Charles , Zachary Garrett , Sean Augenstein , Nicole Mitchell

This paper presents Gym-Ignition, a new framework to create reproducible robotic environments for reinforcement learning research. It interfaces with the new generation of Gazebo, part of the Ignition Robotics suite, which provides three…

Robotics · Computer Science 2020-04-17 Diego Ferigo , Silvio Traversaro , Giorgio Metta , Daniele Pucci