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Related papers: Real-time Neural Radiance Caching for Path Tracing

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Saliency computation models aim to imitate the attention mechanism in the human visual system. The application of deep neural networks for saliency prediction has led to a drastic improvement over the last few years. However, deep models…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Saman Zabihi , Hamed Rezazadegan Tavakoli , Ali Borji

Photo-realistic modeling and rendering of fuzzy objects with complex opacity are critical for numerous immersive VR/AR applications, but it suffers from strong view-dependent brightness, color. In this paper, we propose a novel scheme to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Haimin Luo , Anpei Chen , Qixuan Zhang , Bai Pang , Minye Wu , Lan Xu , Jingyi Yu

Neural Radiance Fields (NeRF) give rise to learning-based 3D reconstruction methods widely used in industrial applications. Although prevalent methods achieve considerable improvements in small-scale scenes, accomplishing reconstruction in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Bingnan Ni , Huanyu Wang , Dongfeng Bai , Minghe Weng , Dexin Qi , Weichao Qiu , Bingbing Liu

We present a method for composing photorealistic scenes from captured images of objects. Our work builds upon neural radiance fields (NeRFs), which implicitly model the volumetric density and directionally-emitted radiance of a scene. While…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Michelle Guo , Alireza Fathi , Jiajun Wu , Thomas Funkhouser

Neural volumetric representations such as Neural Radiance Fields (NeRF) have emerged as a compelling technique for learning to represent 3D scenes from images with the goal of rendering photorealistic images of the scene from unobserved…

Computer Vision and Pattern Recognition · Computer Science 2021-03-29 Peter Hedman , Pratul P. Srinivasan , Ben Mildenhall , Jonathan T. Barron , Paul Debevec

Recent work on Neural Radiance Fields (NeRF) exploits multi-view 3D consistency, achieving impressive results in 3D scene modeling and high-fidelity novel-view synthesis. However, there are limitations. First, existing methods assume enough…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Mengfei Li , Ming Lu , Xiaofang Li , Shanghang Zhang

Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…

Robotics · Computer Science 2026-03-27 Judith Treffler , Vladimír Kubelka , Henrik Andreasson , Martin Magnusson

We present a networked, high performance graphics system that combines dynamic, high quality, ray traced global illumination computed on a server with direct illumination and primary visibility computed on a client. This approach provides…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-11 Michael Stengel , Zander Majercik , Benjamin Boudaoud , Morgan McGuire

Neural Radiance Fields (NeRF) presented a novel way to represent scenes, allowing for high-quality 3D reconstruction from 2D images. Following its remarkable achievements, global localization within NeRF maps is an essential task for…

Robotics · Computer Science 2025-03-17 Mangyu Kong , Seongwon Lee , Jaewon Lee , Euntai Kim

Neural radiance fields (NeRF) excel at synthesizing new views given multi-view, calibrated images of a static scene. When scenes include distractors, which are not persistent during image capture (moving objects, lighting variations,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Sara Sabour , Suhani Vora , Daniel Duckworth , Ivan Krasin , David J. Fleet , Andrea Tagliasacchi

We propose a path-guiding algorithm to be incorporated into the wavefront style of path tracers (WFPTs). As WFPTs are primarily implemented on graphics processing units (GPUs), the proposed method aims to leverage the capabilities of the…

Graphics · Computer Science 2024-05-14 Bora Yalçıner , Ahmet Oğuz Akyüz

This paper focuses on real-time all-frequency image-based rendering using an innovative solution for run-time computation of light transport. The approach is based on new results derived for non-linear phase shifting in the Haar wavelet…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Mais Alnasser , Hassan Foroosh

The recent research explosion around implicit neural representations, such as NeRF, shows that there is immense potential for implicitly storing high-quality scene and lighting information in compact neural networks. However, one major…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Thomas Neff , Pascal Stadlbauer , Mathias Parger , Andreas Kurz , Joerg H. Mueller , Chakravarty R. Alla Chaitanya , Anton Kaplanyan , Markus Steinberger

We present a fast, differentiable, GPU-accelerated optimization method for ray path tracing in environments containing planar reflectors and straight diffraction edges. Based on Fermat's principle, our approach reformulates the path-finding…

Signal Processing · Electrical Eng. & Systems 2026-01-01 Jérome Eertmans , Sophie Lequeu , Benoît Legat , Laurent Jacques , Claude Oestges

High-quality global illumination (GI) in real-time rendering is commonly achieved using precomputed lighting techniques, with lightmap as the standard choice. To support GI for static objects in dynamic lighting environments, multiple…

Graphics · Computer Science 2026-05-13 Jianhui Wu , Jian Zhou , Zhi Zhou , Zhangjin Huang , Chao Li

It has been shown that learning radiance fields with depth rendering and depth supervision can effectively promote the quality and convergence of view synthesis. However, this paradigm requires input RGB-D sequences to be synchronized,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yuxin Huang , Andong Yang , Zirui Wu , Yuantao Chen , Runyi Yang , Zhenxin Zhu , Chao Hou , Hao Zhao , Guyue Zhou

Ray tracing (RT) simulation is a widely used approach to enable modeling wireless channels in applications such as network digital twins. However, the computational cost to execute ray tracing (RT) is proportional to factors such as the…

Networking and Internet Architecture · Computer Science 2025-07-24 Cláudio Modesto , Lucas Mozart , Pedro Batista , André Cavalcante , Aldebaro Klautau

We present a super-fast convergence approach to reconstructing the per-scene radiance field from a set of images that capture the scene with known poses. This task, which is often applied to novel view synthesis, is recently revolutionized…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Cheng Sun , Min Sun , Hwann-Tzong Chen

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of such methods has…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Rui Li , Darius Rückert , Yuanhao Wang , Ramzi Idoughi , Wolfgang Heidrich