Related papers: Finding single-source shortest $p$-disjoint paths:…
We extend the well known bottleneck paths problem in two directions for directed unweighted (unit edge cost) graphs with positive real edge capacities. Firstly we narrow the problem domain and compute the bottleneck of the entire network in…
The textbook algorithm for single-source shortest paths with real-valued edge weights runs in $O(m n)$ time on a graph with $m$ edges and $n$ vertices. A recent breakthrough algorithm by Fineman [Fin24] takes $\tilde O(m n^{8/9})$…
Consider a complete graph $K_n$ with edge weights drawn independently from a uniform distribution $U(0,1)$. The weight of the shortest (minimum-weight) path $P_1$ between two given vertices is known to be $\ln n / n$, asymptotically. Define…
We study the problem of finding the cycle of minimum cost-to-time ratio in a directed graph with $ n $ nodes and $ m $ edges. This problem has a long history in combinatorial optimization and has recently seen interesting applications in…
Given a graph and a pair of terminals $s$, $t$, the next-to-shortest path problem asks for an $s\!\to \!t$ (simple) path that is shortest among all not shortest $s\!\to \!t$ paths (if one exists). This problem was introduced in 1996, and…
We present a randomized algorithm that computes single-source shortest paths (SSSP) in $O(m\log^8(n)\log W)$ time when edge weights are integral and can be negative. This essentially resolves the classic negative-weight SSSP problem. The…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…
We consider the minimum cut problem in undirected, weighted graphs. We give a simple algorithm to find a minimum cut that $2$-respects (cuts two edges of) a spanning tree $T$ of a graph $G$. This procedure can be used in place of the…
Given a directed, weighted graph $G=(V,E)$ undergoing edge insertions, the incremental single-source shortest paths (SSSP) problem asks for the maintenance of approximate distances from a dedicated source $s$ while optimizing the total time…
All traditional methods of computing shortest paths depend upon edge-relaxation where the cost of reaching a vertex from a source vertex is possibly decreased if that edge is used. We introduce a method which maintains lower bounds as well…
Let $G$ be an $n$-node and $m$-edge positively real-weighted undirected graph. For any given integer $f \ge 1$, we study the problem of designing a sparse \emph{f-edge-fault-tolerant} ($f$-EFT) $\sigma${\em -approximate single-source…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
We consider the all pairs all shortest paths (APASP) problem, which maintains the shortest path dag rooted at every vertex in a directed graph G=(V,E) with positive edge weights. For this problem we present a decremental algorithm (that…
We show that the following variation of the single-source shortest path problem is NP-complete. Let a weighted, directed, acyclic graph $G=(V,E,w)$ with source and sink vertices $s$ and $t$ be given. Let in addition a mapping $f$ on $E$ be…
We give the first parallel algorithm with optimal $\tilde{O}(m)$ work for the classical problem of computing Single-Source Shortest Paths in general graphs with negative-weight edges. In graphs without negative edges, Dijkstra's algorithm…
In this paper, we study the problem of fast constructions of source-wise round-trip spanners in weighted directed graphs. For a source vertex set $S\subseteq V$ in a graph $G(V,E)$, an $S$-sourcewise round-trip spanner of $G$ of stretch $k$…
We give algorithms with running time $2^{O({\sqrt{k}\log{k}})} \cdot n^{O(1)}$ for the following problems. Given an $n$-vertex unit disk graph $G$ and an integer $k$, decide whether $G$ contains (1) a path on exactly/at least $k$ vertices,…
Solving optimization problems leads to elegant and practical solutions in a wide variety of real-world applications. In many of those real-world applications, some of the information required to specify the relevant optimization problem is…
Network applications, such as multimedia streaming and video conferencing, impose growing requirements over Quality of Service (QoS), including bandwidth, delay, jitter, etc. Meanwhile, networks are expected to be load-balanced,…
We prove essentially tight lower bounds, conditionally to the Exponential Time Hypothesis, for two fundamental but seemingly very different cutting problems on surface-embedded graphs: the Shortest Cut Graph problem and the Multiway Cut…