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In this paper we address the problem of computing a sparse subgraph of a weighted directed graph such that the exact distances from a designated source vertex to all other vertices are preserved under bounded weight increment. Finding a…
Ant species such as Temnothorax albipennis select a new nest site in a distributed fashion that, if modeled correctly, can serve as useful information for site selection algorithms for robotic swarms and other applications. Studying and…
Information diffusion in networks can be used to model many real-world phenomena, including rumor spreading on online social networks, epidemics in human beings, and malware on the Internet. Informally speaking, the source localization…
Querying the shortest path between two vertexes is a fundamental operation in a variety of applications, which has been extensively studied over static road networks. However, in reality, the travel costs of road segments evolve over time,…
A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of…
Initial knowledge regarding group size can be crucial for collective performance. We study this relation in the context of the {\em Ants Nearby Treasure Search (ANTS)} problem \cite{FKLS}, which models natural cooperative foraging behavior…
A Monge directed acyclic graph (DAG) $G$ on the nodes $1,2,\cdots,N$ has edges $\left( i,j\right) $ for $1\leq i<j\leq N$ carrying submodular edge-lengths. Finding a shortest $M$-link path from $1$ to $N$ in $G$ for any given $1<M<N-1$ has…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
We investigate the statistics of extremal path(s) (both the shortest and the longest) from the root to the bottom of a Cayley tree. The lengths of the edges are assumed to be independent identically distributed random variables drawn from a…
In the classical Node-Disjoint Paths (NDP) problem, the input consists of an undirected $n$-vertex graph $G$, and a collection $\mathcal{M}=\{(s_1,t_1),\ldots,(s_k,t_k)\}$ of pairs of its vertices, called source-destination, or demand,…
Following [21, 23], the present work investigates a new relative entropy-regularized algorithm for solving the optimal transport on a graph problem within the randomized shortest paths formalism. More precisely, a unit flow is injected into…
In this paper, we investigate random walks in a family of small-world trees having an exponential degree distribution. First, we address a trapping problem, that is, a particular case of random walks with an immobile trap located at the…
Switching interacting particle systems studied in probability theory are the stochastic processes of hopping particles on a lattice made up of slow and fast particles, where the switching between these types of particles occurs randomly at…
Consider the continuum of points along the edges of a network, i.e., an undirected graph with positive edge weights. We measure distance between these points in terms of the shortest path distance along the network, known as the network…
The Path Contraction and Cycle Contraction problems take as input an undirected graph $G$ with $n$ vertices, $m$ edges and an integer $k$ and determine whether one can obtain a path or a cycle, respectively, by performing at most $k$ edge…
Let $H$ be a fixed graph and let $G$ be an $H$-minor free $n$-vertex graph with integer edge weights and no negative weight cycles reachable from a given vertex $s$. We present an algorithm that computes a shortest path tree in $G$ rooted…
Given a set of paths $P$ we define the \emph{Path Covering with Forest Number} of $P$} (PCFN($P$)) as the minimum size of a set $F$ of forests satisfying that every path in $P$ is contained in at least one forest in $F$. We show that…
We discuss a new algorithmic type of problem in random graphs studying the minimum number of queries one has to ask about adjacency between pairs of vertices of a random graph $G\sim {\mathcal G}(n,p)$ in order to find a subgraph which…
Single Source Shortest Paths ($\textrm{SSSP}$) is among the most well-studied problems in computer science. In the incremental (resp. decremental) setting, the goal is to maintain distances from a fixed source in a graph undergoing edge…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…