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Related papers: Exoskeleton-Based Multimodal Action and Movement R…

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Balance loss is a significant challenge in lower-limb exoskeleton applications, as it can lead to potential falls, thereby impacting user safety and confidence. We introduce a control framework for omnidirectional recovery step planning by…

Recently, transformers have demonstrated great potential for modeling long-term dependencies from skeleton sequences and thereby gained ever-increasing attention in skeleton action recognition. However, the existing transformer-based…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Wenhan Wu , Ce Zheng , Zihao Yang , Chen Chen , Srijan Das , Aidong Lu

The raising availability of 3D cameras and dramatic improvement of computer vision algorithms in the recent decade, accelerated the research of automatic movement assessment solutions. Such solutions can be implemented at home, using…

Computer Vision and Pattern Recognition · Computer Science 2020-07-31 Tal Hakim

Human action recognition is a crucial task for intelligent robotics, particularly within the context of human-robot collaboration research. In self-supervised skeleton-based action recognition, the mask-based reconstruction paradigm learns…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wei Wei , Shaojie Zhang , Yonghao Dang , Jianqin Yin

Skeleton-based action recognition is an important task that requires the adequate understanding of movement characteristics of a human action from the given skeleton sequence. Recent studies have shown that exploring spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Chenyang Si , Wentao Chen , Wei Wang , Liang Wang , Tieniu Tan

The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…

Computer Vision and Pattern Recognition · Computer Science 2014-09-02 Kyunghyun Cho , Xi Chen

In this paper, with a view toward deployment of light-weight control frameworks for bipedal walking robots, we realize end-foot trajectories that are shaped by a single linear feedback policy. We learn this policy via a model-free and a…

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

This paper proposes a modular framework to generate robust biped locomotion using a tight coupling between an analytical walking approach and deep reinforcement learning. This framework is composed of six main modules which are…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

Accurate estimation of spatial gait characteristics is critical to assess motor impairments resulting from neurological or musculoskeletal disease. Currently, however, methodological constraints limit clinical applicability of…

One-shot skeleton action recognition, which aims to learn a skeleton action recognition model with a single training sample, has attracted increasing interest due to the challenge of collecting and annotating large-scale skeleton action…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Alex C. Kot

In this work, we propose a learning approach for 3D dynamic bipedal walking when footsteps are constrained to stepping stones. While recent work has shown progress on this problem, real-world demonstrations have been limited to relatively…

Robotics · Computer Science 2022-05-05 Helei Duan , Ashish Malik , Mohitvishnu S. Gadde , Jeremy Dao , Alan Fern , Jonathan Hurst

In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…

Machine Learning · Statistics 2017-12-18 Yafeng Liu , Shimin Feng , Zhikai Zhao , Enjie Ding

Reactive stepping and push recovery for biped robots is often restricted to flat terrains because of the difficulty in computing capture regions for nonlinear dynamic models. In this paper, we address this limitation by using reinforcement…

Robotics · Computer Science 2020-10-29 Avadesh Meduri , Majid Khadiv , Ludovic Righetti

Physical rehabilitation exercises suggested by healthcare professionals can help recovery from various musculoskeletal disorders and prevent re-injury. However, patients' engagement tends to decrease over time without direct supervision,…

Human-Computer Interaction · Computer Science 2025-04-22 Aleksa Marusic , Sao Mai Nguyen , Adriana Tapus

This PhD research introduces three key contributions in the domain of object motion detection: Multi-Hierarchical Spiking Neural Network (MHSNN): A specialized four-layer Spiking Neural Network (SNN) architecture inspired by vertebrate…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Pedro Machado

Understanding human actions from body poses is critical for assistive robots sharing space with humans in order to make informed and safe decisions about the next interaction. However, precise temporal localization and annotation of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Yi Xu , Kunyu Peng , Di Wen , Ruiping Liu , Junwei Zheng , Yufan Chen , Jiaming Zhang , Alina Roitberg , Kailun Yang , Rainer Stiefelhagen

Over the last decade, there has been significant progress in the field of interactive virtual rehabilitation. Physical therapy (PT) stands as a highly effective approach for enhancing physical impairments. However, patient motivation and…

Human-Computer Interaction · Computer Science 2024-05-24 Pavan Uttej Ravva , Pinar Kullu , Mohammad Fahim Abrar , Roghayeh Leila Barmaki

Skeleton-based human action recognition is a longstanding challenge due to its complex dynamics. Some fine-grain details of the dynamics play a vital role in classification. The existing work largely focuses on designing incremental neural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Ruijie Hou , Yanran Li , Ningyu Zhang , Yulin Zhou , Xiaosong Yang , Zhao Wang