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The Click-Through Rate (CTR) prediction task is critical in industrial recommender systems, where models are usually deployed on dynamic streaming data in practical applications. Such streaming data in real-world recommender systems face…
Recent years have witnessed great progress in deep neural networks for real-time applications. However, most existing works do not explicitly consider the general case where the device's state and the available resources fluctuate over…
In this paper, we explore a multi-agent reinforcement learning approach to address the design problem of communication and control strategies for multi-agent cooperative transport. Typical end-to-end deep neural network policies may be…
When an agent acquires new information, ideally it would immediately be capable of using that information to understand its environment. This is not possible using conventional deep neural networks, which suffer from catastrophic forgetting…
In this paper, we introduce the concept of learning latent super-events from activity videos, and present how it benefits activity detection in continuous videos. We define a super-event as a set of multiple events occurring together in…
Despite rapid advancements in lifelong learning (LLL) research, a large body of research mainly focuses on improving the performance in the existing \textit{static} continual learning (CL) setups. These methods lack the ability to succeed…
Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the…
The main challenge of multiagent reinforcement learning is the difficulty of learning useful policies in the presence of other simultaneously learning agents whose changing behaviors jointly affect the environment's transition and reward…
Natural intelligence processes experience as a continuous stream, sensing, acting, and learning moment-by-moment in real time. Streaming learning, the modus operandi of classic reinforcement learning (RL) algorithms like Q-learning and TD,…
We investigate the problem of computation offloading in a mobile edge computing architecture, where multiple energy-constrained users compete to offload their computational tasks to multiple servers through a shared wireless medium. We…
Immersive analytics enables collaborative data analysis in shared virtual spaces. While synchronous collaboration in such environments is well-established, real-world analysis often requires an effective task handover - the transfer of…
Many real-world tasks involve multiple agents with partial observability and limited communication. Learning is challenging in these settings due to local viewpoints of agents, which perceive the world as non-stationary due to…
Multi-agent reinforcement learning shines as the pinnacle of multi-agent systems, conquering intricate real-world challenges, fostering collaboration and coordination among agents, and unleashing the potential for intelligent…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
Recommendation systems play a vital role in many online platforms, with their primary objective being to satisfy and retain users. As directly optimizing user retention is challenging, multiple evaluation metrics are often employed.…
One of the challenges in deploying a machine learning model is that the model's performance degrades as the operating environment changes. To maintain the performance, streaming active learning is used, in which the model is retrained by…
One of the most well-established applications of machine learning is in deciding what content to show website visitors. When observation data comes from high-velocity, user-generated data streams, machine learning methods perform a…
The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…
Automatic live commenting aims to provide real-time comments on videos for viewers. It encourages users engagement on online video sites, and is also a good benchmark for video-to-text generation. Recent work on this task adopts…
We formulate the problem of online temporal action detection in live streaming videos, acknowledging one important property of live streaming videos that there is normally a broadcast delay between the latest captured frame and the actual…