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Related papers: An Audio-Driven System For Real-Time Music Visuali…

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We present Neural Voice Puppetry, a novel approach for audio-driven facial video synthesis. Given an audio sequence of a source person or digital assistant, we generate a photo-realistic output video of a target person that is in sync with…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Justus Thies , Mohamed Elgharib , Ayush Tewari , Christian Theobalt , Matthias Nießner

In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores…

Online streaming services have become the most popular way of listening to music. The majority of these services are endowed with recommendation mechanisms that help users to discover songs and artists that may interest them from the vast…

Information Retrieval · Computer Science 2020-08-27 Diego Sánchez-Moreno , Yong Zheng , María N. Moreno-García

Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…

Sound · Computer Science 2019-08-20 Aakanksha Rana , Cagri Ozcinar , Aljoscha Smolic

While end-to-end lyrics-to-song models offer convenience for casual users, professional songwriters require score-to-song systems that allow them to retain authorship over the core melody. However, existing score-to-song methods are limited…

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…

The representation of basic elements of music in terms of discrete audio signals is often used in software for musical creation and design. Nevertheless, there is no unified approach that relates these elements to the discrete samples of…

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…

Sound · Computer Science 2024-09-02 Yixiao Zhang , Akira Maezawa , Gus Xia , Kazuhiko Yamamoto , Simon Dixon

Self supervised representation learning has recently attracted a lot of research interest for both the audio and visual modalities. However, most works typically focus on a particular modality or feature alone and there has been very…

Audio and Speech Processing · Electrical Eng. & Systems 2020-02-21 Abhinav Shukla , Konstantinos Vougioukas , Pingchuan Ma , Stavros Petridis , Maja Pantic

The recent success of the generative model shows that leveraging the multi-modal embedding space can manipulate an image using text information. However, manipulating an image with other sources rather than text, such as sound, is not easy…

Graphics · Computer Science 2021-12-02 Seung Hyun Lee , Wonseok Roh , Wonmin Byeon , Sang Ho Yoon , Chan Young Kim , Jinkyu Kim , Sangpil Kim

We present READ Avatars, a 3D-based approach for generating 2D avatars that are driven by audio input with direct and granular control over the emotion. Previous methods are unable to achieve realistic animation due to the many-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Jack Saunders , Vinay Namboodiri

Music recommendation for videos attracts growing interest in multi-modal research. However, existing systems focus primarily on content compatibility, often ignoring the users' preferences. Their inability to interact with users for further…

Machine Learning · Computer Science 2024-03-12 Zhikang Dong , Bin Chen , Xiulong Liu , Pawel Polak , Peng Zhang

Recent advancements in web-based audio systems have enabled sufficiently accurate timing control and real-time sound processing capabilities. Numerous specialized music tools, as well as digital audio workstations, are now accessible from…

Sound · Computer Science 2019-05-17 Xavier Favory , Xavier Serra

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

Speech enhancement and speech separation are two related tasks, whose purpose is to extract either one or more target speech signals, respectively, from a mixture of sounds generated by several sources. Traditionally, these tasks have been…

Audio and Speech Processing · Electrical Eng. & Systems 2021-03-16 Daniel Michelsanti , Zheng-Hua Tan , Shi-Xiong Zhang , Yong Xu , Meng Yu , Dong Yu , Jesper Jensen

Digital audio processing tools offer music researchers the opportunity to examine both non-notated music and music as performance. This chapter summarises the types of information that can be extracted from audio as well as currently…

Sound · Computer Science 2021-11-10 Johanna Devaney

In this paper we look at some of the design issues that affect the success of multimodal displays that combine acoustic and haptic modalities. First, issues affecting successful sonification design are explored and suggestions are made…

Human-Computer Interaction · Computer Science 2013-11-25 Paul Vickers

We study the merit of transfer learning for two sound recognition problems, i.e., audio tagging and sound event detection. Employing feature fusion, we adapt a baseline system utilizing only spectral acoustic inputs to also make use of…

Audio and Speech Processing · Electrical Eng. & Systems 2022-09-27 Wim Boes , Hugo Van hamme

Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Xiaozhong Ji , Chuming Lin , Zhonggan Ding , Ying Tai , Junwei Zhu , Xiaobin Hu , Donghao Luo , Yanhao Ge , Chengjie Wang