Related papers: Unsupervised Training Data Generation of Handwritt…
State-of-the-art offline handwriting text recognition systems tend to use neural networks and therefore require a large amount of annotated data to be trained. In order to partially satisfy this requirement, we propose a system based on…
A critical factor in trustworthy machine learning is to develop robust representations of the training data. Only under this guarantee methods are legitimate to artificially generate data, for example, to counteract imbalanced datasets or…
Recognition of Handwritten Mathematical Expressions (HMEs) is a challenging problem because of the ambiguity and complexity of two-dimensional handwriting. Moreover, the lack of large training data is a serious issue, especially for…
Generative adversarial networks (GANs) have proven hugely successful in variety of applications of image processing. However, generative adversarial networks for handwriting is relatively rare somehow because of difficulty of handling…
This paper introduces a new generative deep learning network for human motion synthesis and control. Our key idea is to combine recurrent neural networks (RNNs) and adversarial training for human motion modeling. We first describe an…
Handwritten mathematical expression recognition aims to automatically generate LaTeX sequences from given images. Currently, attention-based encoder-decoder models are widely used in this task. They typically generate target sequences in a…
This work addresses the scarcity of annotated hyperspectral data required to train deep neural networks. Especially, we investigate generative adversarial networks and their application to the synthesis of consistent labeled spectra. By…
Recently, deep neural networks have significant progress and successful application in various fields, but they are found vulnerable to attack instances, e.g., adversarial examples. State-of-art attack methods can generate attack images by…
Handwriting is a skill learned by humans from a very early age. The ability to develop one's own unique handwriting as well as mimic another person's handwriting is a task learned by the brain with practice. This paper deals with this very…
In this paper, we study the problem of producing a comprehensive video summary following an unsupervised approach that relies on adversarial learning. We build on a popular method where a Generative Adversarial Network (GAN) is trained to…
This paper presents a novel concept learning framework for enhancing model interpretability and performance in visual classification tasks. Our approach appends an unsupervised explanation generator to the primary classifier network and…
Deep neural networks achieve unprecedented performance levels over many tasks and scale well with large quantities of data, but performance in the low-data regime and tasks like one shot learning still lags behind. While recent work…
This article proposes a method for mathematical modeling of human movements related to patient exercise episodes performed during physical therapy sessions by using artificial neural networks. The generative adversarial network structure is…
The Generative Adversarial Network (GAN) has achieved great success in generating realistic (real-valued) synthetic data. However, convergence issues and difficulties dealing with discrete data hinder the applicability of GAN to text. We…
Multiple different approaches of generating adversarial examples have been proposed to attack deep neural networks. These approaches involve either directly computing gradients with respect to the image pixels, or directly solving an…
This work presents a thorough review concerning recent studies and text generation advancements using Generative Adversarial Networks. The usage of adversarial learning for text generation is promising as it provides alternatives to…
Generative models such as GANs and diffusion models have demonstrated impressive image generation capabilities. Despite these successes, these systems are surprisingly poor at creating images with hands. We propose a novel training…
Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…
We propose a new active learning by query synthesis approach using Generative Adversarial Networks (GAN). Different from regular active learning, the resulting algorithm adaptively synthesizes training instances for querying to increase…
Analysing human motions is a core topic of interest for many disciplines, from Human-Computer Interaction, to entertainment, Virtual Reality and healthcare. Deep learning has achieved impressive results in capturing human pose in real-time.…