Related papers: QoE Driven VR 360 Video Massive MIMO Transmission
Optimal data detection in massive multiple-input multiple-output (MIMO) systems requires prohibitive computational complexity. A variety of detection algorithms have been proposed in the literature, offering different trade-offs between…
Extended reality (XR) is one of the most important applications of beyond 5G and 6G networks. Real-time XR video transmission presents challenges in terms of data rate and delay. In particular, the frame-by-frame transmission mode of XR…
A well-known dilemma in large vision-language models (e.g., GPT-4, LLaVA) is that while increasing the number of vision tokens generally enhances visual understanding, it also significantly raises memory and computational costs, especially…
Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…
In contrast to traditional videos, the imaging in virtual reality (VR) is 360{\deg}, and it consumes larger bandwidth to transmit video contents. To reduce bandwidth consumption, tile-based streaming has been proposed to deliver the focused…
Continuous QoE prediction is crucial in the purpose of maximizing viewer satisfaction, by which video service providers could improve the revenue. Continuously predicting QoE is challenging since it requires QoE models that are capable of…
Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…
Content-aware streaming requires dynamic, chunk-level importance weights to optimize subjective quality of experience (QoE). However, direct human annotation is prohibitively expensive while vision-saliency models generalize poorly. We…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
Cell-free massive multiple-input multiple-output (MIMO) is a potential key technology for fifth generation wireless communication networks. A mixed quality-of-service (QoS) problem is investigated in the uplink of a cell-free massive MIMO…
In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users in an orthogonal frequency division multiple access (OFDMA) system. For given video quality,…
Massive multiple-input multiple-output (MIMO) is a key enabler for the high data rates required by the sixth-generation networks, yet its performance hinges on effective beam management with low training overhead. This paper proposes an…
Delivering high-quality, secure 360{\deg} video content introduces unique challenges, primarily due to the high bitrates and interactive demands of immersive media. Traditional HTTPS-based methods, although widely used, face limitations in…
Over the last decade, the bandwidth expansion and MU-MIMO spectral efficiency have promised to increase data throughput by allowing concurrent communication between one Access Point and multiple users. However, we are still a long way from…
In a massive MIMO system with large arrays, the channel becomes spatially non-stationary. We study the impact of spatial non-stationarity characterized by visibility regions (VRs) where the channel energy is significant on a portion of the…
Large-scale multi-user multiple-input multiple-output (MIMO) techniques have the potential to bring tremendous improvements for future communication systems. Counter-intuitively, the practical issues of having uncertain channel knowledge,…
LiDAR data pretraining offers a promising approach to leveraging large-scale, readily available datasets for enhanced data utilization. However, existing methods predominantly focus on sparse voxel representation, overlooking the…
We provide a unified framework using which we design scalable dynamic adaptive video streaming algorithms based on index based policies (dubbed DAS-IP) to maximize the Quality of Experience (QoE) provided to clients using video streaming…
Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…
In this paper, we would like to investigate fundamental impacts of multicast opportunities on efficient transmission of a 360 VR video to multiple users in the cases with and without transcoding at each user. We establish a novel…