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Related papers: A Stronger Baseline for Ego-Centric Action Detecti…

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We focus on first-person action recognition from egocentric videos. Unlike third person domain, researchers have divided first-person actions into two categories: involving hand-object interactions and the ones without, and developed…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Sagar Verma , Pravin Nagar , Divam Gupta , Chetan Arora

This report presents the technical details of our submission to the EPIC-Kitchens-100 Action Recognition Challenge 2021. To participate in the challenge we deployed spatio-temporal feature extraction and aggregation models we have developed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-07 Swathikiran Sudhakaran , Adrian Bulat , Juan-Manuel Perez-Rua , Alex Falcon , Sergio Escalera , Oswald Lanz , Brais Martinez , Georgios Tzimiropoulos

Detecting hand actions from ego-centric depth sequences is a practically challenging problem, owing mostly to the complex and dexterous nature of hand articulations as well as non-stationary camera motion. We address this problem via a…

Computer Vision and Pattern Recognition · Computer Science 2016-06-08 Chi Xu , Lakshmi Narasimhan Govindarajan , Li Cheng

Previous one-stage action detection approaches have modelled temporal dependencies using only the visual modality. In this paper, we explore different strategies to incorporate the audio modality, using multi-scale cross-attention to fuse…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Hanyuan Wang , Majid Mirmehdi , Dima Damen , Toby Perrett

We present a method to analyze images taken from a passive egocentric wearable camera along with the contextual information, such as time and day of week, to learn and predict everyday activities of an individual. We collected a dataset of…

Computer Vision and Pattern Recognition · Computer Science 2015-10-07 Daniel Castro , Steven Hickson , Vinay Bettadapura , Edison Thomaz , Gregory Abowd , Henrik Christensen , Irfan Essa

Egocentric videos provide a unique perspective into individuals' daily experiences, yet their unstructured nature presents challenges for perception. In this paper, we introduce AMEGO, a novel approach aimed at enhancing the comprehension…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Gabriele Goletto , Tushar Nagarajan , Giuseppe Averta , Dima Damen

Visual queries 3D localization (VQ3D) is a task in the Ego4D Episodic Memory Benchmark. Given an egocentric video, the goal is to answer queries of the form "Where did I last see object X?", where the query object X is specified as a static…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Jinjie Mai , Chen Zhao , Abdullah Hamdi , Silvio Giancola , Bernard Ghanem

In this report, we present our approach for EPIC-KITCHENS-100 Multi-Instance Retrieval Challenge 2022. We first parse sentences into semantic roles corresponding to verbs and nouns; then utilize self-attentions to exploit semantic role…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Burak Satar , Hongyuan Zhu , Hanwang Zhang , Joo Hwee Lim

Lifelogging devices are spreading faster everyday. This growth can represent great benefits to develop methods for extraction of meaningful information about the user wearing the device and his/her environment. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2015-07-09 Marc Bolaños , Petia Radeva

The focal point of egocentric video understanding is modelling hand-object interactions. Standard models, e.g. CNNs or Vision Transformers, which receive RGB frames as input perform well. However, their performance improves further by…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Gorjan Radevski , Dusan Grujicic , Marie-Francine Moens , Matthew Blaschko , Tinne Tuytelaars

Object affordance is an important concept in human-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Zecheng Yu , Yifei Huang , Ryosuke Furuta , Takuma Yagi , Yusuke Goutsu , Yoichi Sato

Mistake action detection is crucial for developing intelligent archives that detect workers' errors and provide feedback. Existing studies have focused on visually apparent mistakes in free-style activities, resulting in video-only…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yuto Haneji , Taichi Nishimura , Hirotaka Kameko , Keisuke Shirai , Tomoya Yoshida , Keiya Kajimura , Koki Yamamoto , Taiyu Cui , Tomohiro Nishimoto , Shinsuke Mori

With the increasing availability of wearable devices, research on egocentric activity recognition has received much attention recently. In this paper, we build a Multimodal Egocentric Activity dataset which includes egocentric videos and…

Multimedia · Computer Science 2016-01-26 Sibo Song , Ngai-Man Cheung , Vijay Chandrasekhar , Bappaditya Mandal , Jie Lin

Lately, there has been growing interest in adapting vision-language models (VLMs) to image and third-person video classification due to their success in zero-shot recognition. However, the adaptation of these models to egocentric videos has…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Anna Kukleva , Fadime Sener , Edoardo Remelli , Bugra Tekin , Eric Sauser , Bernt Schiele , Shugao Ma

Egocentric video understanding is inherently complex due to the dynamic 4D nature of the environment, where camera motion and object displacements necessitate a continuous re-evaluation of spatial relations. In this work, we target a suite…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Fangrui Zhu , Yunfeng Xi , Jianmo Ni , Mu Cai , Boqing Gong , Long Zhao , Chen Qu , Ian Miao , Yi Li , Cheng Zhong , Huaizu Jiang , Shwetak Patel

Video understanding typically requires fine-tuning the large backbone when adapting to new domains. In this paper, we leverage the egocentric video foundation models (Ego-VFMs) based on video-language pre-training and propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Tz-Ying Wu , Kyle Min , Subarna Tripathi , Nuno Vasconcelos

Egocentric world models present a promising direction for enabling agents to predict and plan, but their performance is constrained by the limited availability of egocentric training data and its inherent partial observability of humans'…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Danny Tran , Roberto Martín-Martín , Kristen Grauman

In this report, we present the ReLER@ZJU1 submission to the Ego4D Moment Queries Challenge in ECCV 2022. In this task, the goal is to retrieve and localize all instances of possible activities in egocentric videos. Ego4D dataset is…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jiayi Shao , Xiaohan Wang , Yi Yang

Action anticipation in egocentric videos is a difficult task due to the inherently multi-modal nature of human actions. Additionally, some actions happen faster or slower than others depending on the actor or surrounding context which could…

Computer Vision and Pattern Recognition · Computer Science 2021-09-03 Nada Osman , Guglielmo Camporese , Pasquale Coscia , Lamberto Ballan

This paper presents the baseline method proposed for the Sports Video task part of the MediaEval 2022 benchmark. This task proposes two subtasks: stroke classification from trimmed videos, and stroke detection from untrimmed videos. This…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Pierre-Etienne Martin