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We introduce Minimal Achievable Sufficient Statistic (MASS) Learning, a training method for machine learning models that attempts to produce minimal sufficient statistics with respect to a class of functions (e.g. deep networks) being…

Machine Learning · Computer Science 2019-06-13 Milan Cvitkovic , Günther Koliander

Sample inefficiency of deep reinforcement learning methods is a major obstacle for their use in real-world applications. In this work, we show how human demonstrations can improve final performance of agents on the Minecraft minigame…

Machine Learning · Computer Science 2020-03-16 Christian Scheller , Yanick Schraner , Manfred Vogel

Robust imitation learning using disturbance injections overcomes issues of limited variation in demonstrations. However, these methods assume demonstrations are optimal, and that policy stabilization can be learned via simple augmentations.…

Robotics · Computer Science 2022-05-10 Hirotaka Tahara , Hikaru Sasaki , Hanbit Oh , Brendan Michael , Takamitsu Matsubara

In this paper, we explore deep reinforcement learning algorithms for vision-based robotic grasping. Model-free deep reinforcement learning (RL) has been successfully applied to a range of challenging environments, but the proliferation of…

Robotics · Computer Science 2018-03-30 Deirdre Quillen , Eric Jang , Ofir Nachum , Chelsea Finn , Julian Ibarz , Sergey Levine

Evolution Strategy (ES) is a powerful black-box optimization technique based on the idea of natural evolution. In each of its iterations, a key step entails ranking candidate solutions based on some fitness score. For an ES method in…

Machine Learning · Computer Science 2023-02-22 Eshwar S R , Shishir Kolathaya , Gugan Thoppe

Contrastive learning is a recent promising approach in unsupervised representation learning where a feature representation of data is learned by solving a pseudo classification problem from unlabelled data. However, it is not…

Machine Learning · Computer Science 2022-08-10 Hiroaki Sasaki , Takashi Takenouchi

Robots often face situations where grasping a goal object is desirable but not feasible due to other present objects preventing the grasp action. We present a deep Reinforcement Learning approach to learn grasping and pushing policies for…

Robotics · Computer Science 2024-03-19 Yongliang Wang , Kamal Mokhtar , Cock Heemskerk , Hamidreza Kasaei

Deep reinforcement learning requires a heavy price in terms of sample efficiency and overparameterization in the neural networks used for function approximation. In this work, we use tensor factorization in order to learn more compact…

Machine Learning · Computer Science 2019-11-27 Pierre H. Richemond , Arinbjörn Kolbeinsson , Yike Guo

Imitation learning has become a cornerstone for solving complex robotic manipulation tasks. In particular, multimodality, which enables robots to capture diverse yet valid behavioral patterns, has driven the rapid emergence of generative…

Robotics · Computer Science 2026-05-29 Jindou Jia , Tuo An , Yuxuan Hu , Gen Li , Jingliang Li , Bohan Hou , Xiangyu Chen , Jiaqi Bai , Bofan Lyu , Jianfei Yang

Robots equipped with rich sensing modalities (e.g., RGB-D cameras) performing long-horizon tasks motivate the need for policies that are highly memory-efficient. State-of-the-art approaches for controlling robots often use memory…

Robotics · Computer Science 2020-11-17 Meghan Booker , Anirudha Majumdar

Deep reinforcement learning algorithms require large amounts of experience to learn an individual task. While in principle meta-reinforcement learning (meta-RL) algorithms enable agents to learn new skills from small amounts of experience,…

Machine Learning · Computer Science 2019-03-21 Kate Rakelly , Aurick Zhou , Deirdre Quillen , Chelsea Finn , Sergey Levine

This work considers two distinct settings: imitation learning and goal-conditioned reinforcement learning. In either case, effective solutions require the agent to reliably reach a specified state (a goal), or set of states (a…

Machine Learning · Computer Science 2020-02-18 Yannick Schroecker , Charles Isbell

Sample efficiency is crucial for imitation learning methods to be applicable in real-world applications. Many studies improve sample efficiency by extending adversarial imitation to be off-policy regardless of the fact that these off-policy…

Machine Learning · Computer Science 2022-04-14 Mingfei Sun , Sam Devlin , Katja Hofmann , Shimon Whiteson

In this paper we introduce a simple approach for exploration in reinforcement learning (RL) that allows us to develop theoretically justified algorithms in the tabular case but that is also extendable to settings where function…

Machine Learning · Computer Science 2019-11-27 Marlos C. Machado , Marc G. Bellemare , Michael Bowling

We study how representation learning can accelerate reinforcement learning from rich observations, such as images, without relying either on domain knowledge or pixel-reconstruction. Our goal is to learn representations that both provide…

Machine Learning · Computer Science 2021-04-08 Amy Zhang , Rowan McAllister , Roberto Calandra , Yarin Gal , Sergey Levine

Importance sampling (IS) is a common reweighting strategy for off-policy prediction in reinforcement learning. While it is consistent and unbiased, it can result in high variance updates to the weights for the value function. In this work,…

Machine Learning · Computer Science 2019-11-15 Matthew Schlegel , Wesley Chung , Daniel Graves , Jian Qian , Martha White

In importance sampling (IS)-based reinforcement learning algorithms such as Proximal Policy Optimization (PPO), IS weights are typically clipped to avoid large variance in learning. However, policy update from clipped statistics induces…

Machine Learning · Computer Science 2019-05-30 Seungyul Han , Youngchul Sung

Optimizing discrete diffusion model (DDM) with rewards remains a challenge: the non-autoregressive paradigm makes importance sampling intractable and rollout complex, puzzling reinforcement learning methods such as Group Relative Policy…

Artificial Intelligence · Computer Science 2025-10-06 Tianren Ma , Mu Zhang , Yibing Wang , Qixiang Ye

Searching the space of policies directly for the optimal policy has been one popular method for solving partially observable reinforcement learning problems. Typically, with each change of the target policy, its value is estimated from the…

Artificial Intelligence · Computer Science 2007-05-23 Leonid Peshkin , Christian R. Shelton

State-of-the-art reinforcement learning algorithms mostly rely on being allowed to directly interact with their environment to collect millions of observations. This makes it hard to transfer their success to industrial control problems,…

Machine Learning · Computer Science 2021-07-23 Phillip Swazinna , Steffen Udluft , Thomas Runkler