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Markerless estimation of 3D Kinematics has the great potential to clinically diagnose and monitor movement disorders without referrals to expensive motion capture labs; however, current approaches are limited by performing multiple…

Computer Vision and Pattern Recognition · Computer Science 2023-01-16 Marian Bittner , Wei-Tse Yang , Xucong Zhang , Ajay Seth , Jan van Gemert , Frans C. T. van der Helm

We explore task tolerances, i.e., allowable position or rotation inaccuracy, as an important resource to facilitate smooth and effective telemanipulation. Task tolerances provide a robot flexibility to generate smooth and feasible motions;…

Robotics · Computer Science 2024-06-21 Yeping Wang , Carter Sifferman , Michael Gleicher

Humans make decisions and act alongside other humans to pursue both short-term and long-term goals. As a result of ongoing progress in areas such as computing science and automation, humans now also interact with non-human agents of varying…

Artificial Intelligence · Computer Science 2019-05-08 Patrick M. Pilarski , Andrew Butcher , Michael Johanson , Matthew M. Botvinick , Andrew Bolt , Adam S. R. Parker

Human modelling and pose estimation stands at the crossroads of Computer Vision, Computer Graphics, and Machine Learning. This paper presents a thorough investigation of this interdisciplinary field, examining various algorithms,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Pawel Knap

Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Long Chen , Haizhou Ai , Rui Chen , Zijie Zhuang , Shuang Liu

Robot teleoperation is critical for applications such as remote maintenance, fleet robotics, search and rescue, and data collection for robot learning. Effective teleoperation requires intuitive 3D visualization with reliable depth cues,…

Robotics · Computer Science 2026-04-07 Enes Ulas Dincer , Manuel Zaremski , Alexandra Nick , Elias Wucher , Barbara Deml , Gerhard Neumann

In movement ecology, the few works that have taken collective behaviour into account are data-driven and rely on simplistic theoretical assumptions, relying in metrics that may or may not be measuring what is intended. In the present paper,…

Quantitative Methods · Quantitative Biology 2019-03-18 Rocio Joo , Marie-Pierre Etienne , Nicolas Bez , Stéphanie Mahévas

In the field of robotics, robot teleoperation for remote or hazardous environments has become increasingly vital. A major challenge is the lag between command and action, negatively affecting operator awareness, performance, and mental…

Robotics · Computer Science 2023-10-16 Jing Du , William Vann , Tianyu Zhou , Yang Ye , Qi Zhu

Human-Robot-Collaboration can enhance workflows by leveraging the mutual strengths of human operators and robots. Planning and understanding robot movements remain major challenges in this domain. This problem is prevalent in dynamic…

Human-Computer Interaction · Computer Science 2025-08-18 Steffen Hauck , Diar Abdlkarim , John Dudley , Per Ola Kristensson , Eyal Ofek , Jens Grubert

This paper investigates cooperative estimation of 3D target object motion for visual sensor networks. In particular, we consider the situation where multiple smart vision cameras see a group of target objects. The objective here is to meet…

Systems and Control · Computer Science 2011-07-28 Takeshi Hatanaka , Masayuki Fujita

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

Recognizing human activity plays a significant role in the advancements of human-interaction applications in healthcare, personal fitness, and smart devices. Many papers presented various techniques for human activity representation that…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Reem Abdel-Salam , Rana Mostafa , Mayada Hadhood

The problem of visual tracking evaluation is sporting a large variety of performance measures, and largely suffers from lack of consensus about which measures should be used in experiments. This makes the cross-paper tracker comparison…

Computer Vision and Pattern Recognition · Computer Science 2016-03-08 Luka Čehovin , Aleš Leonardis , Matej Kristan

Human-Robot Interaction, in which a robot with some level of autonomy interacts with a human to achieve a specific goal has seen much recent progress. With the introduction of autonomous robots and the possibility of widespread use of those…

Robotics · Computer Science 2022-07-01 Maitry Ronakbhai Trivedi , Zahra Rezaei Khavas , Paul Robinette

3D object and hand pose estimation have huge potentials for Augmented Reality, to enable tangible interfaces, natural interfaces, and blurring the boundaries between the real and virtual worlds. In this chapter, we present the recent…

Computer Vision and Pattern Recognition · Computer Science 2020-06-11 Vincent Lepetit

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

Human-Computer Interaction · Computer Science 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

Augmented reality aims to enrich our real world by inserting 3D virtual objects. In order to accomplish this goal, it is important that virtual elements are rendered and aligned in the real scene in an accurate and visually acceptable way.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Hayet Belghit , Abdelkader Bellarbi , Nadia Zenati , Samir Otmane

Real-time 3D human pose estimation is crucial for human-computer interaction. It is cheap and practical to estimate 3D human pose only from monocular video. However, recent bone splicing based 3D human pose estimation method brings about…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Guangming Wang , Honghao Zeng , Ziliang Wang , Zhe Liu , Hesheng Wang

We address the problem of teleoperating an industrial robot manipulator via a commercially available Virtual Reality (VR) interface. Previous works on VR teleoperation for robot manipulators focus primarily on collaborative or research…

Robotics · Computer Science 2023-05-19 Eric Rosen , Devesh K. Jha
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