Related papers: Latency and Information Freshness in Multipath Com…
Some multi-path routing algorithm in MANET, simultaneously send information to the destination through several directions to reduce end-to-end delay. In all these algorithms, the sent traffic through a path affects the adjacent path and…
Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…
Virtual and augmented reality (VR/AR) systems are emerging technologies requiring data rates of multiple Gbps. Existing high quality VR headsets require connections through HDMI cables to a computer rendering rich graphic contents to meet…
Multi-access edge computing (MEC) is viewed as an integral part of future wireless networks to support new applications with stringent service reliability and latency requirements. However, guaranteeing ultra-reliable and low-latency MEC…
In Internet of Things (IoTs), the freshness of system status information is crucial for real-time monitoring and decision-making. This paper studies the transmission scheduling problem in wireless monitoring systems, where information…
Multipath QUIC is a transport protocol that allows for the use of multiple network interfaces for a single connection. It thereby offers, on the one hand, the possibility to gather a higher throughput, while, on the other hand, multiple…
Age of Information (AoI) is a critical metric for several Internet of Things (IoT) applications, where sensors keep track of the environment by sending updates that need to be as fresh as possible. The development of edge computing…
Wireless extended reality (XR) has attracted wide attentions as a promising technology to improve users' mobility and quality of experience. However, the ultra-high data rate requirement of wireless XR has hindered its development for many…
This paper introduces the Adaptive Context-Aware Multi-Path Transmission Control Protocol (ACMPTCP), an efficient approach designed to optimize the performance of Multi-Path Transmission Control Protocol (MPTCP) for data-intensive…
We consider a scenario where a base station (BS) attempts to collect fresh information from power constrained sensors over time-varying band-limited wireless channels. We characterize the data freshness through the recently proposed…
Mobile edge computing (MEC) is expected to be an effective solution to deliver 360-degree virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC framework, which reduces the…
Semantic communication (SemCom) with learned encoder-decoder architectures enables end-to-end learning of compact task-oriented representations optimized for the wireless channel, reducing channel resources needed to convey task-relevant…
Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. One of the challenges in…
We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…
Augmented and Virtual Reality (AR/VR) is often called a "killer" application of 5G systems because it imposes very strict Quality of Service (QoS) requirements related to throughput, latency, and reliability. A high-resolution AR/VR flow…
The last years have witnessed a dramatic growth in the number as well as the variety of graphics intensive mobile applications, which allow users to interact and navigate through large scenes such as ancient places, museums and even virtual…
Distributed Virtual Reality systems enable globally dispersed users to interact with each other in a shared virtual environment. In such systems, different types of latencies occur. For a good VR experience, they need to be controlled. The…
In multiview applications, multiple cameras acquire the same scene from different viewpoints and generally produce correlated video streams. This results in large amounts of highly redundant data. In order to save resources, it is critical…
Age of information (AoI) is an effective performance metric measuring the freshness of information and is particularly suitable for applications involving status update. In this paper, using the age violation probability as the metric,…
Collaborative perception emphasizes enhancing environmental understanding by enabling multiple agents to share visual information with limited bandwidth resources. While prior work has explored the empirical trade-off between task…