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Modelling the behaviours of other agents is essential for understanding how agents interact and making effective decisions. Existing methods for agent modelling commonly assume knowledge of the local observations and chosen actions of the…

Machine Learning · Computer Science 2021-11-10 Georgios Papoudakis , Filippos Christianos , Stefano V. Albrecht

Visual grounding aims to localize the object referred to in an image based on a natural language query. Although progress has been made recently, accurately localizing target objects within multiple-instance distractions (multiple objects…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Minghang Zheng , Jiahua Zhang , Qingchao Chen , Yuxin Peng , Yang Liu

Learning Machines is developing a flexible, cross-industry, advanced analytics platform, targeted during stealth-stage at a limited number of specific vertical applications. In this paper, we aim to integrate a general machine system to…

Robotics · Computer Science 2020-02-26 Tomer Iwan , Oktay Kavi , Erkin Yildirim

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

Computation and Language · Computer Science 2021-07-12 Peter A Jansen

One major challenge in reinforcement learning (RL) is the large amount of steps for the RL agent needs to converge in the training process and learn the optimal policy, especially in text-based game environments where the action space is…

Computation and Language · Computer Science 2023-08-01 Wei Zhou , Xiangyu Peng , Mark Riedl

Recently, empowered with the powerful capabilities of neural networks, reinforcement learning (RL) has successfully tackled numerous challenging tasks. However, while these models demonstrate enhanced decision-making abilities, they are…

Machine Learning · Computer Science 2025-10-09 Zhengpeng Xie , Yulong Zhang

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

Pre-trained vision language models do not have good intuitions about the physical world. Recent work has shown that supervised fine-tuning can improve model performance on simple physical tasks. However, fine-tuned models do not appear to…

Machine Learning · Computer Science 2026-02-06 Luca M. Schulze Buschoff , Konstantinos Voudouris , Can Demircan , Eric Schulz

Animals (especially humans) have an amazing ability to learn new tasks quickly, and switch between them flexibly. How brains support this ability is largely unknown, both neuroscientifically and algorithmically. One reasonable supposition…

Machine Learning · Computer Science 2017-06-23 Kevin T. Feigelis , Daniel L. K. Yamins

Neural network-based systems can now learn to locate the referents of words and phrases in images, answer questions about visual scenes, and execute symbolic instructions as first-person actors in partially-observable worlds. To achieve…

Computation and Language · Computer Science 2019-10-02 Felix Hill , Stephen Clark , Karl Moritz Hermann , Phil Blunsom

We provide a dataset that enables the creation of learning agents that can build knowledge graph-based world models of interactive narratives. Interactive narratives -- or text-adventure games -- are partially observable environments…

Computation and Language · Computer Science 2021-06-18 Prithviraj Ammanabrolu , Mark O. Riedl

The question of whether deep neural networks are good at generalising beyond their immediate training experience is of critical importance for learning-based approaches to AI. Here, we consider tests of out-of-sample generalisation that…

Artificial Intelligence · Computer Science 2020-02-20 Felix Hill , Andrew Lampinen , Rosalia Schneider , Stephen Clark , Matthew Botvinick , James L. McClelland , Adam Santoro

The robustness of any machine learning solution is fundamentally bound by the data it was trained on. One way to generalize beyond the original training is through human-informed augmentation of the original dataset; however, it is…

Machine Learning · Computer Science 2022-09-08 Nicholas A. Ketz , Praveen K. Pilly

Deep reinforcement learning has become popular over recent years, showing superiority on different visual-input tasks such as playing Atari games and robot navigation. Although objects are important image elements, few work considers…

Machine Learning · Computer Science 2018-09-18 Yuezhang Li , Katia Sycara , Rahul Iyer

Reinforcement learning (RL) is successful at learning to play games where the entire environment is visible. However, RL approaches are challenged in complex games like Starcraft II and in real-world environments where the entire…

Machine Learning · Computer Science 2021-08-13 Elizabeth Gilmour , Noah Plotkin , Leslie Smith

In dynamic environments, learned controllers are supposed to take motion into account when selecting the action to be taken. However, in existing reinforcement learning works motion is rarely treated explicitly; it is rather assumed that…

Machine Learning · Computer Science 2019-02-04 Artemij Amiranashvili , Alexey Dosovitskiy , Vladlen Koltun , Thomas Brox

Mobile app user interfaces (UIs) are rich with action, text, structure, and image content that can be utilized to learn generic UI representations for tasks like automating user commands, summarizing content, and evaluating the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Andrea Burns , Kate Saenko , Bryan A. Plummer

Producing agents that can generalize to a wide range of visually different environments is a significant challenge in reinforcement learning. One method for overcoming this issue is visual domain randomization, whereby at the start of each…

Machine Learning · Computer Science 2020-03-09 Reda Bahi Slaoui , William R. Clements , Jakob N. Foerster , Sébastien Toth

Learning a control policy capable of adapting to time-varying and potentially evolving system dynamics has been a great challenge to the mainstream reinforcement learning (RL). Mainly, the ever-changing system properties would continuously…

Machine Learning · Computer Science 2022-08-31 Po-Hsiang Chiu , Manfred Huber

Data driven approaches for decision making applied to automated driving require appropriate generalization strategies, to ensure applicability to the world's variability. Current approaches either do not generalize well beyond the training…

Machine Learning · Computer Science 2022-03-11 Karl Kurzer , Philip Schörner , Alexander Albers , Hauke Thomsen , Karam Daaboul , J. Marius Zöllner