Related papers: ClipGen: A Deep Generative Model for Clipart Vecto…
We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…
Generative modelling for shapes is a prerequisite for In-Silico Clinical Trials (ISCTs), which aim to cost-effectively validate medical device interventions using synthetic anatomical shapes, often represented as 3D surface meshes. However,…
The latest methods based on deep learning have achieved amazing results regarding the complex work of inpainting large missing areas in an image. But this type of method generally attempts to generate one single "optimal" result, ignoring…
Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…
We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…
Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…
In this work we introduce a new self-supervised, semi-parametric approach for synthesizing novel views of a vehicle starting from a single monocular image. Differently from parametric (i.e. entirely learning-based) methods, we show how…
We study the problem of synthesizing immersive 3D indoor scenes from one or more images. Our aim is to generate high-resolution images and videos from novel viewpoints, including viewpoints that extrapolate far beyond the input images while…
Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…
Sketch portrait generation benefits a wide range of applications such as digital entertainment and law enforcement. Although plenty of efforts have been dedicated to this task, several issues still remain unsolved for generating vivid and…
Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this paper, we present a new deep learning-based grasp synthesis approach for 3D objects. In particular, we propose an end-to-end 3D Convolutional…
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts…
Generating images that fit a given text description using machine learning has improved greatly with the release of technologies such as the CLIP image-text encoder model; however, current methods lack artistic control of the style of image…
High-resolution 3D object generation remains a challenging task primarily due to the limited availability of comprehensive annotated training data. Recent advancements have aimed to overcome this constraint by harnessing image generative…
Convolutional neural networks (CNNs) learn abstract features to perform object classification, but understanding these features remains challenging due to difficult-to-interpret results or high computational costs. We propose an automatic…
Deep generative models have been used in recent years to learn coherent latent representations in order to synthesize high-quality images. In this work, we propose a neural network to learn a generative model for sampling consistent indoor…
Recurrent feedback connections in the mammalian visual system have been hypothesized to play a role in synthesizing input in the theoretical framework of analysis by synthesis. The comparison of internally synthesized representation with…
This paper proposes a novel self-supervised based Cut-and-Paste GAN to perform foreground object segmentation and generate realistic composite images without manual annotations. We accomplish this goal by a simple yet effective…
Most existing feature learning methods optimize inflexible handcrafted features and the affinity matrix is constructed by shallow linear embedding methods. Different from these conventional methods, we pretrain a generative neural network…
This paper proposes a new way of regularizing an inverse problem in imaging (e.g., deblurring or inpainting) by means of a deep generative neural network. Compared to end-to-end models, such approaches seem particularly interesting since…