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Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

Learning from few demonstrations to develop policies robust to variations in robot initial positions and object poses is a problem of significant practical interest in robotics. Compared to imitation learning, which often struggles to…

Robotics · Computer Science 2025-04-30 Haowen Sun , Han Wang , Chengzhong Ma , Shaolong Zhang , Jiawei Ye , Xingyu Chen , Xuguang Lan

Observing a human demonstrator manipulate objects provides a rich, scalable and inexpensive source of data for learning robotic policies. However, transferring skills from human videos to a robotic manipulator poses several challenges, not…

Robotics · Computer Science 2023-03-08 Minttu Alakuijala , Gabriel Dulac-Arnold , Julien Mairal , Jean Ponce , Cordelia Schmid

The central tenet of reinforcement learning (RL) is that agents seek to maximize the sum of cumulative rewards. In contrast, active inference, an emerging framework within cognitive and computational neuroscience, proposes that agents act…

Machine Learning · Computer Science 2020-03-02 Alexander Tschantz , Beren Millidge , Anil K. Seth , Christopher L. Buckley

Reward design remains a critical bottleneck in visual reinforcement learning (RL) for robotic manipulation. In simulated environments, rewards are conventionally designed based on the distance to a target position. However, such precise…

Machine Learning · Computer Science 2025-09-29 Nan Tang , Jing-Cheng Pang , Guanlin Li , Chao Qian , Yang Yu

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

Reward design is a critical part of the application of reinforcement learning, the performance of which strongly depends on how well the reward signal frames the goal of the designer and how well the signal assesses progress in reaching…

Machine Learning · Computer Science 2022-08-01 Yixiang Wang , Yujing Hu , Feng Wu , Yingfeng Chen

The problem of reinforcement learning is considered where the environment or the model undergoes a change. An algorithm is proposed that an agent can apply in such a problem to achieve the optimal long-time discounted reward. The algorithm…

Systems and Control · Electrical Eng. & Systems 2023-04-25 Wuxia Chen , Taposh Banerjee , Jemin George , Carl Busart

The reinforcement learning paradigm allows, in principle, for complex behaviours to be learned directly from simple reward signals. In practice, however, it is common to carefully hand-design the reward function to encourage a particular…

We build a virtual agent for learning language in a 2D maze-like world. The agent sees images of the surrounding environment, listens to a virtual teacher, and takes actions to receive rewards. It interactively learns the teacher's language…

Computation and Language · Computer Science 2018-08-15 Haonan Yu , Haichao Zhang , Wei Xu

Active recognition enables robots to intelligently explore novel observations, thereby acquiring more information while circumventing undesired viewing conditions. Recent approaches favor learning policies from simulated or collected data,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Lei Fan , Mingfu Liang , Yunxuan Li , Gang Hua , Ying Wu

Latent learning, classically theorized by Tolman, shows that biological agents (e.g., rats) can acquire internal representations of their environment without rewards, enabling rapid adaptation once rewards are introduced. In contrast, from…

Machine Learning · Computer Science 2026-02-02 Jian Xiong , Jingbo Zhou , Zihan Zhou , Yixiong Xiao , Le Zhang , Jingyong Ye , Rui Qian , Yang Zhou , Dejing Dou

Learning to control an environment without hand-crafted rewards or expert data remains challenging and is at the frontier of reinforcement learning research. We present an unsupervised learning algorithm to train agents to achieve…

Machine Learning · Computer Science 2018-11-29 David Warde-Farley , Tom Van de Wiele , Tejas Kulkarni , Catalin Ionescu , Steven Hansen , Volodymyr Mnih

Learning in multi-agent environments is difficult due to the non-stationarity introduced by an opponent's or partner's changing behaviors. Instead of reactively adapting to the other agent's (opponent or partner) behavior, we propose an…

Robotics · Computer Science 2021-10-18 Woodrow Z. Wang , Andy Shih , Annie Xie , Dorsa Sadigh

Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Pierre Sermanet , Kelvin Xu , Sergey Levine

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

Much of the remarkable progress in computer vision has been focused around fully supervised learning mechanisms relying on highly curated datasets for a variety of tasks. In contrast, humans often learn about their world with little to no…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Martin Lohmann , Jordi Salvador , Aniruddha Kembhavi , Roozbeh Mottaghi

Reinforcement learning (RL) agents optimize only the features specified in a reward function and are indifferent to anything left out inadvertently. This means that we must not only specify what to do, but also the much larger space of what…

Machine Learning · Computer Science 2019-04-22 Rohin Shah , Dmitrii Krasheninnikov , Jordan Alexander , Pieter Abbeel , Anca Dragan

Our goal is for agents to optimize the right reward function, despite how difficult it is for us to specify what that is. Inverse Reinforcement Learning (IRL) enables us to infer reward functions from demonstrations, but it usually assumes…

Machine Learning · Computer Science 2019-06-25 Rohin Shah , Noah Gundotra , Pieter Abbeel , Anca D. Dragan
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