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Related papers: Heatmaps in soccer: event vs tracking datasets

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Pace of play is an important characteristic in hockey as well as other team sports. We provide the first comprehensive study of pace within the sport of hockey, focusing on how teams and players impact pace in different regions of the ice,…

Applications · Statistics 2019-02-07 David Yu , Christopher Boucher , Luke Bornn , Mehrsan Javan

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

Applications · Statistics 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

In this paper, we examine how soccer players can use their spatial relationships to control parts of the field and safely move play up the field via chains of ``safe configurations,'' i.e. configurations of players on a team ensuring the…

Physics and Society · Physics 2022-11-18 Catherine Pfaff , Emily Hunter , Haozhi Hong , Daniel Forestell , Ari Fialkov , Zoey Drassinower , Timothy Chan

Soccer attracts the attention of many researchers and professionals in the sports industry. Therefore, the incorporation of science into the sport is constantly growing, with increasing investments in performance analysis and sports…

Social and Information Networks · Computer Science 2024-09-23 Eduardo Alves Baratela , Felipe Jordão Xavier , Thomas Peron , Paulino Ribeiro Villas-Boas , Francisco Aparecido Rodrigues

eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a reasonable need in…

Human-Computer Interaction · Computer Science 2019-08-20 Anton Stepanov , Andrey Lange , Nikita Khromov , Alexander Korotin , Evgeny Burnaev , Andrey Somov

Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of prior work involving eSports athletes' psychophysiological…

Human-Computer Interaction · Computer Science 2021-08-24 Anton Smerdov , Bo Zhou , Paul Lukowicz , Andrey Somov

Quantitative analysis of soccer players' passing ability focuses on descriptive statistics without considering the players' real contribution to the passing and ball possession strategy of their team. Which player is able to help the…

Artificial Intelligence · Computer Science 2016-08-12 Laszlo Gyarmati , Rade Stanojevic

Heating plates describe the transfer of heat from actuators to a target object. In other words, they separate the heat sources and heated object and can be further used to apply a specific heat distribution on this object. Therefore, an…

Computational Engineering, Finance, and Science · Computer Science 2020-12-01 Stephan Scholz , Lothar Berger

The integration of event and tracking data has become essential for advanced analysis in soccer. However, synchronizing these two modalities remains a significant challenge due to temporal and spatial inaccuracies in manually recorded event…

Databases · Computer Science 2025-08-14 Hyunsung Kim , Hoyoung Choi , Sangwoo Seo , Tom Boomstra , Jinsung Yoon , Chanyoung Park

Most historical National Football League (NFL) analysis, both mainstream and academic, has relied on public, play-level data to generate team and player comparisons. Given the number of oft omitted variables that impact on-field results,…

Applications · Statistics 2020-05-14 Michael J. Lopez

The goal of this thesis is to investigate the potential of predictive modelling for football injuries. This work was conducted in close collaboration with Tottenham Hotspurs FC (THFC), the PGA European tour and the participation of…

Applications · Statistics 2016-09-27 Stylianos Kampakis

In fluid team sports such as soccer and basketball, analyzing team formation is one of the most intuitive ways to understand tactics from domain participants' point of view. However, existing approaches either assume that team formation is…

Applications · Statistics 2023-06-13 Hyunsung Kim , Bit Kim , Dongwook Chung , Jinsung Yoon , Sang-Ki Ko

The automatic detection of events in sport videos has im-portant applications for data analytics, as well as for broadcasting andmedia companies. This paper presents a comprehensive approach for de-tecting a wide range of complex events in…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Lia Morra , Francesco Manigrasso , Giuseppe Canto , Claudio Gianfrate , Enrico Guarino , Fabrizio Lamberti

Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using…

Human-Computer Interaction · Computer Science 2023-05-23 David Berga , Alexandre Pereda , Eleonora De Filippi , Arijit Nandi , Eulalia Febrer , Marta Reverte , Lautaro Russo

We present a simple game model where agents with different memory lengths compete for finite resources. We show by simulation and analytically that an instability exists at a critical memory length, and as a result, different memory lengths…

Adaptation and Self-Organizing Systems · Physics 2015-05-12 James Burridge , Yu Gao , Yong Mao

This paper addresses the problem of entity alignment in attribute-rich event-driven graphs. Unlike many other entity alignment problems, we are interested in aligning entities based on the similarity of their actions, i.e., entities that…

Social and Information Networks · Computer Science 2022-02-03 Elizabeth Hou , Joanna Brown , John Fisher

This paper studies the sampling observability for the heat equations with memory in the lower-order term, where the observation is conducted at a finite number of time instants and on a small open subset at each time instant. We present a…

Optimization and Control · Mathematics 2024-11-22 Lingying Ma , Gengsheng Wang , Yubiao Zhang

Any collection can be ranked. Sports and games are common examples of ranked systems: players and teams are constantly ranked using different methods. The statistical properties of rankings have been studied for almost a century in a…

Social and Information Networks · Computer Science 2026-02-04 José Antonio Morales , Jorge Flores , Carlos Gershenson , Carlos Pineda

Characterizing playing style is important for football clubs on scouting, monitoring and match preparation. Previous studies considered a player's style as a combination of technical performances, failing to consider the spatial…

Machine Learning · Computer Science 2022-07-08 Yuesen Li , Shouxin Zong , Yanfei Shen , Zhiqiang Pu , Miguel-Ángel Gómez , Yixiong Cui

The paper presents a plus-minus rating for use in association football (soccer). We first describe the standard plus-minus methodology as used in basketball and ice-hockey and then adapt it for use in soccer. The usual goal-differential…

Applications · Statistics 2017-06-16 Tarak Kharrat , Javier López Peña , Ian McHale
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