Related papers: LipSync3D: Data-Efficient Learning of Personalized…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…
Lip sync is a fundamental audio-visual task. However, existing lip sync methods fall short of being robust in the wild. One important cause could be distracting factors on the visual input side, making extracting lip motion information…
In this paper, we present StyleLipSync, a style-based personalized lip-sync video generative model that can generate identity-agnostic lip-synchronizing video from arbitrary audio. To generate a video of arbitrary identities, we leverage…
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…
Given an arbitrary audio clip, audio-driven 3D facial animation aims to generate lifelike lip motions and facial expressions for a 3D head. Existing methods typically rely on training their models using limited public 3D datasets that…
Speech-driven 3D facial animation aims to generate realistic lip movements and facial expressions for 3D head models from arbitrary audio clips. Although existing diffusion-based methods are capable of producing natural motions, their slow…
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this…
Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while…
Speech-driven 3D facial animation has recently garnered attention due to its cost-effective usability in multimedia production. However, most current advances overlook the intelligibility of lip movements, limiting the realism of facial…
Lip synchronization is the task of aligning a speaker's lip movements in video with corresponding speech audio, and it is essential for creating realistic, expressive video content. However, existing methods often rely on reference frames…
Talking face generation aims to create realistic videos with accurate lip synchronization and high visual quality, using given audio and reference video while preserving identity and visual characteristics. In this paper, we start by…
The challenge of talking face generation from speech lies in aligning two different modal information, audio and video, such that the mouth region corresponds to input audio. Previous methods either exploit audio-visual representation…
We introduce GenSync, a novel framework for multi-identity lip-synced video synthesis using 3D Gaussian Splatting. Unlike most existing 3D methods that require training a new model for each identity , GenSync learns a unified network that…
The goal of this work is to synchronise audio and video of a talking face using deep neural network models. Existing works have trained networks on proxy tasks such as cross-modal similarity learning, and then computed similarities between…
Speech-driven 3D face animation technique, extending its applications to various multimedia fields. Previous research has generated promising realistic lip movements and facial expressions from audio signals. However, traditional regression…
Lip synchronization aims to generate realistic talking videos that match given audio, which is essential for high-quality video dubbing. However, current methods have fundamental drawbacks: mask-based approaches suffer from local color…
In this work, we revisit the effectiveness of 3DMM for talking head synthesis by jointly learning a 3D face reconstruction model and a talking head synthesis model. This enables us to obtain a FACS-based blendshape representation of facial…
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…
Lip-to-speech synthesis aims to generate speech audio directly from silent facial video by reconstructing linguistic content from lip movements, providing valuable applications in situations where audio signals are unavailable or degraded.…
We tackle the challenging task of generating complete 3D facial animations for two interacting, co-located participants from a mixed audio stream. While existing methods often produce disembodied "talking heads" akin to a video conference…